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Runes: Lethal Tempo + Domination

Precision





Domination






+10% Attack Speed
+6 Armor
+6 Armor
Items
Ability Order Abilities

Rage Gene
Gnar Passive Ability
Champion Build Guide
Introduction
Hello! My name is Zing. I am a Gnar One-Trick in Platinum elo with about 2.8 million points. I primarily play mid lane, but I am also experienced in other roles and champs.
If you want to 1v1 me to practice matchups and exchange knowledge, please do! Reach out to me using my contact information below.
If you want to 1v1 me to practice matchups and exchange knowledge, please do! Reach out to me using my contact information below.
Youtube:
https://www.youtube.com/channel/UCTGF_YKFJTK82PBycWUguRA
Twitter:
https://twitter.com/Zingoid
Twitch:
https://www.twitch.tv/zingD
Discord:
https://discord.gg/YkXV6wQ
https://www.youtube.com/channel/UCTGF_YKFJTK82PBycWUguRA
Twitter:
https://twitter.com/Zingoid
Twitch:
https://www.twitch.tv/zingD
Discord:
https://discord.gg/YkXV6wQ
Simply understanding what you need to do to leave laning phase with a lead is by far the most important thing to do as Gnar mid. Gnar has a wide variety of tools in his kit to deal with a wide variety of situations, and almost every traditional mid-laner is highly exploitable.
The most straightforward way to win lane is (obviously) to kill your opponent. The details are going to vary a bit depending on the type of opponent, but the core game plan will almost always stay the same.
1 - Poke with Mini Gnar
2 - All in with Mega Gnar
Exactly how you will execute step 1 and 2 varies based on matchup. Those will be explained in detail below, and once you understand these, you will have the tools to understand the full purpose of each rune and item.
At the start of every game, use https://www.mobafire.com/league-of-legends/abilities to look up your opponent, and understand the cooldowns of your opponents abilities.
Gnar has relatively high mobility compared to most mid-laners, as well as a lot of power in his auto attacks, meaning he has the tools to fight any champion reliant on abilities with cooldowns or resource costs. This plan includes a lot of aggressive positioning and trading, so always be aware of your opponents jungler. Remember to step out of lane and ward whenever possible. Don't push your lane if the threat of an enemy gank is immediately present, or if you know your own jungler will gank soon.
Your first step is to start auto attacking the wave, pushing it towards your opponent's side. Then, when your opponent steps up, throw your Q at them, and then immediately step behind or to the other side of the minions. Ideally, aim your Q to hit your opponent and most or all of the minions. With the wave pushing into your opponents tower, your opponent will be obligated to try to push the wave back, or else he will be forced into last-hitting under tower and giving up lane priority. Position just outside of your opponents range, and when they use cooldowns on the wave, step forward and trade aggressively. Be mindful of your opponents cooldowns, and step back out of range before they have a chance to return damage. Some champions have very low cooldowns, and dont have clear windows for trading. Remember that this strategy doesn't just apply to cooldowns. Be aware of what the opponent can use at any time, regardless of if they are gated by cooldowns, resources, level, form, or anything else.
If your opponent holds some or all of their abilities and don't use enough of their abilities on the wave to allow for an opening, you have the option to bait out abilities yourself. Step to the side, away from your own minion wave, throw Q if your opponent is not behind their own minions, and position as close to them as safely possible. If they engage or throw a spell, dodge it, with E if necessary, and take an extended trade, still paying attention to when their abilities will be available.
Your opponent might not leave many opportunities to trade, such as if they have very low cooldowns, or are saving their abilities wisely. When you don't have the option to take a proper trade, remember to keep pushing the wave with auto attacks. Your auto attacks will do more damage than most mid-laners, so they will be forced to either let you push, or use up resources. In order to damage these kinds of opponents, use your Q primarily to poke them. Position aggressively, and cast Q frequently, preferring any time they step away from their own minions.
Once you reach level 6, you can begin your second step. A good Mega Gnar engage is the best way to kill your opponent almost every time during laning phase. There are 2 things you need to look for in your opponent when engaging with Mega Gnar;
1 - Mobility
2 - Peel/CC
When you jump in with Mega Gnar, you need to make sure you can land on your opponent, and combo them. If they get away, you are open to being kited, and will take very heavy damage in most cases. Think about what defensive options the opponent has, and how will they use them. Will an opponent dash backwards when you go in? Either overshoot your jump, or do a quick animation cancel. Will your opponent throw a stun? Jump at an angle, or lead with flash. Do they have a spell-shield or counter? Bait it out by dealing damage with your jump or Q first.
