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Choose Champion Build:
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction

I will be updating for season 3 soonish TM
Hello, welcome to my

[Riven is a bruiser(tanky dps), this does not mean she is an off tank! An off tank will build items that are tanky such as


Bruiser:


REMEMBER: DISRUPTE AND DEFEND!
The main reason for this guide is posted below...the laning match ups! I am constantly working on improving them and adding more, if I have missed a match up you would like to see please PM me!
This is basicly the PROS/CONS of
Riven

PROS + Great mobility + Very high scaling + Naturally high damage + Very fun to play + Safe blind pick + No mana or energy just CD + Very strong level 3 + Powerful/spammable ult + Is a bunny :D |
CONS
- Item dependent - Requires an OK early game - Hates CC - Armor is anoyying to her - Besides ![]() - Range/poke zone's her hard - Hard to master ![]() - Falls off late late game - Is a girl! LOL JKS She is awesome! |
Why use my runes?
Well the reason I use these runes over other is because with AD quints and marks you get 15 additional AD level 1 WHICH STACKS WITH YOUR PASSIVE AND ABILITYS! I would say an extra 15 damage or 15 hp sheild is nice level 1. Seals I always run flat armor, it's good vs any laner due to it stops the minons from hurting you, stops powerful auto attacks and they are good in team fights. I run MR per level glyphs, grabbing 6-7 of them.You can use 9 MR per level glyphs if you want, I just like the little bit of extra CD that the CD per level runes gives you.
X3 Stats: 2.25 AD+
These are the only quints I would recommend. Why only these quints??? Well as Riven you scale EXTREMLY well with bonus AD and these give you an extra 6.75 AD level 1!
X3 Stats: .25 AD+/lvl
These are ok runes I personally perfer the flat AD because it is so much stronger early game and at level 18 you only get 13.5 AD for a worse early game.
Greater Quintessence of DesolationX1-2 Stats: 3.33 armor pen.
These are more for jungling than top lane. If you want you can add a few armor pen quints/marks instead of your flat AD. I Jungle
Riven a decent amount but don't usually use armor pen quints but, if you wanted to go for fast armor shread through quint, marks, masteries and a
The Brutalizer rush it would make for effective ganks...even laning would be strong due to the next to true damage.
X9 Stats: .95 AD+
These are the marks I use, I find they work the best because they give you a lot of early game AD and in the end this will help you snowball better! Also for the same reasons I run the Flat AD quints.
X9 Stats: .13 AD+/lvl
I am not a fan of these because you are way weaker early game which is where you have the potential to dominate. I don't think giving up early game domination is worth the little bit extra late game AD
Greater Mark of DesolationX4 Stats: 1.66 armor pen.
Again this is more for jungling I use 4 of these and 5 AD marks. If you want though you could use a full armor pen page and rush
The Brutalizer to try and go for near true damage on champions.
X9 Stats: 1.41 Armor
These are always the best seals in almost any possible situation, they reduce damage taken from minons/jungle creeps and are great verse almost every top laner. I would highly recommend just using these no matter what because even if you are laning verse an AP they will have an AD carry who you will have to assassinate...why die to him?
X 3 or 9 Stats: .05%CD/lvl
These basicly give you 1% extra CD at level 18. This doesn't seem like a lot but, trust me having just a few of these can make your
Blade of the Exile and other spells come up that much faster and make kills that much easier. I usually mix these with MR per level Glyphs unless I am going CDR
Riven and getting
Ionian Boots of Lucidity then i will take 9 of these.
X 5-9 Stats: .15MR/lvl
These runes are generally the most helpful MR runes in the game and I would highly suggest you have atleast 5 of these so you don't melt to the enemy AP carry when trying to assassinate them! Even if you are facing a person who deals mainly physcial damage these are still great for team fights.
Well the reason I use these runes over other is because with AD quints and marks you get 15 additional AD level 1 WHICH STACKS WITH YOUR PASSIVE AND ABILITYS! I would say an extra 15 damage or 15 hp sheild is nice level 1. Seals I always run flat armor, it's good vs any laner due to it stops the minons from hurting you, stops powerful auto attacks and they are good in team fights. I run MR per level glyphs, grabbing 6-7 of them.You can use 9 MR per level glyphs if you want, I just like the little bit of extra CD that the CD per level runes gives you.

Quintessences:

These are the only quints I would recommend. Why only these quints??? Well as Riven you scale EXTREMLY well with bonus AD and these give you an extra 6.75 AD level 1!

These are ok runes I personally perfer the flat AD because it is so much stronger early game and at level 18 you only get 13.5 AD for a worse early game.
Greater Quintessence of DesolationX1-2 Stats: 3.33 armor pen.
These are more for jungling than top lane. If you want you can add a few armor pen quints/marks instead of your flat AD. I Jungle



Marks:

These are the marks I use, I find they work the best because they give you a lot of early game AD and in the end this will help you snowball better! Also for the same reasons I run the Flat AD quints.

I am not a fan of these because you are way weaker early game which is where you have the potential to dominate. I don't think giving up early game domination is worth the little bit extra late game AD
Greater Mark of DesolationX4 Stats: 1.66 armor pen.
Again this is more for jungling I use 4 of these and 5 AD marks. If you want though you could use a full armor pen page and rush


Seals:

These are always the best seals in almost any possible situation, they reduce damage taken from minons/jungle creeps and are great verse almost every top laner. I would highly recommend just using these no matter what because even if you are laning verse an AP they will have an AD carry who you will have to assassinate...why die to him?

Glyphs

These basicly give you 1% extra CD at level 18. This doesn't seem like a lot but, trust me having just a few of these can make your




These runes are generally the most helpful MR runes in the game and I would highly suggest you have atleast 5 of these so you don't melt to the enemy AP carry when trying to assassinate them! Even if you are facing a person who deals mainly physcial damage these are still great for team fights.



