Teemo Build Guide by Sovereign Kitten
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+12 Attack Damage or +20 Ability Power, Adaptive
AP PEEL TANK
Threats to Teemo with this build
|Vayne||One Blind + One Auto = 50% of her health. You will WILL crush her.|
|Ashe||She has a long reach but nothing to help er escape. Same thing as Vayne. Blind, Auto, 50% of her health.|
|Jinx||Basic auto-attacker just watch out for her chompers, otherwise you can't run and hide in your bush like a coward.|
|Sona||Harass her after she uses her Q she can do nothing to you in the bush unless you unstealth.|
|Lulu||Usually the majority of lulu players will be very very squishy if possible kill her first, or just harass her as your main traget.|
Introduction & Confirmation.
TOPLANE ON-HIT is DEAD right now. So I have since removed the build path from this guide.
I would just like to say this:
Please don't feel restricted, to just following my guide to the teeth.
It's a guide that gets you in the mindset of what is to be expected of you when you play.
It's a guide that gets you in the mindset of what to build.
It's a guide that gets you in the mindset of where to go, what to do.
Some people (mostly everyone) think MobaFire is garbage, compared to the "High-Elo" sites cause apparently our guides are useless and that we know nothing of the game, and they are better than everyone else.
It depends on how you look at it.
This guide is a very good Teemo guide, but what gets you out of Bronze/Silver/Gold/Platinum is YOUR ability to play, it is not based on a guide, so please keep this in mind.
Find your strengths and weaknesses and work on improving them as you continue to learn.
If you get tilted a lot because of your team, try queing up with friends.
(Unfortunate enough to not have friends? Don't worry I have none either)
Just find something that can calm you down. (Music, Discording etc)
Don't just exclaim how garbage your team is, that will only make you suffer in most cases keeping you in ELO hell.
To be honest, just TAKE A BREAK from the game instead of going 20 matches and 20 loses, calm yourself down before you start to play and if you have a losing streak of anger and win ONE game and feel great, take that break immediately to stay healthy mentally.
If you watch my streams you'd realize I am always joking around, always laughing, always having a good time even if I lose. Mostly because Teemo is my joy in this game.
All I want as a fellow Teemo main is for you to find what works for you.
Everyone, and I do mean EVERYONE plays Teemo in their own way, some people prefer AP an others AD, and then there are people like me, that like Hybrid.
FIND WHAT WORKS FOR YOU!
The current meta with these new Runes and such are very strong for Teemo.
You can dominate TOP, SUPPORT but unfortunately JUNGLE (My favorite role) has fallen off from competitive play, at least for me.
Mostly due in part that the EXP is lower, the raptors and krugs are a time waster since you have no early game group clear speed.
I would highly recommend playing Teemo TOP or honestly, TEEMO Support.
Support is the best role if you love just harassing people denying all CS and forcing them to tower farm, I personally suck at laning so I choose support as my role this season.
It's been working wonders for me so far.
I am by no means some god-mode-teemo that goes 20/1/0 every game.
I play him mostly to troll an have fun, troll as in watch my team scream, or cause the enemy to quit the game.
Outside of that I don't see the point in playing besides streaming for fun.
I am however considering honing myself for a serious attempt at Plat-Diamond.
But eh... so much work for little reward :P
A COMMON MISTAKE FOR NEW TEEMO's
The problem with new players who do not know much about TEEMO is they think you can just stack 10 shrooms ontop of each other and absolutely destroy the enemy because they THINK it stacks multiple times.
Noxious Trap Does not stack, slows or DoT it does however have a slow on a timer that does not refresh, however the DoT will refresh if the champion steps on another shroom after having stepped on another.
It may feel and look satisfying to watch a fool step on 10 shrooms and hear that wonderous Omega Squad nuke explode in the distance but ultimately you are wasting a lot of precious vision, and kite harass.
Do not feel ashamed about leaving your lane to give up 5 or 10 CS that is under their tower to run towards mid lane or into their jungle to give you and your team much needed vision with your shrooms.
This is crucial.
The most underrated synergy with TEEMO SUPPORT!
If you use Teemo passive in the middle of their lane near their tower out of their vision, you can call upon SHEN to ult you literally appearing out of thin air which is ****ing hilarious and so over powered.