The most straightforward way to win lane is (obviously) to kill your opponent. The details are going to vary a bit depending on the type of opponent, but the core game plan will almost always stay the same.
1 - Poke with Mini Gnar
2 - All in with Mega Gnar
Exactly how you will execute step 1 and 2 varies based on matchup. Those will be explained in detail below, and once you understand these, you will have the tools to understand the full purpose of each rune and item.
At the start of every game, use https://www.mobafire.com/league-of-legends/abilities to look up your opponent, and understand the cooldowns of your opponents abilities.
Gnar has relatively high mobility compared to most mid-laners, as well as a lot of power in his auto attacks, meaning he has the tools to fight any champion reliant on abilities with cooldowns or resource costs. This plan includes a lot of aggressive positioning and trading, so always be aware of your opponents jungler. Remember to step out of lane and ward whenever possible. Don't push your lane if the threat of an enemy gank is immediately present, or if you know your own jungler will gank soon.
Your first step is to start auto attacking the wave, pushing it towards your opponent's side. Then, when your opponent steps up, throw your Q at them, and then immediately step behind or to the other side of the minions. Ideally, aim your Q to hit your opponent and most or all of the minions. With the wave pushing into your opponents tower, your opponent will be obligated to try to push the wave back, or else he will be forced into last-hitting under tower and giving up lane priority. Position just outside of your opponents range, and when they use cooldowns on the wave, step forward and trade aggressively. Be mindful of your opponents cooldowns, and step back out of range before they have a chance to return damage. Some champions have very low cooldowns, and dont have clear windows for trading. Remember that this strategy doesn't just apply to cooldowns. Be aware of what the opponent can use at any time, regardless of if they are gated by cooldowns, resources, level, form, or anything else.
If your opponent holds some or all of their abilities and don't use enough of their abilities on the wave to allow for an opening, you have the option to bait out abilities yourself. Step to the side, away from your own minion wave, throw Q if your opponent is not behind their own minions, and position as close to them as safely possible. If they engage or throw a spell, dodge it, with E if necessary, and take an extended trade, still paying attention to when their abilities will be available.
Your opponent might not leave many opportunities to trade, such as if they have very low cooldowns, or are saving their abilities wisely. When you don't have the option to take a proper trade, remember to keep pushing the wave with auto attacks. Your auto attacks will do more damage than most mid-laners, so they will be forced to either let you push, or use up resources. In order to damage these kinds of opponents, use your Q primarily to poke them. Position aggressively, and cast Q frequently, preferring any time they step away from their own minions.
Once you reach level 6, you can begin your second step. A good Mega Gnar engage is the best way to kill your opponent almost every time during laning phase. There are 2 things you need to look for in your opponent when engaging with Mega Gnar;
1 - Mobility
2 - Peel/CC
When you jump in with Mega Gnar, you need to make sure you can land on your opponent, and combo them. If they get away, you are open to being kited, and will take very heavy damage in most cases. Think about what defensive options the opponent has, and how will they use them. Will an opponent dash backwards when you go in? Either overshoot your jump, or do a quick animation cancel. Will your opponent throw a stun? Jump at an angle, or lead with flash. Do they have a spell-shield or counter? Bait it out by dealing damage with your jump or Q first.
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Kraken Slayer is a very good AD on-hit item to build first or second for an attack speed carry build. This item can be flexed into an AP or tanky build. |
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Turbo Chemtank is a very good tank mythic. Lots of very good defensive stats, and a strong movement-speed active to engage or hunt down enemies. |
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Duskblade of Draktharr is a good lethality item that can be flexed into other builds. The refreshing invisibility can allow you to hard-carry teamfights as a damage dealer. |
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Nashor's is a good AP/AS item. Build this item when your team needs a damage heavy carry against a team that stacks armor. |
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Guinsoo's Rageblade is a very good damage item to amplify the damage of your preexisting items. Build this after one or two on-hit or attack-speed crit items. |
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Infinity Edge is a very good AD/Crit item giving you a strong three-item power-spike. Build this after building two other AD-heavy crit items. |
Here I will list all of my knowledge on runes and how they relate to Gnar's laning and matchups. When possible, I DO NOT recommend optimizing your items and runes to focus on the matchup. You have the tools to outplay every matchup, and should focus your build on being as strong as you can after laning phase, not just for the 1v1.