Attack:













Defence:






Honourable Mentions:(swaps)










Items
Offensive














































Defensive:



































BOOTS/SHOES!
First off before buying boots/shoes look at the enemy team comp and what would work best to destroy them! Also don't rush tier 2 boots I suggest getting atleast 2 doran's or a b.f. sword or some sort of damage before getting tier 2 boots unless you are way behind!















1. Slap yourself for wasting money
2. relize you do 0 and I mean 0 magic damage
3. suck up you pride and sell them for a different pair of boots/shoes




With these items you have a good amont of damage but aren't to squishy so you instantly get bursted down...and even if you do you have a


Versing heavy AD comps






Versing a heavy AP comp you will probably be laning verse an AP carry so remember to fix masteries/runes accordingly! That being said you may want to get 2 dorans on your first back and then get a



When going CDR Riven you might want to put a few extra early points into











Hidden Technique 3 Sword Style!
Yes just like Zoro


The point? Riven can use 3 swords/weapons(or more if you like being glass).

I personally like



I find this combination gives a good amount of life steal, damage and MR so it isn't complete glass. I personally would run something similar to this in a real game, this is even better verse duel AP due to the added MR and the Sheild from



Another good option




This option here gives you an ok amount of life steal, Great damage due to the armor shread, and some MR. I would consider running this verse a team who is semi tanky and has a good amount of AP damage.


Crit Riven!




This is pretty much Glass cannon mode due to your other items will be boots and HOPEFULLY a defensive one. This will give you a INSANE attack speed, armour shread and yes the chance to crit a whole 40%! I suggest you take



SUPER GLASS CANNON!







To do this makes you SUPER GLASS CANNON MODE! you want







The Blood!





I included the GA since you will probably want it for this build...over 400 bonus AD and 80%+ life steal, with your





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This is ![]() ![]() ![]() ![]() Your passive in the early levels will be one of your main source of damage so don't waste the charges but, remember if you can't hit the enemy champion you can hit a minon then go for them with the remaining stacks later. Always be aware of how long until the stacks will dissapear, the timer will reseat if you use a stack or gain a new one. |
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This ability works best with your passive because it is able to give you 1 stack per use(3 stacks total). Using ![]() ![]() Why not max this since it gives me more passive stacks/damage? Well by maxing this first you will do more damage, but all the other skill will have longer CD because this skill doesn't get a shorter CD as you level it unlike the others. So by maxxing this first you are less mobile and have less utility, it is good to put an extra point or 2 early into ![]() Pro tip: ![]() Also you can use the last Q and ![]() Always remember when using this ability look at the timer for when it will go on CD, if you don't you may lose this ability after the first use! |
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This ability is amazing it gives you a powerful nuke with a full 1.0 AD scaling...every 6-7 seconds! Did I mention it has a short stun that can disrupt ![]() ![]() ![]() Pro tip: You can stun people who are moving past you, example lee sins Q, he will be stunned at the place he lands. I use ![]() ![]() ![]() |
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This skill is a great mobility skill, it provides a full 1.0 AD scaling sheild! I use ![]() ![]() ![]() ![]() ![]() Pro tip: ![]() ![]() Why should/shouldn't I max this first. I will sometimes max this first because it does give you more mobility with a lower CD and it is great verse heavy poke teams for surviabilitys escpecially in the laning phase since early on ![]() ![]() ![]() ![]() |
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This is you ultimate, it gives you a range increase making you have a longer range than ANY OTHER MELEE even people like ![]() ![]() Pro tip: can be used through all walls, this means you can steal buffs/secure kills without actually being there! I semi spam ![]() ![]() |
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Max order usually:
Ki Burst->
Valor->
Broken Wings


Normal:
Broken Wings->
Ki Burst->
Valor->
Ki Burst

Heavy poke:
Valor->
Broken Wings->
Ki Burst->
Valor Consider an extra point or 2 into
Valor in the early levels or even maxing
Valor first if the poke is heavy enough!

Level 1 gank:
Ki Burst If the your jungler is coming right after blue or red you should start
Ki Burst for the stun because you won't be level 2 by the time the jungler is near! By doing this you secure a kill or atleast summoners/hp pots maybe a potential back!

When Ahead: Put a few extra point in
Broken Wings over
Valor early, this will give you a longer valor cool down but WAY more damage that is why you only max it if you are ahead because of the longer cool down/lessened shield will hurt you if you are behind/tied.

ALWAYS MAX:
Blade of the Exile at 6,11,16 NO EXCEPTIONS! The extra damage and 15 seconds cool down is way to good to give up!

Play the Lane: Don't always just max
Ki Burst thought it is usually the best to max in some situations you might want
Valor first agiesnt some heavy poke champions. I will some times go
Broken Wings->
Ki Burst->
Valor->
Broken Wings then max
Ki Burst by doing this you have a higher damage output throughtout laning phase but lose a little but of a sheild/CD. The reason I max
Ki Burst is because I use it so often to chunk the enemy and it is a stun with a short CD so if the enemy jungle comes to gank you and you just used ki burst, it will be back up in time before they can kill you...usually!

Ki Burst VS.
Valor which to max!
Most people assume you should always max
Ki Burst first, this isn't always the case! By maxing
Ki Burst you do more damage and have more utility from the stun! This being said you are less mobile but, have a much stronger nuke! I would max
Ki Burst in most match ups verse bruiser to harrase them and to be able to keep them from last hitting by stunning them right before they can last hit the minon.
Most people don't ever think of maxing
Valor first for some reason that is beyond me. Typically people get
Ki Burst first just becuase of the CD/Damage disregarding the situation...this is wrong maxing
Valor first makes you way more mobile and very very hard to kill in lane. I usually max
Valor first if I am versing someone who is a heavy poker such as
Kennen but, still take a few point's in
Ki Burst for the stun utilitys incase they jump on you, or if you want to harrase your
Valor will tank all the damage then you can
Ki Burst auto attack
Broken Wings auto attack and then just back off with
Broken Wings before their skills come up again!
Don't max
Broken Wings first, A few early points is ok but by maxing it first you cause yourself to be have less mobility and less utility(longer CD). Putting early points in
Broken Wings will give you higher damage output though and is generally good if you are winning the lane to push the advantage!




