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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Deadly Venom (PASSIVE)
Twitch Passive Ability
Disclaimer
The original idea for jungle twitch is not mine and i don’t claim it. This is my take on it, but feel free to check out the original at Rats in the Jungle
P.S. I’m a bad speller so don’t down vote for that, but let me know and ill correct my errors.
- moved disclaimer to the top of the build
- Added a new build and items to SR Normal item guide
14/10/2011- Re worked SR Normal - Early Game
- Re worked SR Normal - Mid-end Game
13/10/2011- Move the reason you are hated to its own section and updated them
- Added a section on lane choices and why i choose the lane i do
- Small spelling tweeks
- Add Xerath and Leblanc to enemy list
11/10/2011- Change starting stretegy for dominion
09/10/2011- Updated summoner spells for dominion
- Re-evaluated promote
29/06/2011- Updated items for dominion as i found a different build that worked better
- Added a section on how to survive and choose fights
- Added evelynn to the enemy list
- Ran guide through spell check
- Changed some format, (Learnt how to upload images so will try get some soon).
26/09/2011- updated title and disclaimer
- included a third build for jungle twitch
- Changed build layout so sections were better defined (SR Normal, Dominion, Jungle)
- Started defining my jungle build... will finish as I have time
- Updated Items - Dominion
- added Summoner Spells - Dominion
- Updated wording and added a few bits to nearly all sections
- Added Wards/Oracles for dominion... Must read for dominion games
24/09/2011- Updated dominion section to include wards etc
- added a few items to dominion section
- added need for oracle vs teemo in enemy section
- corrected spelling to be "turret" instead of "turrent"
- added Tryndamere, Mordekaiser, Jax and Cho'gath to enemies section
23/09/2011- Started section on dominion
- Started section on enemies
20/09/2011- Substantially updated item section
- Added explanation of title in introduction
- Corrected title spelling
- removed full item list from top so people had to read item section
- Wards/Oracles section updated
- alternate masteries added into mastery section
- added an extra paragraphs into early game
- updated late game a little
Please read all of the guide before you mark it down, I know the standard build doesn’t have defensive items but that will be explained later in ITEMS - SR.
There are also two other builds to look at. My dominion build, which i have divided up into parts with - Dominion after it. and my jungle build... YES i did say jungle, marked with - Jungle
Jungle twitch, contrary to common belief is actually a viable option (i didn’t believe it at first either) when played properly. I will try and add enough of an explanation in my guide to describe it, its usage and its benefits but if you don’t believe me, try it yourself... But remember it only works on premade teams!
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- Greater Mark of Desolation This will really help in the starting phase of the game. Nearly all champions will be treated as if they are 0 armor meaning you get to do more damage!
Greater Seal of Evasion As stated in the cons you are Very Squishy, the dodge percent chance from this will allow you to have a Tra La La affect as you remain alive and they die... AGAIN
Greater Glyph of Scaling Magic Resist This is to stop those pesky mages and try to correct the lower magic armor you have especially late game.
Greater Quintessence of Health Your HP, you need it early game to be able to kill one on one, its as simple as that!
Getting lower runes cost quite a bit (early levels) and waste quite a lot of IP. Remember that once you hit lvl 20 you can get third tier runes. You are going to need about 15000 IP to buy them all so save if you can. If you are forced to buy runes, skip lvl 1 and only get lvl 2 runes
Optional
These are some other options that "can" work on twitch but i dont run.
Greater Mark of Attack Speed More attack speed
Greater Mark of Critical Damage More crit damage
Greater Mark of Critical Chance More crit chance
Greater Seal of Attack Speed extra attack speed if you don’t think you need the dodge
Greater Seal of Critical Damage Your crits hurt
Greater Seal of Critical Chance More chance to crit
Greater Seal of Armor Armor to keep you alive
Greater Glyph of Attack Speed more attack speed
Greater Glyph of Critical Damage more crit damage
Greater Glyph of Critical Chance More crit chance
Greater Glyph of Magic Resist Flat MR so u can have a better start vs mages
- GREATER QUINTESSENCE OF DESOLATION extra armor pen...
Greater Quintessence of Attack Speed extra attack speed
Greater Quintessence of Critical Damage More damage to crits
Greater Quintessence of Critical Chance More crit chance
Greater Quintessence of Movement Speed Extra movement speed... twitch is slow - this is a viable option for dominion
If you run crit chance on all you get a bonus 20% but if you run crit damage at start all crits gain an additional 45.51% cirt damage.. that’s nearly the same as having an infinity edge effect at start!
Greater Mark of Attack Speed Extra attack speed so you can stack poison faster
Greater Seal of Armor Extra armor so you can jungle
Greater Glyph of Scaling Magic Resist MR so you can vs mages
Greater Quintessence of Movement Speed extra movement speed so you can get around
Now these are exactly the same as the jungle guide that got me on it as there are very few other options that can work.
You can of cause run

