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Shen Build Guide by Fr0ntButt88


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League of Legends Build Guide Author Fr0ntButt88

Frontbutt's Guide to Support Shen

Fr0ntButt88 Last updated on August 1, 2017
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

12 Ferocity

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5/

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1/

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5/

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1/

0/

0/

0/

0/

0/

0 Cunning

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

18 Resolve

0/

5/

0/

1/

0/

5/

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1/

5/

0/

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1/

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Threats to Shen with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Miss Fortune Her Cannonball Q and ult can deal a large number of damage. However, you can easily E her to stop her ult, and you can W to block the damage from her Q.
1
Lucian Nothing too crazy from Luci. Most of his abilites can be easily block by your W, especially his ult. Use your E on him when try to do anything.
Guide Top

Introduction

Hello, my name is Frontbutt. I am a support main in League. Although I am currently unranked, I can go on record stating that support Shen is great. I have always enjoyed playing Shen, especially before his rework. I recently started to play him again, and I am Level 7 mastery with Shen already. Him and Taric are the two supports I main as of now. If you enjoy this guide, then please upvote it and recommend anything to improve the guide. If you do not enjoy this guide, then please be respectful and discuss with me any ways I can improve this guide. Without further ado, let's get into the guide itself.

Why should I play Support Shen?


It's a simple answer really. Shen's abilities have proven to provide his teammates with the benefits they require. His Q, Twilight Assault, can provide bonus damage to the target at hand, and it can slow running enemies if placed correctly. His W, Spirit's Refuge, provides an "Auto block" zone around his spirit sword to protect you and your ADC from harm. His E, Shadow Dash, is great for engage and disengage when considering your options to help secure a kill for your ADC. Finally, his ultimate, Stand United, has saved many lives,and it can be used on other teammates than your ADC, if need be.



Guide Top

Important Updates

Make sure to check this section for any important updates or news on this guide and Shen himself.


"Enforced Equilibrium." - Shen
Patch 7.12

Patch 7.13

Patch 7.14

Patch 7.15


Guide Top

Pros vs Cons of the Ninja

Pros
+ Energy based, providing sustain in lane (400 Energy)
+ Tanky with scaling, especially with Ki Barrier
+ Protect your ADC and yourself from damage with Spirit's Refuge
+ "This unit is a Flippin' ninja!"
+ Shadow Dash is an AOE taunt that also deals damage
+ Global ultimate Stand United is great for saving any ally
Cons
- Energy based, no scaling
- Weak against range champs early game
- Low AD scaling
- Risk of leaving ADC to Ult another ally
- Learning the tricks with Spirit Blade with Twilight Assault and the Flash + Shadow Dash combo
- Flippin' ninja buff removed
- Requires good map awareness for Stand United


Guide Top

Abilities of the Ninja

To master Shen, let alone support Shen, let's begin with his abilities. The following is all of Shen's abilities.

Ki Barrier
PASSIVE ABILITY
Cooldown (Static): 10

INNATE: After using an ability, Shen shield himself for 50 - 101 (based on level) + (14% of bonus health) damage for 2.5 seconds. If the triggering ability successfully affects at least one champion, Ki Barrier's cooldown is reduced by 4 - 7.5 (based on level) seconds.

Shen's power manifests a Spirit Blade that he can control with his active abilities.



Twilight Assault
Cost: 140 / 130 / 120 / 110 / 100
Cooldown: 8 / 7.25 / 6.5 / 5.75 / 5

ACTIVE: Shen recalls his Spirit Blade to his current location. Enemies the Spirit Blade collides with are slowed by 35% for the next 2 seconds when moving away from Shen.

Once it arrives, Shen's next 3 attacks within 8 seconds are empowered with a 200 range and dealing bonus magic damage on-hit. The bonus magic damage is 15 - 40 (based on level) + (2 / 2.5 / 3 / 3.5 / 4% (+1.5% per 100% AP) of target's maximum health). Empowered attacks against monsters instead deal 15 - 40 (based on level) bonus magic damage, but their total damage is capped at 75 / 100 / 125 / 150 / 175.