What skills to take!(first few levels)

Normal:





Heavy poke:







Level 1 gank:



When Ahead: Put a few extra point in



ALWAYS MAX:


Play the Lane: Don't always just max











Most people assume you should always max



Most people don't ever think of maxing










Don't max



Awesome Summoners!
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This is a great Summoner spell on ![]() ![]() ![]() ![]() ![]() |
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I like this summoner with ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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I personally like running ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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This summoner works well with ![]() ![]() ![]() ![]() |
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Pretty Good Summoners
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A speed boost on an already mobile champ?!?!?! WHY NOT!![]() ![]() ![]() ![]() ![]() ![]() |
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I personally won't take this on ![]() |
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Just like revive this is a dominion thing. This summoner can be pretty effective in dominion though I personally perfer ![]() ![]() ![]() ![]() |
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JUST NO!
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Let's be serious how much would 10000 AP do for riven? NOTHING! so 10-78 is also worthless! The attack speed is ok but, not worth it. |
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I don't care how mana dependent your team is DON'T GET THIS SUMMONER! It does ABSOLUTELY NOTHING FOR YOU!If you didn't notice you run off CD not Mana or Energy! |
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Leave this summoner for the support take something that will be useful in 1v1 fighting or team fights such as heal ignite flash exhaust! |
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JUNGLING!



Team Fights Offensive
As a bruiser it is your job to disrupt the enemy AD/AP carries, I generally go for the AD carry first since they are constant damage well the AP carry is more burst damage. The AD carry is generally the most squishy person on the team so with your extreme burst from your













Assassin (defensive) Team Fights
If the enemy team has assassins such as









Engaging/Peel
Do not be the one to initiate a team fight, wait for something like and











Winning the lane isn't one set thing but a combination of many things. Winning the lane doesn't mean you take the enemy tower ASAP but that you beat him gold wise, level wise and help your team out.

STORY TIME!
You can never truly shut someone down, i once faced a jax who was 1-6 because of me. He roamed I called mia but, our mid(who was feeding already) died a lot to him and he got back into the game because people fed him kills and he did well in team fights. At the end of the game we lost...I was 15-7-? he was 21-14-? YEAH 21 KILLS!This just goes to show that you can never truly shut someone down.

Now back to winning the lane.
To "win" the lane you can do this by either
1. doubleing their CS or more.
2. being levels up on them.
3. kill them 3-4 times(more is better) in lane without dieing yourself.
4. Destroy the tower and be up in creeps/exp by a decent amount.
of course these aren't the only ways to win the lane just some that indicate that you have won.

SkullzX, I'm losing the lane what do I do?!?!
Well don't just give up because you are behind some things you can do to get back into the fray:
1. buy armor/mr
armor/mr is WAY WAY cheaper than building damage early on. by having armor you are harder to kill therefore you can fight back and get CS so you don't fall further behind
2. ASK FOR HELP!
You have a team, use em. Ask for a gank from either the jungler or the mid lane if your behind don't not ask and fall further behind because of it, alot of bad players won't relize how badly you need help so ask for it, i'm sure your team will be glad to help!
3. Build 1 or 2 gp 10 items
Build an earlyer
Heart of Gold or philosopher's stone these item's won't help right away but will help you in the mid-late game.
4. When you're so far behind you can't CS properly ROAM ALOT!
Screw the tower, yes the enemy team gets 1k gold but, with the tower down (or up if they leave it to try and farm) you can roam and gank lanes. This is more of a last resort where you can't lane verse the other top laner anymore without instantly dieing. When the wave gets pushed just freeze it near your 2nd turret, the enemy top laner now can't get cs from top for a while and if he tries he is WAAAAYY over extended usually and can be 3 man ganked rather easily!

STORY TIME!
You can never truly shut someone down, i once faced a jax who was 1-6 because of me. He roamed I called mia but, our mid(who was feeding already) died a lot to him and he got back into the game because people fed him kills and he did well in team fights. At the end of the game we lost...I was 15-7-? he was 21-14-? YEAH 21 KILLS!This just goes to show that you can never truly shut someone down.

Now back to winning the lane.
To "win" the lane you can do this by either
1. doubleing their CS or more.
2. being levels up on them.
3. kill them 3-4 times(more is better) in lane without dieing yourself.
4. Destroy the tower and be up in creeps/exp by a decent amount.
of course these aren't the only ways to win the lane just some that indicate that you have won.

SkullzX, I'm losing the lane what do I do?!?!
Well don't just give up because you are behind some things you can do to get back into the fray:
1. buy armor/mr
armor/mr is WAY WAY cheaper than building damage early on. by having armor you are harder to kill therefore you can fight back and get CS so you don't fall further behind
2. ASK FOR HELP!
You have a team, use em. Ask for a gank from either the jungler or the mid lane if your behind don't not ask and fall further behind because of it, alot of bad players won't relize how badly you need help so ask for it, i'm sure your team will be glad to help!
3. Build 1 or 2 gp 10 items
Build an earlyer

4. When you're so far behind you can't CS properly ROAM ALOT!
Screw the tower, yes the enemy team gets 1k gold but, with the tower down (or up if they leave it to try and farm) you can roam and gank lanes. This is more of a last resort where you can't lane verse the other top laner anymore without instantly dieing. When the wave gets pushed just freeze it near your 2nd turret, the enemy top laner now can't get cs from top for a while and if he tries he is WAAAAYY over extended usually and can be 3 man ganked rather easily!