SR Normal: This is change for one point in


By following these you have to then give up on

only put 1 point on


The other key thing i can say is even from low levels. ALWAYS get 3 levels in

As an alternative, IF you are a skilled twitch you can forget the defence tree and aim for


Flash Once skilled with the use of this skill you will be surprised at what you can do. I shall write a new section just for this skill to explain some of the uses and how to use it correctly with twitch.
Ignite This is generally linked to my D as i find it easier to press. Its a great damage dealer especially when stacked with the Damage over Time of
Deadly Venom. It will get you early kills and with the mastery attacked makes your expunge do that little bit more early game.


Some alternative Spells are:










Not really useful Spells:











It can also work well when stealing baron, as you will always be running oracle, keep an eye out for wards and counter oracles, wait in the back of baron as they fight it. Once low enough to smite, hit it and


Promote this upgrades one of your minions to a super minion and can help when attacking a turret or a battle at the minions. If you find yourself pushing, this bad boy can really change the tide of the battle, They have to make a choice, target you or target the super creap, either way ends up bad for them!! This works even better if you and an ally has it, 2 super minions means you can just target hero's and the creaps will capture the point for you.
Garrison Just WOW!!! This has two different effects and can be used in a variety of ways. The first is your defensive; It increases the attack speed of a turret and heals it. Place it while the enemy is trying to capture it and it really causes some havoc for a few seconds. Offensive though is great as well, as twitch you can actually turret dive... yes that’s correct DIVE??? With the 80% damage reduction it gives you a great advantage when trying to take people out at their turret and ensuring you and your team mates survive...
So as you can imagine, the major difference between my SR and dominion games is that I just get rid of


As for the second summoner spell you can still run



With twitch you really do use it a lot like most champions, flash over walls to escape or just to get a little distance when they try and jump you.. Remember how I keep saying you are super squishy, this can and generally will allow you to escape. The thing is that is not the only use for flash and i shall give you a few hinters i have found work.
FLASH WORKS WHILE INVIS.
yes u heard me correctly... and your asking why on earth would you want to flash invis... well here is why...
If someone has ward or oracle, hit Ambush.. as soon as you invis, flash and you are now generally out of range of their ward, oracle or very close to. A few weaves and you are safe. Just remember don’t flash until you are actually invis or it wont work!
Another good time is if you have a nukers who are watching you invis as you enter a bush, duke them, ambush, run in to bush, flash and all of a sudden they have waisted all their nukes and have no idea where you are... after all twitch is all about the element of surprise! (this works especially well vs Kat's Ult)
OFFENSIVE USE
Flash is an offensive skill and should only be used that way to guarantee a kill. if its only 50/50 don’t do it! if you are going to die... DONT DO IT. A lot of times enemies will be just outside your range and although you may be able to hit them with spray and pray, people like caitlyn, ezreal or katerina will use their skills to gain distance and thus escape. A quick flash in and a few more hits will make all the difference when you go to slow them with








expunge Twitch uses the stacks of poison already on a player and sucks them away, Deals 30 / 60 / 90 / 120 / 150 (+100% of ability power) magic damage to each nearby poisoned enemy, plus 20 / 30 / 40 / 50 / 60 additional damage per stack of Deadly Venom applied to them.