If you see me streaming why not stop by and say hello?
While I stream I usually accumulate around 200 or 300 viewrs but at every given time only 10 or 15 people bother actually logging in on my twitch Channel and it's usually always quiet it's also been causing people to call me a view botter which I most certainly do not do...
I stream everyday at 5 a.m. Pacific Standard Time, and usually again around 4 p.m. Pacific Standard Time.
I absolutely love streaming for people helping them with their problems showing them how to get better even if I just play the game to have fun even though I do not take it seriously doesn't mean my advice isn't worth giving, I like to be an ******* in lane. Do you want to be an ******* in game ?
No longer OP Items on Teemo
Frostfang has been "nerfed" as in you can no longer acquire gold or tribute from minions after taking CS from laning.
Meaning you can no longer upgrade it to get remnant of the watcher with the upgrade for wards into the late game. You still can deal more damage in the early game to towers and champions but ultimately you will end up selling it like a ring or shield.
GRASP VS AERY
JUNGLING in Season 8
I am an forever will be a lover of Teemo Jungle.
Regardless of if it is still viable or good anymore, is not the issue for me.
The issue I am confronted with is the way to build him nowadays.
The original Season 6-7 Jungle build was often times...
Guinsoo's Rageblade & Blade of the Ruined King this made you un-killable in a 1v1 early and a monster into late game...
TEEMO is VERY heavily depended on ITEMS. Nothing in his kit is designed to help him besides his blind & shrooms in anyway on their own they are relatively useless. Building AP makes him strong but building a mixture of things gives you the best of both worlds.
On-Hit Effects are just that, they are Effects, meaning Teemo doesn't really need to have an On-hit effect in his kit like a MASTER YI because the damage applies to everyone and anyone that builds it especially if they are auto-based reliant champions.
This being said, I have ALWAYS hated playing AP Teemo.
However, this season I can see my favorite build ((Hybrid AD/AP/ON-HIT)) being very useful this season.
Guinsoo's Rageblade & Stalker's Blade - Bloodrazor would be your core items.
Blade of the Ruined King would be your spike in damage then your final items being whatever you need, MR, AR, Sustain etc.
This is just me theorizing the best build in my opinion.
I have always gone with On-Hit into MR and sustain an always had success in the past.
But this season you NEED faster monster clearing.
Runaan's Hurricane should in my opinion be rushed but you also need to build adaptive AP/AD and such it's so confusing and hard to pick one build without having to sacrifice it for more MR/AR/SUSTAIN as games play out.
You're going to be a late game champion regardless of what you play.
As a support this was very interesting to see. I have not seen a single jungler smite their first camp clear in forever so doing this is very easy if you manage to sneak in after an invade or something.
On Hit Teemo's main objective USE to be to USE SHROOMS for ward coverage and control into the late game, but because of this new ADAPTIVE AP/AD building you can actually build into the two core on-hit items and the rest of your items TANKY HP AP items and deal roughly 400-500 AP into the late game while having the on-hit auto damage to control dragons and barons and tanks.
The fun part is there is literally no way to counter it at this point, no amount of armor or MR will save them because if they build both they will be less likely to deal damage leaving them as peels while you rush by to take out the ADC.
Following the changes to the jungle such as Gromp taking his sweet *** time, Krugs being a handful and Raptors being pesky it is time for a new path clear, I tend to follow this new strategy in my games now. Smite will now heal you on every camp, so use it when you feel the need to, also the rivers plants (exclusive to the river) are a good source of HP if you need it. I would also like to mention that smite heal will work on the SAME jungle creature more than once, so if you get ganked, you can HEAL but beware because now the enemy can ALSO heal off the same creature.
This is MY preferred Jungle route. I tend to have the tendency to help TOP lane more than anyone else unless they are fed, which is something I should change.
If you know for certain you are going to be INVADED, you need to rush level 3.
RED -> BLUE -> GROMP and gank really early the best way to utilize this would be ward your red bush and once you reach level 3, use the Jungle plant to fly over the river wall, giving you enough time to rush in behind them especially if they are extending.