Now that you know what winning the lane is I am going to talk about how to lane!
CS is more important than anything...except maybe a quick kill. CS is your main income of money so last hitting is very important, work on this! As A general rule 100 CS every 10 minutes is good. Killing the enemy laner is around 19 or so creeps as a general rule of thumb. Now by CS is the most improtant I mean laning phase, objectives like tower/dragon/baron are more important later on but, in laning phase CS is generally the most important thing!

Skullz you already have a Skill order section! Well yes I just thought I would add this to clairify that you don't have to max this than this than this(except your ult),
Riven is very versatial and should level up her skills accordingly, I personally am aggressive that is why I like to get an earlly 2 points into
Broken Wings then max
Ki Burst, by doing this you get more damage though out the lane and can contantly harrase. Now if facing a poke heavy jerk put a few extra points into
Valor there is no reason to get poked if you can have a sheild every few seconds :).

Riven has shortish CD especially in the later levels, this being said you can harrase a lot easier than most people(also having no mana/energy helps too). To harrase the enemy laner you can walk up to them and just auto attack
Ki Burst auto attack, to just walk up I suggest you make it look like you are going for a last hit! If they are far away
Valor auto attack
Ki Burst auto attack now after you do your poke you can just walk away, if they try and hit you back just
Broken Wings to safty. Another good form of harrase is to
Broken Wings to them
Broken Wings auto attack
Ki Burst auto attack then
Broken Wings knocking them back auto attack then just
Valor away, if they don't have a big gap closer they won't be able to catch you and even if they do your skills won't be to far away so you can always just keep running then
Ki Burst them and they should stop chasing you.

You forced your opponent back and push the wave to the tower, you can either kill the tower, farm under it or ROAM! To roam you can ward the enemy jungle and steal camps such as the golems or the wolves Or even the red/blue buff if you got enough vision! Counter jungling is pretty fast and easy as
Riven because of her good AOE abilitys. After you counter jungling just go back to lane and focus on CS or even getting a kill/forcing them back AGAIN! You can force people back pretty easily by using
Blade of the Exile a lot since it has a short CD or you can do a harrase combo 1 or 2 times wait until they are 65% HP then
Blade of the Exile and go in for a kill with the maximum damage combo! Now after you kill/ force them back push the wave to the tower so they miss CS/EXP then go roam again, take more camps or consider ganking middle, if you can get a kill middle this might be a good time to go for a dragon since you have all 5 in the area and the enemy has atleast 1 backed and probably 1 on the way back top...3v5 YES PLEASE!

This is over looked a lot especially in the low elo games, people will stay in lane until they are level 11 despite them having 2k gold because they want X amount to buy an item. This is bad avoid doing that! If you have a lot of money that means you could spend some of that money get some decent items and then do better in the lane. So just remember don't stay in lane forever, push the wave, go back and get some items then when you get back into the lane you will be stronger! You also hurt yourself by not going back because you are lacking items and if you don't back you don't have wards so you are easier to gank!
The Basics
CS is more important than anything...except maybe a quick kill. CS is your main income of money so last hitting is very important, work on this! As A general rule 100 CS every 10 minutes is good. Killing the enemy laner is around 19 or so creeps as a general rule of thumb. Now by CS is the most improtant I mean laning phase, objectives like tower/dragon/baron are more important later on but, in laning phase CS is generally the most important thing!

Skills
Skullz you already have a Skill order section! Well yes I just thought I would add this to clairify that you don't have to max this than this than this(except your ult),





Harassing/poking












Roaming
You forced your opponent back and push the wave to the tower, you can either kill the tower, farm under it or ROAM! To roam you can ward the enemy jungle and steal camps such as the golems or the wolves Or even the red/blue buff if you got enough vision! Counter jungling is pretty fast and easy as




Buy items
This is over looked a lot especially in the low elo games, people will stay in lane until they are level 11 despite them having 2k gold because they want X amount to buy an item. This is bad avoid doing that! If you have a lot of money that means you could spend some of that money get some decent items and then do better in the lane. So just remember don't stay in lane forever, push the wave, go back and get some items then when you get back into the lane you will be stronger! You also hurt yourself by not going back because you are lacking items and if you don't back you don't have wards so you are easier to gank!

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This gives you great mobility making it so you can harrase easier, escape ganks and get to last hits better. You get a good amount of sustain from your
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This gives you less mobility but, allows you to stay in lane longer since you have an extra
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Not a suggested route but, if you have problem's facing AP's this is allows a route, though I would suggest
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I consider the game is mid game when I have a
Bloodthirster,
Riven is very strong mid game especially with a fully stack
Bloodthirster. Around this time laning phase should be ending and you will want to be warding more of the map and trying to take/force objective such as dragon and stealing their blue buff or securing towers. You are very strong in team fights and have very strong peel at this point so make sure you protect your carries and try to kill theres because at this point in the game they will be very squishy and won't be able to kill you really fast. In the mid game you will want to adapt to what the enemy is getting/how much money you have, If I am dominating and have a lot of money from CS and kills I will generally get a 2nd
Bloodthirster right away to push the advantage then build a
Guardian Angel or
Randuin's Omen to prevent myself from dieing.
Riven is a good roaming because of her 4 dashs so keep this in mind for potiential split pushs. After you have 2-3+ items it will be late game(boots don't count).