ORDER/WHY
There’s really two ways to start as twitch, the Scout or The Harasser, i generally always play the Scout these days although Harasser will score you FB (First Blood) most of the time.
If you prefer to scout, start with

If you prefer to harass, start though with Expunge for the chance of pre lvl 2 kills. Yes they happen, More so if you have a stunner on your side.
If you are playing jungle twitch you will have no choice and will have to start with expunge otherwise you wont be able to kill anything at the start!
If you are playing dominion you will start at level 3 so you can skip choosing what to get and go for 2 points in expunge and one in

You will always want to max your Expunge first as it does a substantial amount of damage and is your last hitting move, ensuring you get the kills you rightly deserve. It is very easy to KS people with this as well but try not to.
The next one to max is obviously

ALWAYS when it becomes available put a point on

Finally you only need 1 point on

In a gang/fight your skills sequence should be:



Be warned that

My standard build is:





I use this order on purpose, boots may seem to be late however i always get them by second back.
When you start, start with a




You will notice from here on out your damage will be less and less so it is imperative that you get a


From here it becomes situational, so I will divide the items up into options and then show my standard build at the end.
Recommended Situational Items:
Sword of the Divine Awesome item vs Jax and Teemo. replace zeal with this item
Black Cleaver Great vs teams that are stacking armor. and the attack speed boost is nice
Bloodthirster Very high damage and a great life steal effect that only gets better with stacks
Phantom Dancer great attack speed and crit chance will also add a little movement which cant go astray
Madred's Bloodrazor Required against a very high hp team
Frozen Mallet Great if you need hp, still adds a little attack damage and can add another slow effect so less getting away. Will process on ult so can slow whole team
Executioner's Calling adds an extra dot effect to your hits and an 50% reduction to healing active. Great vs those heavy healing teams
Cloak and Dagger Very handy against high CC (Croud Control) teams with its 35% tenacity also adds crit and attack speed.
Banshee's Veil Required item if vs a karthus also great vs stunners.
Zeke's Harbinger Great healing, high attack speed, helps out your team and reduces enemy armor... ITS THE BOMB!
Optional Items
Avarice Blade eary crit chance and gives cash, sell later on or upgrade to
Youmuu's Ghostblade
Youmuu's Ghostblade great all round item for twitch, the active adds another 50% attack speed and 20% movement speed
Quicksilver Sash a free cleanse every 90 seconds is not a bad option if your being focused with CC
Hextech Gunblade handy slow, high attack damage, adds ap witch can help expunge, life steal and spell vamp, all up not a bad item.
Wit's End Can be used to increase your survivability vs caster heavy team.
Tiamat Can add a small splash effect to every attack and will be proc with every hit on your ult. That said i never run it but it is an option
Sword of the Occult great if you can get stacks, its a very cheap damage item but its a risk that i prefer not to run.
Last Whisper Great vs very high ac team but i prefer to run
Black Cleaver instead of last whisper.
Hexdrinker can save you vs ap burster but gain there are better things you can use
Wriggle's Lantern This item is near a must in ranked games but works well with my life steal build. The creap bonus is great as well so u get even more cash!
Boots
Boots are a personal choice, i prefer the extra movement but to help out here are all the boots and what they are good for.
Mobility Boots my personal preference allows you to get around and gang very easily
Boots of Swiftness Nice speed but i prefer mobility
Berserker's Greaves Extra attack speed can be great end game if your not already hitting 2.5 attack speed with ambush
Mercury's Treads Handy vs high CC teams but i would prefer to run
Cloak and Dagger
Ninja Tabi great vs pure mele teams adds with your current dodge bonus
Ionian Boots of Lucidity DONT USE IT.. you don’t need cooldown reduction
Sorcerer's Shoes DONT USE IT.. not worth the extra magic pen.
First Item Options
Just for those who are curious there are alternatives to starting with

Doran's Blade a great start item, giving extra damage and hp but only 3% life steal, i find it harder to stay in lane with this item however the extra damage can help score you FB.
Doran's Shield A pure defensive style item giving armor, hp and hp regen. Will keep you in the lane the longest but i find it to slow down my item progress.
Dagger More attack speed can never hurt, and with this you will be able to buy a few
Health Potion to get you going. this also builds towards your
Zeal
Brawler's Gloves extra crit chance at start and builds towards your
Zeal and will still allow you to buy two
Health Potion
Boots if you want to rush early boots get this and 3 health pots
but remember a