Now, if you are like me, and play extremely aggressively if you're starting on BLUE team, you will have a higher advantage than the enemy RED team, the reason behind this is that, RED team's normally get a leash off their BOT laner because (2=Better than 1) because of this, I play to cripple their Jungler as much as possible while also giving good potential for a quick first blood. If you get spotted for whatever reason, the Jungle Plant is there to SAVE YOU! RUN!
This does not work for RED team side, as everyone starts RED BUFF on BLUE team.
Starting BLUE (Teemo downside *PASSIVE*)
You have to get a Leash BLUE -> Wolves -> Gromp -> Scuttle -> Gank -> RED -> GANK or Krugs -> Raptors then Back.
Starting RED (Teemo Friendly *AGGRESSIVE*)
You have to get a leash on RED as of this time, I tend to if the enemy is starting BLUE and has a slow Clear, head over to invade their RED following up with a TOP Gank -> Scuttle -> Wolves -> Gromp -> BLUE -> Scuttle -> GANK -> Raptors -> Krugs.
(This is just my playstyle, if you mess up and do not get FB you will severely be behind in CS)
GANK only when you know it is wise
Do not go in if your team mate pings while hes under there tower (obviously)
Unless they are being pushed right up under their towers, and you are nearby you want your first item by 7-8 minutes rather than any time later, so try and get a early kill but don't go overboard or you will be under-leveled and poor.
While clearing as a Teemo you have to understand he is a very squishy champ but if you practice you can mitigate all incoming damage from the first 2 jungles pulls from level 1-4 without using a single potion due to his kiting ability and Blinds to prevent Blue / Gromp / Red from damaging you while you run past them to continue the kite.
This normally gives you the upper hand against specific jungle champs that have no ability to mitigate the majority of the first few pulls, making you healthy enough to survive an invade if you happen to get invaded, and enough to kite them to death NEVER TANK CAMPS!
THIS is why you take AERY even after the "Nerf"
So with the changes to runes and masteries into a single set of runes there has been much debate on what is better for Teemo.
Summon Aery / Arcane Comet
Nullifying Orb / Manaflow Band / The Ultimate Hat
Sudden Impact / Taste of Blood
Scorch / Gathering Storm
Transcendence / Absolute Focus
Inspiration runes, etc
Let me just state this...
Everyone plays Teemo differently, nobody is going to always like you or your playstyles.
If you wanna run glacial Teemo because you like the lack of need for mallet, do it.
If you want future market, go for it. That is how you want to play so play it! :3
Summon Aery vs Arcane Comet
Aery, hands down just take Aery regardless of what you are playing as, TOP/SUP.
The harass is amazing and high. I don't care if they "Nerf" her, if you can get the double procs it's not nerfed. If they remove the ability to proc her twice in one poison rotation then by all means **** her and use comet or electrocute. Lol
I would only recommend playing Arcane Comet in the jungle as Teemo AP.
It works better due to the shrooms giving a slow as it is a very easily avoided proc without cc.
Manaflow Band is the better option out of these 3, it is absolutely amazing, you will never have to worry about mana if you actually pay attention and periodically hit them with a Q which restores 8% of your mana while negating the need to spend mana on that one Q every 30-40 seconds I believe it is.
The others are useless unless you know for a fact that you will be losing your lane to a hard hitting AP champion then go for Nullifying Orb
Absolute Focus always as a TOP laner against a matchup you can destroy, otherwise take Celerity
Transcendence if you are playing Support or Jungle. It really makes a difference basically if you're gonna play AP grab this.
Scorch just take this, don't pick the others unless you know you will not have any poke in lane ((Pantheon for example)) then you could choose Gathering Storm
I refuse to take anything other than Domination with 2 of the following...
Sudden Impact if I know for a fact that I will have no problem in the bot lane poking them down without being hit too often.
Taste of Blood if I know I will have problems with lack of harass. It will keep you healthy and allow you to go in deep for those pokes.
Ravenous Hunter 15% Ability damage is a heal, respectively.
Hextech Gunblade really scales high with Teemo shroom damage over time, it is very helpful because ideally everything becomes a super heal while kiting through shrooms.
Spirits will scale that even higher making you untouchable into the late game if you do decide to build tank.
On-hit Items (Damage)
People are claiming that with the new update of 6.22, that items like these...