Spirit's Refuge
Cost: 40
Cooldown: 18 / 16.5 / 15 / 13.5 / 12

ACTIVE: Shen primes his Spirit Blade for 2 seconds, causing it to project a protective zone around it for 1.75 seconds if he or an allied champion moves nearby, causing allies in the zone to dodge attacks.



Shadow Dash
Cost: 150
Cooldown: 18 / 16 / 14 / 12 / 10
PASSIVE: Damage from Shadow Dash and Twilight Assault recovers 30 / 35 / 40 Energy.

ACTIVE: Shen dashes in target direction (up to 600 range), dealing physical damage to all enemy champions and monsters he hits and taunt ing them for 1.5 seconds. The physical damage is equal to 50 / 75 / 100 / 125 / 150 + (12% of his bonus health).



Stand United
Cost: None
Cooldown: 180 / 150 / 120

ACTIVE: Shen channels for 3 seconds, shielding target allied champion for up to 5 seconds, with the base value increased by 1% for every 1% of target's missing health, up to a maximum of 60% at 40% of target's maximum health.

Upon completing the channel, Shen and his Spirit Blade blink to the target ally's location. The range is global.



Shen's Stand United in a nutshell.


Guide Top

Summoner Spells of the Ninja

Exhaust

This summoner spell has proven to be a staple among supports, and Shen is no different. Exhaust provides a nice slow with a damage reduction for the enemy it was applied to. Great for locking down their ADC after you Shadow Dash them.


Ignite

This summoner spell provides that extra power for damaging the enemy bot laners for securing the kill. Usually, I prefer Exhaust over Ignite for most match-ups, but you can choose this summoner spell when you have easier match-ups.


Flash

The ultimate summoner spell staple for most champions. This summoner spell is great for engage, disengage, and speed. Flash is a must have summoner spell on Shen. The best way to utilize this summoner spell is by comboing it with Shadow Dash. This allows for you to have a large range at which you can taunt the enemy.


Guide Top

Masteries of the Ninja

For Season 7, I've decided that 12/0/18 would be the best option for masteries when playing support Shen. The Cunning tree is better used for playing Shen in a role besides support, such as top or jungle. Without further ado, here are the mastery selections.


Ferocity Tree:





Resolve Tree:

This is all the masteries together.

Masteries
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1


Guide Top

Runes of the Ninja

Runes

Greater Quintessence of Movement Speed
3

Greater Seal of Armor
9

Greater Mark of Armor
9

Greater Glyph of Scaling Magic Resist
9


Alternative Runes


Guide Top

Items of the Ninja

Classic Shen

Frozen Shen

Yellow Jacket Shen

Surgeon Shen

Blood Moon Shen

Warlord Shen

TPA Shen
Starter Items

Support Items

  • Eye of the Equinox - I prefer finishing Targon's Brace into this item over Face of the Mountain. It combines your Sightstone and Targon's Brace into a single item, allowing you to have another space for other items.
  • Knight's Vow - Feel like you need armor, health, and to further your role as support? This item will help with all of those concerns. When you're nearby your paired ally, which is usually your ADC, both gain 20 armor and 12% movement speed. Additionally, you heal for 12% of the damage your paired ally deals. Lastly, 12% of the damage your paired ally takes is redirected at you for true damage.
  • Redemption - A great support item to buy on any support. It provides health and mana regen for you, and the AOE can heal 30 - 270 (based on level) and deal 10% of the target's maximum health as true damage to enemy champions. With being Shen, the mana regen will go to waste because you're an energy-based champion.
Items vs.AD

  • Frozen Heart - This item is great for armor and Cooldown Reduction. However, the mana benefit is lost on Shen because of his energy-based abilities. This is made up by the passive aura (1000 Range) you give off that slows the attack speed of enemy champions by 15%.
  • Randuin's Omen - Does the enemy team have a Yasuo or Tryndamere? This item helps with reducing the damage from critical strikes by 20%. This is useful for reducing the criticals from the enemy ADCs when they build Infinity Edge. Additionally, this item provides a nice amount of armor and health. Not to mention, the active that slows the enemy champions by 55%, and reduce an enemy champion attack speed by 15% for 1 second when one hits you.
  • Sunfire Cape - Need some armor and health? What some passive aura that deals magic damage that scales with level? Sunfire Cape provides all of these benefits. Shen could make use of this magic damage whenever he Shadow Dashes into the enemy team. It also triggers Relic Shield's heal.
Items vs. AP