Bilgewater Cutlass a free slow spell that does a bonus 150 damage every minute. Great to get early kills and later can turn into a
Hextech Gunblade
Executioner's Calling as stated in my situational items great vs healers
Bloodthirster Huge damage and life steal with stacks.. in my recommended items
Wriggle's Lantern handy in ranked games as it gives a free ward every 3 minutes lasting 3 minutes.
Zeke's Harbinger Yes i know this is from the emblem of valour but its still worth mentioning as it is a great item and in recommended list
Wards
Now you are a scout and will be on the lookout for enemy wards (read the ward section bellow) but don’t neglect buying your own, a well placed sight ward on the river, at dragon or/and baron or even at their blue/red buff can help your team survive and score free kills. Wards are a big part of game play and the higher your map awareness the better twitch you will be.
My Builds
For my standard build i go:






this will work on most games especially as they are more sqwishy however you will need to customize it using the list above dependant on your enemies.
Vs Tanks i go






Vs casters i go






Life Steal Build






This build is quite different from my normal but i have found it to be fun and the life steal is just something stupid! The advantages are that with




Remember that every game is situational, If your lane is going very well and you are free to gang, get your boots earlier and move around and get assists/kills. Base your items off what is happening in the game at the time and always remember with twitch you want high attack speed. Faster stacks will help your team and ensure your expunge will do maximum damage [/green]
The items change a little for this map and so does strategy as you all start with 1375 gold and level 3. So the early game weakness of twitch can actually be substantially reduced.
there are a few new items to choose from to start though, the biggest being the


For the next back you will need to complete your












Now comes the fun part, there are a few new items that are situational but are well worth it (i currently use two in my new build), Consider getting some of these rather then the expensive versions you would get in SR Normal.
Kitae's Bloodrazor a mini version of the bloodrazor but a lot cheaper, handy vs tanks especially as no one will make full build in this map (unless something’s gone wrong)
The Lightbringer a recommended item but is only really great vs. someone like akali, twitch and shanco as they will be unable to go invis for 5 seconds after your last hit. That said if you hit someone and they walk into a bush they will still be visible making it a viable item for everyone.
Ionic Spark I like this item as it gives you a little hp but also allows your 4th hit to hit up to 4 enemies. A lot of times you will be fighting 1v2 or 2v3 so it helps.
Sanguine Blade A small version of the blood thirster works as a per hit effect instead of a killed stack effect (preferable to its SR counterpart in dominion).
Entropy This item gives a nice amount of hp and damage and processes a slow effect. Much like a mini
Frozen Mallet
Odyn's Veil Great vs. casters, it will give you hp and MR and store 10% of the damage they do to you. Upon activation its a free burst damage for up to 600 damage... woot
Optional non recommended
There is one other item i would like to mention from the new Dominion map and that is the

remember to choose your items according to who you are vs. but also that you will not get to full build so plan accordingly.
The first idea is directly off another build and is focused on support jungle twitch with a decent amount of survivability.
You start off with





Next time your back you get a vampiric sceptre and buy a



From here you want some extra HP and CC effects so you get a


As soon as people start dropping a lot of wards, get an

Now you need damage, Again your looking to help your team so

Your final build for this type is something like this:






An alternative to this is more of an offensive annoying rat. You are still going to have to start out the same getting











Remember though with this build you are going to be a lot more offensive but you will not have the free ward of bonus damage from

After this you have to gauge how you are doing, defensive items are still a high priority and as such your final build will look something like this