We are at late game,
Riven kind of falls off now but, not by a lot. At this point in the game securing objectives is a must! You have to be warding the baron at all times! Consider an oracles if you aren't dieing so you can clear wards gaining an advatage over the enemy team in map pressure. In the late game you will want to try to get inhibiters so the minons push then get other objectives like dragon/baron. Don't roam by yourself without wards because 1 wrong move could cost you baron, towers, inhibiters or even THE GAME! This is when team fights are the most important because 1 fight can determine the game, so make sure you are properly equiped to defend your own carries and even to try and kill their carries! DON'T CHACE THERE SUPPORT AROUND OR CARRIES TRYING TO GET AN "easy kill" AND LEAVE YOUR TEAM TO DIE! Now since team fights are so important you should make a plan to intiate with your team, try to get a
Malphite or
Amumu to initiate and then you follow after wards, if you don't have a strong intiate you can always do it yourself by sheilding then flashing into them and
Ki Burst them though I would only use this as a last resort any kind of changed stun or snare would be better. well with all of this being said GL HF guys and happy hunting summoners.






If you don't see a match up and you would like me to add it feel free to send me a PM and I will be more than happy to add it! I am currently still adding more so don't worry! The colored parts are things I pointed out so you DON'T DIE HORRIBLY! Alphabetically ordered for your convience!
Rating 1-10
1. You can win with a blind fold
2. Very easy
3. Pretty easy you should win the lane easily
4. Usually easy
5. Not hard but not super easy
6. A little difficult
7. pretty difficult could be a probelm
8. very tough match up, will require practice to win
9. extremly hard match up
10. GG out you can't win!

This being said NO ONE IS A 10! Now the rating system is assuming the enemy knows how to actually play that champ(except some match ups I put baddie ratings for)







I suggest you start


laning tips: Don't be afraid to carry a










Some people will go


Laning tips:












laning tips: if you don't kill him early it will be difficult to kill him because he will stack armor, I suggest being aggressive in the early levels forcing him to base or killing him, an early gank works well verse














Laning tips: An early gank could easily win you the lane since





















laning tips: You can easily out farm











You are stronger than fiora in the early levels. Knowing this you should be super aggressive pre 6. After 6 you might want to not be as hyper aggressive but, still agressive.
laning tips: When she activates her steroid try not to fight her. In the early levels you can out damage her easier. Try not to use your passive auto atttacks when she activates reflective move, IT WILL HURT YOU! In this match up you will have to time your








laning tips: You take













Garen is a tanky champion that can come out ahead or even with you in early level trades, I don't suggest always trying to fight him because he can silence you and spin to win damage you.
laning tips: Start















You scale harder then



laning tips:












7/10 on serious side






laning tips: Try not to fight her when she activates her true damage but also try to not let her hit minons to get all her health back! In this match up you want to keep the early game advantage so an early jungler ganks can really help! Watch out for her burst damage and don't underestamite her ult's healing ability!. If
















Jax and you typically trade pretty even the thing is you have CDs well he has mana so you can out sustain him by wasting his mana then forcing him out of lane.
laning tips: you will want to bait his stun out by going up for auto attack then












This is a COUNTER PICK tell your team you are going mid to counter kassadin...yes you can go mid screw the meta! Tell someone to go like Vlad top or another source of ap such as kennen.
laning tips: go for first blood, be super agressive ALWAYS this guy is melee so are you! if he goes for a CS HURT HIM! He goes for harrase












Laning tips: ABUSE THE BUSHS! At the early levels you will have to























laning tips: Always be aware of his energy if it's low go in and try and poke him he shouldn't be able to run away. Abuse the bushes but beware of random shurikans he will throw in them!

















laning tips: DODGE HIS Q! He will constantly fire this at you and if it hits you he will jump to you than










laning tips:











Master yi can be very anoyying at 6 due to your CC doesn't work on him...but then again he is squishy!
Laning tips: At level one if he




















Why start






laning tips: avoid getting hit by his spells, dont fight him with a huge wave of minons behind you or his sheild will absourb all of your damage. Mordekaiser does deal a lot of damage in the later levels so still be careful even when ahead. Final tip be aggressive on him and







nasus isn't very tanky or strong early-mid game and you can shut him down pretty early if you zone him correctly.
laning tips: I would suggest at level 2 you look for a kill on













laning tips: try to dodge his axes(using









Mantheon is a pretty strong laner due to his high damage from his AD castings. The reason

laning tips:












Poppy is anoyying, She will literally stack armor for days and can run a full armor page and be OK! She is very difficult to kill since she stack armor but, can be killed.
you miss cs from knocking you back then hammering you!



















You scale harder with items then renekton but early on he is very deadly so be very carful not to get FIRST BLOODED!
laning tips: you want to take
































laning tips: you might want an extra point or 2 in















laning tips: you should be able to zone















Talon is a pretty easy match up, sure he can silence u and has range on you but you can easily survive his burst and at level 6 straight up kill him if he trys to fight you.
Laning tips: talon is a pretty easy match up just hurt him a little now and then before 6(or kill him if you can) and at 6 let all hell loose and













laning tips:






























laning tips:



















laning tips: Don't let him get health off you or minions for free all game or he will just sustain and stay in the lane FOREVER.














laning tips:














He has very good sustain from his Q and other life steal, so can be difficult to push out of lane. He is very very very easy to gank for since he had a slow, speed buff and a supress!
laning tips: Don't over extend after level 6 without wards due to a jungler gank is basicly a kill for them. Most


















He has some pretty powerful in the early levels so be careful. early ninja tabi's are really effective verse

laning tips:
















This match up is anoyying!




laning tips:








The art of jungling!