Duskblade of Draktharr Edge of Night have completely crippled Teemo to the point where it is pointless to play him, just please, play him and stop looking at LCS / High tier players who try an bestow their own knowledge or theory crafting to the lower elo. (Coming from a Mobafire guide, I know. Doesn't mean much)
Play him for fun, have fun, the skill comes from how he is played and by how skillful you are playing him, just because you have problems getting to Master/Challenger right now with him doesn't make him any less broken.
Stalker's Blade - Bloodrazor
Deals 4% of the Target's current health as bonus physical damage (On-Hit)
Blade of the Ruined King
Deals 8% of the Target's current health as bonus physical damage (On-Hit)
Steals 25 Magic Resist and deals 40 bonus magic damage (on hit)
Deals 15 physical damage (On-Hit) and effects breech off to other targets.
Basic attacks Deal an additional 15 magic damage on-hit.
Every 4th range attack makes all other on hit effects happen twice.
Let's assume you have an with a base HP at 2415.4 without any armor or MR/Armor we will deal.
+ 4% - 96.616 /PD
+ 8% - 193.232 /PD
+ 40 /MD
+ 15 /PD
+ 15 /MD
Grand total of: 304.848 Physical Damage
55 Magic Damage per hit.
This does not include shroom poison damage ticks, or E poison ticks nor the effects of Exhaust an more importantly it does NOT include the base 215 PD and 200 AP damage from basic attacks.
With the effects of Guinsoo's Rageblade on every fourth hit.
+ 8% = 193.232
+ 16% = 386.464
+ 80 /MD
+ 30 /PD
+ 30 /MD
Grand total of: 609.696 Physical Damage
110 Magic Damage per hit.
This does not include shroom poison damage ticks, or E poison ticks nor the effects of Exhaust an more importantly it does NOT include the base 215 PD and 200 AP damage from basic attacks.
This means that to kill Alistar you would have to hit him 7 times which in 2.50 attack speed is practically 4 hits.
SUPPORT (Best ADC)
He has damage, CC, and blossoms to double the amount of vision both you can put out making you hard to gank and kill.
The poke is good, the zoning is great late game damage is delicious.
Is the current meta for ADC she has good escape, gap close, tower dominance.
Not to mention she is Tristana our lore lover. <3
A good lucian can get in some great pokes while maintaining lane CS, he doesn't really need a support to support him much again though it depends on what he is like.
I've fallen in love with her soul binding CC.
I'm more willing to sacrifice myself to a team fight if it means flinging my lil yordle boots straight into their faces.
No... just no... She has NOTHING but a short range and thumble late game she is super strong but for laning no.
She has the best wave clear, of all the ADC champions which is a bad thing because you will have no ability to harass them since they will be pushed under tower constantly.
Team Work & Ganking (Jungler)
Teemo has pretty much no CC, nothing to contribute to a team fight besides one blind and shrooms that can easily be negated or avoided, that being said if you play smart and have team mates with strong CC like the ones above then ganking will be a lot more easier for you as once Teemo is spotted he can get killed pretty quickly against his counters especially against a mid lane.
From my personal experience, with reviewing season 6.
I found that Teemo Jungle synergized very well with champions like...
You don't even need a CC, you just need the know how as to avoid being caught, and just be an overly positive team mate, and if your team is against you playing Teemo just hope they understand that Teemo Jungle is a thing and actually know what you're doing practice in BOT games before you even try to play norms, get the path and kiting down and make sure your team is diverse.
Teemo is a natural ADC counter especially against:
Teemo will counter any ADC with his blind and melt every tank with this build that is his kit.
You want to not avoid ganking mid lane if there is a one shot champion harassing your mid laner, it is very hard to come back when a mid lane Ahri is fed 20 kills off some block head, that doesn't know how to lane. Hexdrinker is great to mitigate most of the damage and not be killed immediately. Hopefully your mid laner does well as your team can not rely on you 24/7 to be camping every lane.
It's a very scary lane when it's fed.
Your targets are Bot an Top lane most of the times agains.
really anybody that is a Tank or is Squishy/ADC you will be good against including a large pool of junglers.
ENEMY Matchup (Support)
That being said the worst possible matchups to go up against are the main support champions.