or






I know a lot of this is common sense but its annoying watching other twitch players feed so please read this!
How to choose?
- Is there a ward or oracle? Refer to that section of the guide as it is important to know!
- if its a 2v2, Your ally is nearly dead and you don’t think you can kill them both - DONT GO VISIBLE. 1 kill for 2 deaths isn’t worth it. If you think you can save your ally and still escape, Make sure you have a route to escape and fine. But be ready to be their primary target!
- Don’t be afraid to stay in smbush a few seconds longer, The extra time to position also gives you more time to assess the fight and see if your team mate has just ran into a bad gang bang.
- Use the bushes to your advantage, If you
Ambush and run through one their is a high chance you will go invis and get away
- JUKE JUKE JUKE, If you are running into a bush and
Ambush stay near the edge and as they enter you run out. Change directions often
Ambush when fleeing will make them think your out of the fight, but if you still have a fair amount of health running isnt always the best thing, reposition and wait, See what happens first and only when you know you can kill and get away fight
- As soon as you are in ambush, change direction. DONT BE DUMB AND RUN STRAIGHT TOWARDS YOUR TOWER AND BASE!
- Flash if you need to. It can be used even while you are invis!
- When vs. another stealth player DONT BE THE FIRST TO STEALTH! Whoever gets the first hit will generally win and if u stealth after them you will stealth longer!
- Try not to stealth where visible! Behind turrent or in bushes will help you with the element of surprise!
Ambush when walking along the river as it is generally warded
- Dont target tanks! stay invis and take out those high damage squishes!
- Dont be a hero!
- Above everything else ALWAYS HAVE AN ESCAPE ROUTE bush, river, jungle makes no difference as long as you know what you are doing to get out of there WHEN it hits the fan!
Hopefully i have made my point here! Timing is everything, Choose your fights wisely and always have an escape route and you should be fine.
Well let’s look at the different options and why i disagree and hope you will as well.
MID LANE
Mid lane is a great solo, always guaranteed to have a lot of xp, last hit kills, gold.. Great hu?? well look at it this way. You are always going to have to have a strong start, You are only going to be able to leave if/when the enemy centre leaves or is killed. You are going to be ganged from the side as often as they can. The bushes are in **** locations. So yes you can do it and it is fine, it works but there, are a few disadvantages
SOLO TOP
Now this is just plain stupid. A super squishy stealth player vs two players at level 1. Are you mental! Look if you do ok and manage to just last hit at tower you will get average gold, great xp but the chances of killing are small and the ability to leave the lane is non existent thus removing a huge advantage of twitch. So simply dont do it!
DUAL BOTTOM
This is your bread and butter! You are with someone so you will get less xp, less gold but with two vs two your chances of killing are now higher and I don’t just mean your lane! If you see mid in a little hassle, let your team mate know, walk into the wall bush furthest from the river (let the enemy see you do this) then


So as you can see the freedom to move is what you really need. By mid game, you shouldn’t really be stuck in a single lane anyway. You need to roam and the only way to have that flexibility all game is to go dual bottom lane (or jungle...but that’s a different story). That said if forced to MID don’t stress as you are still a good mid, just be careful early game, and choose your fights and you should end up on top!

IT IS POSSIBLE FOR YOU TO GET FB, If you are bottom lane with a stunner or high damage player run like buggery to the bushes and wait, Set your first skill as expunge, use


Now farming with Twitch is actually very very easy although it goes in stages.
Early game, all you do is last hit. During this phase of the game you should be more focused on harassing then pushing and only last hit creeps. You will need to be able to last hit at least 50% of the creeps to do well here. If you’re not killing then last hitting 90-100% is the way to go (especially if you are soloing).
I can’t stress this enough, EVERY CHANCE YOU GET, hit an enemy champion at least once then fall back. It’s not the damage from your hit your looking for, its your passive (

IF a champion has ran out of health pots and is 1/2 health or under OR your team mate is up for it, fall back as if you are going to run back to tower to recall. Once out of their vision,





A good strategy for positioning is if you can position yourself just outside of the bushes behind your enemy. This will allow for a last minute run. Turn on

By Mid game you would already have

After LVL 6, if you see a large wave in a lane and you can get there,

This strategy can also be used when Post LVL 6 vs 1 hero. Don’t stand face to face, line them up with a creep wave so you will hit them and their creeps and then attack using

There is very little room in there for solo heroics and twitch is really not specifically built for that.... Yes you can backdoor a few lone squishes and why not, but you are really there to help the team wipe them out.
You need to spend the majority of your time transiting between lanes (Roaming) in

When you know a team fight is going to happen, you really want to scout the location (with



Only after the battle has started, and they have chosen a target for you to strike, Take the extra 1/2 a second to position yourself to strike the majority of them with