Riven can be a prety good jungler, I usually don't mention that I jungle her because I do perfer her top! I jungle her a pretty decent amount because she has strong ganks.
Why jungle Riven?
Well Riven is a pretty fast jungler due to the massive aoe damage she unleashes and
Runic Blade!
Where do I start?
I will list 2 main way that I go when I jungle Riven with alterations.
Red start
1. Start at the wraiths 2. Go to RED BUFF(get a leash) 3. look for a gank perferably mid! If no gank oppertunitys then continue to step 4! 4. wolves 5. either take blue for CD for faster jungling/ better ganks or give it to the mid(only take this first blue the others belong to the mid or another lane you don't need it). 6. look for a gank! If for some reason still no ganks go back to wraiths 7. You should probably base get some boots and start a
Heart of Gold or
Wriggle's Lantern (though wriggles isn't 100% needed)!
Blue start
1. Start at wolves 2. go to BLUE BUFF(get a leash) 3. go to wraiths unless someone IS WAY OVER EXTENDED! 4. Go get Red buff it is time to gank! 5. GANK! If it is impossible then clear more camps or counter jungle! 6. Base and get some items.
WHY START RED!
I start red to level 2 gank usually, there is no point in starting red just because you don't have mana if you aren't going to gank THATS THE WHOLE PURPOSE OF RED! Even if you have to force a gank at level 2 you will have a stun and cap closer this should ATLEAST burn a flash from a forced gank!
WHY START BLUE! YOU NOOB NO MANA!
The reason you start blue is if you aren't planning on ganking early this saves the Red buff's slow/damage for when it is needed most THE GANK! You can also start Blue if you want to clear faster from the CDR then go for a later gank with
Boots.

I burned their flash!
I burned the enemy
Flash/
Ghost ect. I did good right?
YEP! This means they have no escape so the laner can kill them later or even better within the next 5 minutes you gank them again know they have no flash and it will be an easier kill since they have no
Flash or
Ghost!

Do I get the kill or the laner?
It depends on how the lane is doing really, if it is for
first blood
then it really isn't a big deal if you get the kill over the laner since the assist gold will be so high and you now will be way more effective at ganking lanes. If you gank top lane or mid lane I suggest trying to give the lanner the kill the first time atleast and if not then give them the next one because those lanes typically snowball WAY WAY WAY harder then bot lane will. I will usually take a kill when ganking for my self so I am now ahead by a lot in the jungle and then feed the other kills to the laners.

Setting up a tent!
Camping one lane can be effective and very anoyying for that lane forcing them to buy extra wards (especially if you
Vision Ward where they ward this will really piss them off). If you do
Vision Ward their wards gank that lane a lot because they have no vision meaning they have to always play cautious making it easier for your laner to CS ect. but please dont only camp top or mid the other lanes could use help too!

They are winning!
A lane got
first blood
! They are winning so I shouldn't gank there right? I should focus ganks on another lane?!?! WRONG! If you see a lane get
first blood
for free go to that lane gank that guy and feed the kill to the lanner, when this happens that lane is now completly SCREWED!This will force the enemy jungler to camp there or give up on them giving you guys a huge advantage. Keep in mind if you constantly kill one guy he won't be worth a lot of gold so don't spend to much effort in killing someone 0-5 becuase they won't be worth a lot and are already really far behind, so just focus on helping others at that point!

How to gank
Level 2: walk in from behind them(or atelast try)
Broken Wings when you can close the gap to do damage, auto attack/
Ki Burst combo! auto attack
Broken Wings ahead of them then INSTANTLY q again knocking them back towards your team, keep auto attacking if not dead! Also if you gank a side lane (top or bot) at level 2, there is a good chance the enemy jungler will try to steal your BLUR BUFF(if they are good) so thats why perferably gank mid. If you have a good chance at the other lanes go for it a kill is worth way more than potential blue buff loss.
Level 3-5: walk in behind them if possible.
Broken Wings them then auto attack/
Ki Burst combo! auto attack
Broken Wings auto attack
Valor ahead of them auto attack
Broken Wings ahead of them knocking them back auto attack and when the
Ki Burst comes up again instantly stun!
Level 6+: do the same as befre but
Blade of the Exile right after you
Ki Burst or before even showing yourself if you are going to full on commit!
HAPPY BIRTHDAY GANK!:
Blade of the Exile into
Flash +
Valor into
Broken Wings at the enemy
Ki Burst them instantly then continute to auto attack and
Broken Wings. This is a gank you do to hard initate on a lane who isn't over extended but killable if you and the laner work toghter. I don't suggest this in low elo unless you planned it with them(duo works best)! This works best with someone that is willing to
Flash and stun/snare them like
Ryze.

WORST JUNGLER EVAR NEVAH GANKS Q__Q
You will get blamed if a lane is losing...even if you try to gank for them. It happens, learn to deal with it -__- sorry but, just try and help them and don't waste time arguing with people who don't understand why you can't gank a constantly pushed lane ect.

Special items:
When jungling you will want some early GP10 like a
Heart of Gold! You may want a
Wriggle's Lantern for dragons/barons but, will sell it later for a
Bloodthirster (or keep it and sell it for the last item you make). An early
Phage helps big time when jungling, this can make the difference between them flashing away and you catching up with abilitys! The last item usually isn't a big deal if it isn't a
Guardian Angel having a
Maw of Malmortius or
Atma's Impaler also works well with this build since you want a
Frozen Mallet and
Randuin's Omen for ganks/easyier jungling.

CLEAR!
Clearing camps doesn't require a special combo.
I typically use
Valor auto attack
Broken Wings auto attack
Ki Burst auto attack
Broken Wings auto attack
Broken Wings auto attack.
Anything really works but I find this is best for saving HP/CD efficentcy!

SONICSPEED!
Use your abilitys in the later levels to move around the jungle, don't do it before level 4 because you despretly need the ability to actually kill stuff and take way less damage. Also if ganks are failing you can use
Valor and 2
Broken Wings's to close the gap save the knock up until infront of them then after the last q knock bakc use W and then massivly auto attack around that time your
Valor should be off cool down! Special Sonic trick Use a
Broken Wings then an
Valor to save the stack CD a
Broken Wings then the last
Broken Wings by the time you do all this your passive will have 3 stacks and all your abilitys will almost off CD (assuming you did this correctly). By doing that you will be able to deal a bit more damage in a gank but this can also back fire if you don't time it right because abilitys might be on CD also you have to go right away or you may lose the passive stacks. When doing this you should probably
Valor in behind the laner to re set the CD and to restart passive stack timer so it doesn't go down!