Champion Bans (Jungler)
They tend to like sitting in the lanes bush, hopping out constantly, the easiest way to combat this is to simply ward and shroom the bushes, and try to stay out of his leaping reach.
He has kind of died down since his season 6 and 7 high KDA. You can op out of banning him, as someone like Jarvan / pantheon are more cancerous and chosen way more often.
Do I need explain, hes not picked often but a good fiddlesticks will cause you a headache.
If I had to pit Lee Sin vs VI in terms of teemo, I would always prefer Lee over her every time, VI is cancerous, Lee Sin tends to drop off going into late game, where as Vi just keeps getting more and more annoying to deal with.
Even if you go into your full build of on-hit, with hextech, bork, guinsoo, he will just build the same, the only difference is, his stun will counter your blind, along with his Counter Strike ability making you too low to deal any significant damage to him, before he kills you.
If you can stay out of her range of her AOE you should be fine but her clear speed is just too much better than yours, making her get ahead rather quickly unless you get a early kill or counter jungle (which is highly not advised)
He is super hard, I would say he is impossible to lane against without ganks constantly.
Aery helps but, still you should always ban him.
Just like pantheon he is really friggen hard to deal with with his chain of cc and ult.
If he is played well there is pretty much nothing you can do to him.
It's like a drive by, but you don't see anything because you die so fast to his speed.
Fast clear aswell is annoying to deal with.
Shroom Coverage / Wards (TOP/SUPPORT) Laning
Pink = Ward
Blue = Support Shrooms
Green = Top Shrooms
This will help you stay safe, stay visual. If they clear them all as they come to you, wait a while then refresh them. Your main role is awareness, you have infinite wards, that last 5 minutes, get them deep and keep yourself and your ADC safe.
After all you are trying to control the map!
Example: Match Results Proof
There is no "I" in TEAM-O.
If you're good with Teemo you'll never lose lane.
Sometimes you have games you destroy lane while your team just feeds out of their ***.
Live and move on, they will stay Silver you will keep climbing.
Just keep in mind, you're only as good as your team mates allow you to be.
In this case, the team was completely garbage dying to a bot lane fed 5 kills, while you were safe and not dying for the first 10 minutes.
Utilize Teemos Passive!
Most people tend to forget to utilize Teemos passive, be it in combat to outplay someone like a ZED or Nocturn when you hear him ult and such, it will save your life and give you a bonus in Attack Speed.(Damn that Soraka was on point)
Pros / Cons
- Very susceptible to CC
- Poor teamfight presence
- Focused a lot regardless of if you are fed or not.
- Makes your team have 0 faith in you.
|Nobody likes Teemo, lets face it. The chances you will have a game where everyone is praising you for playing Jungle, Support, ADC or even Mid lane is very rare. My best advice is if they ban your champ, play something that is actually bad, like Skarner, or Master Yi support. Yes trolling is bad, but hey doing so is a good way to say **** you without saying it.|
If you need to stop people from running off (Riven, Udyr, Lulu) but I would highly reccomend Rylai's Crystal Scepter since it is better suited since his auto is very short range but remember, you do you. You could just grab both, they both offer slows and a chunk of AP/AD and Health.
How could you even assume this was a situational item! You're not a true Teemo unless you squeeze this bad boy in. You shroom damage comes from this item and this item alone amplifying whatever damage you have been doing without it massively. Especially with magic pen.
Then by all means grab this item. You could alternatively build into Wit's End and Spirit Visage though straight into late game it will not be as reliable.
|Frozen Mallet anytime soon.||
Frozen Heart just remember once you AA you will lose the delicious MS, try to keep your distance and Q R harass with Rylai's Crystal Scepter an you'll be golden.
Out of all the skins I played this one the most and this was the most clunky out of them all in my opinion I was canceling a lot of my auto attacks on a regular basis possibly because I always misjudged the animation but even then it did feel clunky...
My personal fav Teemo skin by far not because of the skin it self but merely because of the animation and how smooth it is, to the point where you never cancel autos, again this is all down to personal preference you can play any Teemo skin and be great at it, but if you have trouble with canceling auto attacks it comes down to skins and your experience with the animations if this makes sense.
If you want to be a little global taunting piece of trash, works every time.