Don’t forget to time it so you get a few kills as well. If done right this will get you Triple kills to Quadra Kills and your team will love you for it.
Starting Stats
Cash = 1375
Level = 3
Yes that’s right you get a boost from word go! There is plenty of time to buy as you can’t leave base until the ramp is built so take your time, work out your strategy and communicate
Game Length
The game will only last between 15-20 minutes.. it is quick and although you will start at level 3 i have yet to play a game where i reach level 18... plan accordingly
Item builds are also hard to complete, even with the 1375 starting cash, you will only get 3/4 of the way done so choose items to suite.. see item section.
Map Layout
There are a few things to remember with this map and layouts that i will try to explain....
- The outside circle is the control points, we will go into these in greater detail in a second
- The next circle in has healing points, just run over them for a small quick heal...
- The next circle in is speed boosts, Run over them for a short speed boost.. worth hitting
- centre is the unique shield runes, these take time to grab but can add a handy shield.
Control Points
Control points are done slightly differently. You have to stand at one after you have clicked on it doing nothing but focusing it take it from the enemy to neutral or claim it for yourself. Generally speaking just outside of the turret range (the circle around it) is a small wall on each one, this is a good indication of the range of the turret and vision so you can still stealth. Remember that even neutral Control Points though can see invis so no point stealthing there.
If an enemy controls the point obviously it will attack you. A little trick i worked out is to go in to the control point with an ally, allow the ally to attack the enemy champion that is defending it while you attempt to capture the point. The point of this is not the capture but to stop the turret from hitting you or your ally. As soon as you start a capture (while you are still focused) the enemy turret is unable to fire, thus levelling the playing field.
Also remember that the more of your allies that are capturing the point the faster it captures! so it can really help a lot.
If you can

The only other hint i have with control points is to get

Start Strategy
The standard strategy has now emerged with dominion. That is to have characters divided into three separate categories:
- RUNNER – These are your fast pace movers to get to capture points first or move around and assist where needed.
- CAPTURER – These people only focus on capturing points from enemies, backdooring as much as possible, killing the enemies if needed at their point.
- DEFENDER – As suggested their job is to hold a point.
As I am sure you have figured out

When you start you really need to know your role in this situation, Your defender whomever that is will always want to go south (standard play), capturing the first point and holding it for the entire game. When there is an opportunity they “may” try and capture the enemy’s bottom point but this runs at a risk of loosing their point so generally frowned upon.
The other four players will all move north, 3 heading to the windmill (furthest north) and the fourth capturing the one on the way (yep that’s generally your job). In many games though you may find that all 4 will head to the windmill first as this is generally the first real conflict. A team that has some high runners though may be able to capture this point before the enemy can even get there. IE


From here on out, chaos rains! Remember to do quests when you can and use your stealth to your advantage to get control points in the middle of the ones they own. When stealing run along the second or inner ring so you heal and get speed boosts and so you don’t get detected.
If you get the chance grab your rune in the centre, it will give you a boosting shield and a little extra damage!
Quests
These will appear sporadically throughout the game and are worth getting, Not only do they damage your enemies health bar but they give your entire team a 10% damage bonus... WOOT
Will add more as I find more but hey at least its a start!

I can’t emphasize this enough
ONLY PLAY THIS WITH PREMADE TEAMS
I have tried it solo queue and even if you explain you wont be a carry that your are there for support and harass and making them waste cash on wards/oracles they wont believe it and will expect you to deal out all the damage. Just don’t do it!
Jungle Twitch is completely different to any other style of twitch you can play and i'm many regards is kind of a troll/tralalalala build. First and foremost, YOU ARE NOT A CARRY. You are a support with a great slow, possibly even area slow with spray and prey. You are an annoying harasser making them waste summon spells and dying a lot. And you are a ward killer. Don’t expect to solo people as it won’t happen (except counter jungle explain that later).
That said here is the sequence and what I do:
Where/how to start
It is imperative that you start at blue buff. You need to get this if you are going to even stand a chance to jungle. but most of all you are going to require a good pull from your mid champion!
Get them to pull and start stacking your



Once done her go to the wolves. Again stack your



Stealth over to the wraith's and target the big one. Stack your poison and expunge again, kill the smaller wraith's and you should be level 3. Here you have to make a choice. expunge if you are going to continue jungling or the other team is slow with no CC, otherwise get




You then have a few options, I generally go straight for the golems, get the cash with the standard strategy and if I’m still full or close to head for red. If not, recall and start a counter jungle. Run flat out towards the enemy red camp. If they have also ganged or you feel they could be doing it after your initial gang, you should be able to steal their red and get a kill on them. Most people get very low when fighting red on the first time. Plan for this, using


If you’re vs. a team that does not have a jungler, ignore that top section and secure your red buff. Now comes the roaming. You are meant to roam/jungle between gangs. Don’t spend too much time in the jungle or you won’t be doing your job and that is to instil fear in the entire team. You want them to say **** twitch is mid... where did he go... damn he came bottom... dam where is he... **** he is top and so on. The more you can do this the more they are going to waste on wards.
As soon as they start buying and placing wards, (make sure your team mates keep an eye out and tell you) buy and