Do I need wriggles lantern?
No. You can get Wriggles for faster dragons/barons but, it isn't needed for clearing you can do that just fine by getting 2 dorans blade into a b.f. into a
Bloodthirster


Why jungle Riven?
Well Riven is a pretty fast jungler due to the massive aoe damage she unleashes and


Where do I start?
I will list 2 main way that I go when I jungle Riven with alterations.
Red start
1. Start at the wraiths 2. Go to RED BUFF(get a leash) 3. look for a gank perferably mid! If no gank oppertunitys then continue to step 4! 4. wolves 5. either take blue for CD for faster jungling/ better ganks or give it to the mid(only take this first blue the others belong to the mid or another lane you don't need it). 6. look for a gank! If for some reason still no ganks go back to wraiths 7. You should probably base get some boots and start a


Blue start
1. Start at wolves 2. go to BLUE BUFF(get a leash) 3. go to wraiths unless someone IS WAY OVER EXTENDED! 4. Go get Red buff it is time to gank! 5. GANK! If it is impossible then clear more camps or counter jungle! 6. Base and get some items.
WHY START RED!
I start red to level 2 gank usually, there is no point in starting red just because you don't have mana if you aren't going to gank THATS THE WHOLE PURPOSE OF RED! Even if you have to force a gank at level 2 you will have a stun and cap closer this should ATLEAST burn a flash from a forced gank!
WHY START BLUE! YOU NOOB NO MANA!
The reason you start blue is if you aren't planning on ganking early this saves the Red buff's slow/damage for when it is needed most THE GANK! You can also start Blue if you want to clear faster from the CDR then go for a later gank with


I burned their flash!
I burned the enemy


YEP! This means they have no escape so the laner can kill them later or even better within the next 5 minutes you gank them again know they have no flash and it will be an easier kill since they have no



Do I get the kill or the laner?
It depends on how the lane is doing really, if it is for



Setting up a tent!
Camping one lane can be effective and very anoyying for that lane forcing them to buy extra wards (especially if you



They are winning!
A lane got





How to gank
Level 2: walk in from behind them(or atelast try)



Level 3-5: walk in behind them if possible.






Level 6+: do the same as befre but




HAPPY BIRTHDAY GANK!:









WORST JUNGLER EVAR NEVAH GANKS Q__Q
You will get blamed if a lane is losing...even if you try to gank for them. It happens, learn to deal with it -__- sorry but, just try and help them and don't waste time arguing with people who don't understand why you can't gank a constantly pushed lane ect.

Special items:
When jungling you will want some early GP10 like a










CLEAR!
Clearing camps doesn't require a special combo.
I typically use





Anything really works but I find this is best for saving HP/CD efficentcy!

SONICSPEED!
Use your abilitys in the later levels to move around the jungle, don't do it before level 4 because you despretly need the ability to actually kill stuff and take way less damage. Also if ganks are failing you can use









Do I need wriggles lantern?
No. You can get Wriggles for faster dragons/barons but, it isn't needed for clearing you can do that just fine by getting 2 dorans blade into a b.f. into a


There are many Combos that can be done with
Riven I will be listing a few!

AA+AA+





FIRST BLOOD!(level1)
To get first blood you usually want to start

















MAXIMUM DAMAGE!
This combo will give you the max amount of damage you can deal!

















FORBBIDEN TOWER DIVE!
If you see someone low HP(400 or less in later levels) and you have high HP and you want to dive them this is the combo I would use. Walk up as if you were going to hit the tower(assuming creep wave tanking wait for them!) then











RUNNING FOR YOUR LIFE!

















Enemy enters:


RUN AWAY FROM A FIGHT!
This is more of a 1 on 1 get away. If you are under attack try to











Other 2

CO-CO-CO-COMBO BREAKER!
This is more of your role in a team fight situation, you want to disrupte(COMBO BREAK) the enemy ad/ap carry to do this wait a second for the initation, try to dodge around the tank like/ heavy CC








How to ward, why to ward, where to ward
Buy a ward, stop a gank, save a life, wards.
The blue arrow is the way you are walking(blue team)
The blue circle is a good spot to ward
The purple arrow is the way you are walking(purple team)
The purple circle is a good spot to ward
Aggressive/defencive wards not always needed but help
The river/tri bush areas is the main place you will want to ward to prevent a gank, warding one area is usually ok if you are getting camped consider warding both, I marked off which is more important for which team. . The white wards are not requires but help. By having the white ward you can steal the red or blue buff or protect it from a potential steal! This also gives you vision of the enenmy jungler which allows less pressure on the map for a potential gank! The blue ward in the tri-bush(near his tower) is a very very defencive ward you only want this if you are afraid of getting dived, this ward can also be placed for the purple team but that is if you are WAY WAY WAY over extending to push to the T2 tower The yellow circle give you bush control, you may want these verse people who constantly use the bush to kite you such as


Here I will be talking about some of Riven's less known tricks/tips and some more commonly known ones.
1. Riven can jump over some small walls using her Q or E. A good example is Jaravan's Ult wall.
2. On Riven's last Q finsh if you press Q then flash when you land the damage will apply knocking them up still.
3. Riven can spam her ability's to travel around the lane/map faster!
4. If jungling if you space you Q times out and use an E or W your Q will come off CD and you will have 3 stacks of your passive built up(good for ganking).
5. Riven can stun people well being stunned. An example is if


6. By getting a head of an opponent and using the final Q on

7. The CD for your ult starts the second you press R, so though at level 6 the CD is 75 secs it will say 60 secs when you lose the big sword.
8. Use your ability's AFTER you use

9. Speed boost work with your abilitys. meaning if someone pops

10.