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Take ![]() ![]() ![]() ![]() ![]() ![]() |
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Here I will list all of my knowledge on Gnar's matchups. Just like before, when possible, I DO NOT recommend optimizing your items and runes to focus on the matchup. You have the tools to outplay every matchup, and should focus your build on being as strong as you can after laning phase, not just for the 1v1. The difficulty of the matchup is indicated by the number of orange squares, with 5 orange squares being the most difficult.
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Poke her with ![]() ![]() ![]() ![]() ![]() |
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Poke her with ![]() ![]() ![]() ![]() ![]() ![]() |
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Poke her with ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Poke her with ![]() ![]() ![]() ![]() ![]() |
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He will likely try to hard-shove in waves early using his ![]() ![]() ![]() ![]() ![]() ![]() |
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Jumping on top of him in Mega form is difficult due to his ![]() ![]() ![]() ![]() ![]() |
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All of his abilities hurt, and his ![]() ![]() ![]() ![]() |
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Always stay either out of her range, or on top of her, so she cant ground you with her ![]() ![]() ![]() ![]() |
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His ![]() ![]() ![]() ![]() ![]() |
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Her ![]() ![]() ![]() ![]() |
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If he hits you with ![]() ![]() ![]() ![]() |
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Fizz will most likely engage by dashing with ![]() ![]() ![]() ![]() |
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Always stay out of range of his ![]() ![]() ![]() ![]() ![]() ![]() |
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Never fight him head on within range of his ![]() ![]() |
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Save your E to dodge her ![]() ![]() ![]() ![]() |
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His ![]() ![]() ![]() ![]() ![]() |
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Kassadin is very weak and easy to bully early. Harass him with auto attacks and Q during the early levels whenever possible. Once he hits lv 6, his ![]() |
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Katarina is very easy to bully early. Harass her with auto attacks and Q during the early levels whenever possible. Always watch where her daggers land, or will land, and make sure to not stand on or near them. Her ![]() ![]() |
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Leblanc will try to trade heavily. Either try and avoid this by staying out of range of her ![]() ![]() ![]() ![]() ![]() ![]() |
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Her ![]() ![]() ![]() ![]() |
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Lux's ![]() |
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Malzahar will likely use his full set of abilities on the wave starting from lv 3. Use this time to engage on him, especially in mega form. Make sure to drop his passive ![]() ![]() ![]() |
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Mordekaiser is a stat-stick who is nearly impossible to kill unless you are fed, or play mechanically perfectly. Kite him and stay out of range of his ![]() ![]() ![]() ![]() ![]() |
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Focus on poke, and take trades only when you know you are safe from her ![]() ![]() ![]() ![]() |
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Neeko's ![]() ![]() ![]() ![]() ![]() |
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Stay out of range of her ![]() ![]() ![]() ![]() |
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Her ![]() ![]() ![]() ![]() |
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Ryze will usually win extended trades. If you step into range, he will likely use his ![]() |
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Swain's ![]() ![]() ![]() |
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Sylas will probably engage with his ![]() ![]() ![]() ![]() |
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Syndra's ![]() ![]() ![]() ![]() ![]() ![]() |
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Taliyah's ![]() ![]() ![]() ![]() ![]() |
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Talon has very poor poke with his ![]() ![]() ![]() ![]() |
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Twisted fate's ![]() ![]() ![]() |
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He will most likely be focused early game on farming with his ![]() ![]() ![]() ![]() ![]() |
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His poke hurts. He will likely use most of his spells to poke you to set up for a burst combo. Save your E to dodge his ![]() ![]() |
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You don’t win head-on fights with him. Stay out of his ![]() ![]() ![]() |
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Vladimir is fairly weak early game. Poke him with ![]() ![]() ![]() ![]() |
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You can fight him with mini Gnar if you can dodge his skill-shots. Otherwise lead with an Animation-Canceled ![]() ![]() |
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Be aware of where you and your own minions are positioned. He effectively has infinite mobility within your minion wave. When fighting him in mini form, constantly sidestep back and forth randomly to make it difficult for him to land his ![]() |
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This is your most difficult matchup. Consider building a tank item first. You can’t easily fight him early, so poke him with ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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If you engage, he will use ![]() ![]() |
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Stand behind your minions with some space between. Her ![]() ![]() ![]() |
Top Gnar Guides
Zing's Guide to Mid Gnar (11.6)
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