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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Who Wants a Piece of the Champ?

Ever since the removal of Dodge, I have seldom touched


~A few buffs later...
Or more specifically, some health buffs and the change in his ult that gave him back his inevitability, I replayed him in Dominion, easily grabbing 1.5k+ points EACH game and achieving first place. Recent games even gave me at the most 2.6k points, and over twice the max points on the other team and the twice 2nd place on my team, with a 1v4 Quadra kill. If that doesn't say OP, I don't know what does.
Sooo anyway, the purpose of creating this guide was to show you my playstyle and build on how I play



The current



His old passive practically gave him free health for buying damage. This meant you can hit 3k~4k health going pure damage items, and gave him extreme tankiness with even one defensive item. Items that gave both defensive and offensive stats, like

In short, his end game stats were something like 150 Armor + Mres, 300+ AD, 200 AP, and 3k+ health with 2.5 attack speed. He was IMPOSSIBLE to take down, and 30% dodge made it worse.
Now, his stats go something like the ones on the cheatsheet. He's definitely super stronk right now, but nowhere near his old self.







The second kind is Regenerated Health. This health is gained through regeneration effects such as Life Steal (On-hit),





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Against most team compositions, you'd want Regenerated Health with a TON of resistances. The reason for this is because since the second change to

The BEST way to abuse this is not flat health through a






Take in the fact you have

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The biggest counter to Regenerated Health is CC. If you aren't doing damage, you aren't Spell Vamping/Life Stealing off anything, simple as that. I try to solve this problem through items like



The second counter is Healing Reduction effects such as





The final counter is reducing your damage. Specifically to









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I'm going to make this short:




a)Way more damage + lifesteal/spell vamp
b)

c)In the case of True Damage, more health. This can be solved with Atmogs, or


Runes



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Runes



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E A L S |
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Runes



G
L Y P H S |
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Runes



Q
U I N T S |
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In all:
Total Bonuses:
- +15 AD
- +12.69 Armor
- +12.06 Magic Resist
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Lower Tiers
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These are pretty standard masteries for a damage dealer like










Offensive Upper Tiers
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There's nothing really special here, I just take the rest of the Offensive Masteries that go well with



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I put points into these two Masteries depending on the damage output of my opponent. In Blind Pick, it's generally safer and better to put 1/3
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For some reason, the defensive masteries always had an incredible low tier bonus, it being

I don't take






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Together: 21/9/0
asdTaking extra damage in the Offensive Tree while adding a bit of durability from the Defensive Tree fits

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Viable Summoner Spells
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R > W > Q > E
asdWe want to max

What we take next depends on the situation. Sometimes it's better to take







Again, it depends on the situation, but I prefer

Of course, take your ultimate whenever you can, extra durability for free is always great.
Core Items
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In order, they are:







These three items are literally ALL YOU NEED up until mid-late game. Late game you'll get 2 more big items, but that comes later.
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Core Item Purchase Order
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This is kind of simple. Your item stats priorities would be Sustain first, boots to counter damage from my lane, optional





The item I take for sustain depend on my lane opponent, but 90% of the time I'll go for




If I'm against an AP top or against



Grabbing 1 or 2


After I finish my sustain and situational items, I go straight for




The massive spike damage from






Last, NEVER buy




After



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At this point, you can go for even more damage, or survivability depending on what you need. Pure survivability items are ALWAYS better than going glass cannon for the same amount of resists as you'll get an additional effect most of the time. Items that give BOTH survivability and damage, like


I recommend going for







The shield and passive also has great synergy with



Another great item would be


Your last two items should always be situational. ALWAYS.
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Attack
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Ability
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Armor
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A lot of these items are fairly straightforward, you just buy them for extra BAMF in fights or just to be extra tanky. Buy damage if you're ahead, resists if you're behind. Nothing hard about that.
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Why I don't like Wriggle's Lantern
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It delays your build too much, and double

Also, you can juke to enemy champions too, saved my life more than once.
You can take it if you want, it's just personal preference for me :P

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...if it weren't for


It's easy, when you feel your opponent will commit even a bit, even if it's a skirmish, use it. Auto-attack them to PURPOSELY draw minion aggro, as it'll increase your damage, and chase to keep in range. After the full two seconds have passed, stun them, and back off, utilizing the brush to lose minion/champion aggro.
While



Once you hit 2, grab



When you hit 3, you should have your full spell combo. This is




As you grow in levels and put more points into


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Level 6 is when

Once I get my ultimate, I start paying close attention for when my next attack will proc my ultimate. When it does,




Every time you find yourself where your next hit (Or second to next hit, if you're skilled) will proc your ult and your opponent is in range,

When they come in auto-attack range, SLAP THEM with

When they get low, add in

BULLY YOUR LANE OPPONENT WITH YOUR ULT!!! I CANNOT STRESS THIS ENOUGH!!!
What if you run OOM? Well, the magic of this is, with an early


What if your opponent tries to trade that damage?

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Focus squishies. Avoid people with items like




Activate your ult right before you engage, you don't want to be bursted down before it begins.
Use




Spam W, but try to time it so you reset your auto-attack. Spam

When the AD dies, jump onto the AP Carry. That simple :3
Team fighting as

Also, using


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Play safe and farm up. A farmed


Alternatively, you can gank other lanes. This isn't that guaranteed as you can feed more, but play it safe and you might come ahead again ^_^
If you're getting stomped/zoned in lane, the best thing to do is call for a gank. Make sure your resources (health + mana) are both relatively high, or low if you think you can bait, and that your lane opponent is in a position to be ganked. Then,



If you aren't getting any CS at all, buy some GP5 items, and build them into something else later on. I personally enjoy using philosopher's stone +





I enjoyed playing and writing about


Credits to JhoiJhoi for her Guide on Making a Guide! I learned how to do most of the coding from that~
Thanks for reading~
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