  • Adaptive Helm - When it comes to magic resist, this item is just phenomenal. If you engage onto any AP enemy champion, then this item reduces subsequent magic damage by 15% from abilities for 4 seconds. It also provides 10% cooldown reduction and 100% increase to health regen.
  • Banshee's Veil - In addition to Adaptive Helm, this item is a great selection for magic resist and prevent abilities from effecting you. It also provides AP for your abilities and 10% cooldown reduction.
Items vs. Both (Hybrid)

  • Banner of Command - This banner will help lead your team to victory by promoting a minion to become much stronger than it normally be. You gain the benefit 20% increased movement speed when near turrets, fallen turrets, and void gates over the course of 2 seconds.
  • Gargoyle Stoneplate - In the middle of a team fight and need more tank now? Become Alistar with this item. Its passive Stone Skin provides 40 armor and magic resist when near 3 or more enemy champions. Its active causes you to gain 40% increase to your maximum health, but deal 60% less damage for 4 seconds. You literally stole Galio's chestplate.
  • Locket of the Iron Solari - Even after the nerfs to this item, Locket of the Iron Solari proves to be strong with its active. Mini-shields are given to your allies that blocks 64 - 434 (based on level) + (+ 2 - 36% of the caster's bonus health) damage.
Situational Items

  • Abyssal Mask - If you have a mainly AP team, or you have a Corki or Kog'Maw for an ADC, then try this item to make your enemies take 10% more magic damage.
  • Face of the Mountain - If you're going to build this item, I suggest you also build a Ruby Sightstone. Regardless, this item provides a stronger Targon's Brace, and its active is a shield for you and a targeted ally that blocks an amount of damage based on your maximum health for 4 seconds. Then, after those 4 seconds, the shield bursts and slows nearby enemy champions for 40% for 2 seconds.
  • Ohmwrecker - I rarely see this item being used, but I also liked it. If your allies or you want to tower dive a low-health enemy champion or the tower is low and there are no minions nearby to help, then zap that tower to prevent damage from it for 3 seconds. You also have the same Point Runner passive like Banner of Command because both items require Raptor Cloak run past the tower you just zapped even faster.
  • Righteous Glory - Not quick enough for those Shadow Dashes? This item provides a burst of 75% increased movement speed for 4 seconds when moving towards enemy champions or towers. Then, if that still wasn't enough, after 3 seconds you emit a shockwave that slows enemy champions by 75% for 2 seconds.
  • Warmog's Armor - The mother of all tank items, or should I say "heart." Warmog's Armor doesn't provide armor but a huge amount of health, 200% increase to health regen, and 10% cooldown reduction. On top of all of that, this item has a passive that restores 5% of your maximum health when you aren't in combat for 6 seconds. That passive is similar to Garen's passive, Perseverance.
  • Zz'Rot Portal - Lay down the split-pushing void gate to secretly take towers. The void gate from this item spawns one voidspawn every 4 seconds, and the first, and every 4th voidspawn after, deals 15% of your total health as damage to the structure. Use this item especially if your team is having trouble taking the enemy towers.


Guide Top

Support Shenergy

Support Shen may be viable in the role, but which champions does he pair the best with? The Shenergy between you and your ADC is important to further the potential of playing support Shen. I created a scale on how Shenergistic you are to your ADC. The scale goes from 1 to 5, "1" being no Shenergy to "5" being most Shenergy. The following is a list detailing this scale:

Sivir (1)
Sivir


Draven (3)
Draven


Vayne (4)
Vayne
Caitlyn (2)
Caitlyn


Miss Fortune (3)
Miss Fortune


Xayah (4)
Xayah
Lucian (2)
Lucian


Tristana (3)
Tristana


Jhin (5)
Jhin
Ashe (3)
Ashe


Varus (4)
Varus


Yasuo (5)
Yasuo



I will further update this chapter as I continue playing support Shen. I haven't play with every ADC nor have I played with them enough times to be fully certain on their positions. For now, this will be there rankings on shenergy.