Dark Resistance My clan :) If you are interested in meeting some fun people and improving than check them out. To apply just make an account, go to the recruitment forums and apply :). We are a competative clan and enter the occasional tourny.
Thank Darkshroud for helping me with match ups!
LaCorpse Check out her sig shop! She made the cool dividers!
Icecream Check out his review shop! and how to use columns shop!
Totallynotn00b Soviet's review shop!
iownedya His review shop is pretty good check it out.
albableat Great to help you improve.
Joxuu Good review shop he is nice give him a look :).
jhoijhoi the guide everyone knows...how to make a guide!
Arcana3 Thanks for the banner! He has a nice shop here ;)
Xenotechie Thanks for the bits to improve on :). A nice little shop starting up...includes match ups!
Thank Darkshroud for helping me with match ups!
LaCorpse Check out her sig shop! She made the cool dividers!
Icecream Check out his review shop! and how to use columns shop!
Totallynotn00b Soviet's review shop!
iownedya His review shop is pretty good check it out.
albableat Great to help you improve.
Joxuu Good review shop he is nice give him a look :).
jhoijhoi the guide everyone knows...how to make a guide!
Arcana3 Thanks for the banner! He has a nice shop here ;)
Xenotechie Thanks for the bits to improve on :). A nice little shop starting up...includes match ups!
5/27/2012: GUIDE IS OUT! WOOT!(still not 100% done will add more don't worry)
5/27/2012: Same day but adding more stuff!
5/28/2012: Added new things to the "Items" section and more match ups.
5/29/2012: Added Summoner Spells.
5/29/2012: Added 3 Sword Style.
5/29/2012: Added more match ups.
5/29/2012: Added some offensive items.
5/30/2012: Added new defensive items and some more offensive items.
5/30/2012: Added PROS/CONS.
6/2/2012: Fixed some stuff.
6/4/2012: Added Sion match up.
6/17/2012: Added some laning match ups.
6/18/2012: Added Master Yi laning match up.
6/18/2012: Minor changes.
6/19/2012: More items and minor fixes.
6/22/2012: Skill order.
6/22/2012: Added Warding and more to Runes.
6/23/2012: Some Major changes/addictions also added how to jungle!
6/23/2012: Changed around the order and added some more content.
6/23/2012: TOP 5 RIVEN GUIDES WOOT!
6/30/2012: Made more in depth
6/30/2012: Added team fights/skills section
7/1/2012: Added some more color/images
7/2/2012: Refined some matchs, fixxed minor mistakes and added some more pics/color
7/3/2012: Touched up the combo section
7/3/2012: Added more match ups and made guide easier to read
7/6/2012: Added a bit more detail to some items, match ups and team fights.
7/9/2012: Did more spell checking and some other minor tune ups.
7/11/2012: Added fiora to match ups and did minor tweaks.
7/12/2012: Added early, mid and late game section and did some minor improvements.
7/16/2012: Thank you section plus adding dividers later today.
7/19/2012: Added more dividers and did some updates.
7/21/2012: More coding and fixed minor errors.
7/21/2012: Added a few things.
7/30/2012: MAJOR UPDATE TO MATCH UP LAYOUT.
7/30/2012: New match ups added.
7/31/2012: Added starting section and minor spelling errors fixed.
8/13/2012: Minor spelling fixes.
8/15/2012: Added banner.
8/20/2012: Touch up some runes/items.
8/22/2012: Touched up some match ups.
8/28/2012: New match ups added.
9/3/2012: Minor tweaks and changes.
8/4/2012: Minor tweaks and changes.
5/27/2012: Same day but adding more stuff!
5/28/2012: Added new things to the "Items" section and more match ups.
5/29/2012: Added Summoner Spells.
5/29/2012: Added 3 Sword Style.
5/29/2012: Added more match ups.
5/29/2012: Added some offensive items.
5/30/2012: Added new defensive items and some more offensive items.
5/30/2012: Added PROS/CONS.
6/2/2012: Fixed some stuff.
6/4/2012: Added Sion match up.
6/17/2012: Added some laning match ups.
6/18/2012: Added Master Yi laning match up.
6/18/2012: Minor changes.
6/19/2012: More items and minor fixes.
6/22/2012: Skill order.
6/22/2012: Added Warding and more to Runes.
6/23/2012: Some Major changes/addictions also added how to jungle!
6/23/2012: Changed around the order and added some more content.
6/23/2012: TOP 5 RIVEN GUIDES WOOT!
6/30/2012: Made more in depth
6/30/2012: Added team fights/skills section
7/1/2012: Added some more color/images
7/2/2012: Refined some matchs, fixxed minor mistakes and added some more pics/color
7/3/2012: Touched up the combo section
7/3/2012: Added more match ups and made guide easier to read
7/6/2012: Added a bit more detail to some items, match ups and team fights.
7/9/2012: Did more spell checking and some other minor tune ups.
7/11/2012: Added fiora to match ups and did minor tweaks.
7/12/2012: Added early, mid and late game section and did some minor improvements.
7/16/2012: Thank you section plus adding dividers later today.
7/19/2012: Added more dividers and did some updates.
7/21/2012: More coding and fixed minor errors.
7/21/2012: Added a few things.
7/30/2012: MAJOR UPDATE TO MATCH UP LAYOUT.
7/30/2012: New match ups added.
7/31/2012: Added starting section and minor spelling errors fixed.
8/13/2012: Minor spelling fixes.
8/15/2012: Added banner.
8/20/2012: Touch up some runes/items.
8/22/2012: Touched up some match ups.
8/28/2012: New match ups added.
9/3/2012: Minor tweaks and changes.
8/4/2012: Minor tweaks and changes.
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