If done correctly after the first few gangs you will have a





Make sure every 3 minutes you place the ward from



Now if this is played correctly you will have 0 kills but should also have 0 deaths and a huge amount of assists. At least 10-15 by the 20-25 minute mark (have done). If so I guarantee they will surrender. If you don’t do so well don’t stress, just keep working on it, feeding your team kills and your team will carry you to victory.
As a final note, make sure you and your team talk, make sure they tell you when an enemy have used their summoner spell, an enemy without




Katarina She is a pain in the butt with her flash in and her ultimate
Death Lotus. If you are vs a kat, be glad that you ran
Flash. Just wait until she jumps in and ulti's and flash out. once her ulti is over go back in full gun's blazing and you will generally get the kill. (remember if she ulti's while you are invis you will still get hit so flash while invis and you will remain invis just out of range)
Veigar This little nuker can be a pain in the *** especially if he collects you with a stun. If he does you are guaranteed to die! so wait, be patient and sit near him, wait for him to
Dark Matter a mob wave then hit him as hard as you can. DONT MOVE, a lot of the time they will just miss you with their stun and if they do you can still hit him and generally get the kill without ever being stunned.
Caitlyn Is only a pain in laning phase, try to avoid her
Piltover Peacemaker as it does hurt and stops your farming. Just
Ambush and take her from behind. Another good thing is you can block her
Ace in the Hole while you are
Ambush. Taking the damage and still remain invisible both saving your team mate and allowing you to escape.
Blitzcrank Not to hard to vs just try and remain behind a creap wave or at least 1 minion between you and them. If you are in a battle, you are stealth and your team mate is running from him, remember to stay between them. He can still grab you with his
Rocket Grab but they wont see you and you would have saved your ally
Annie Until she is level 6 harass her like hell. As soon as she is level 6 fall back, she can insta kill you with her
Summon: Tibbers and skill combo. If you are going to gang her though make sure you cant see an aura around her. it means that her
Pyromania is charged and will stun on her next spell.
Brand Another nuker, Just what you want... just wait for him to put out all his spells as they have a long cool down. As soon as he has hit him and hit him hard, remember to expunge at 6 stacks so you get him down as quickly as possible
Kog'Maw This guy is very weak and should be a priority target. Just watch out for his
Living Artillery as it will do nice damage to you and will make you visible.... not good! Make sure you hit him from range though because once he is dead, you need to run like buggery as his
Icathian Surprise hurts you!
Leona Strange to fear a tank but just be careful of her. Once you pop vis she will target and suppress you thus stuffing you up. wait until she uses her
Zenith Blade then go visible and hit them all. Without it it will take her time to close the gap and hopefully allow you to take a few of them down.
Teemo Ap teemo is a pain in the ***... watch out for his
Noxious Trap as at high levels can do up to 1/2 your health. This is one of the times that you will require an
Oracle's Elixir. He can also blind you with
Blinding Dart which without a
Sword of the Divine will really stuff you up!
Karthus Apart from his ulti
Requiem which is bloody annoying and will make you need a
Banshee's Veil he is a very easy target, Remember to
Ambush sit behind him and gang every time. He will hate you and you can generally get away. Once he is dead though dont remain close to him as he can still damage you for 7 seconds.
Jax the biggest problem you are going to have with jax is his bloody dodge percent, buy a
Sword of the Divine to counter this. Wait for him to leave a creap wave and his attack bonus (
Relentless Assault) to slow down (takes 2.5 seconds) then pop out of
Ambush and he should be all yours. Look at his items though as even without the bonus he can hurt a lot!
Cho'Gath Once this bad boy has got a few stacks on
Feast its just not worth touching him until you buy a
Madred's Bloodrazor without this item you are going to have some serious trouble killing him. Also look if he is buying armor and if so you will need to get a
Black Cleaver.
Mordekaiser used to be a threat with his
Iron Man it really made him a pain in the *** to kill. Now that he has been changed so his shield generation is 1/2 on creeps ect he is easier to kill head on. If you want to kill him quickly though,
Ambush wait behind him until a wave has passed and his
Iron Man has reduced to 0 then let loose,
Spray and Pray the creep wave through mord so u get the extra healing but either way he will die quickly.
Tryndamere Until level 6 this guy is super weak so out level, xp and gold him. If you cant dont play twitch! Once level 6 though he becomes a real threat as during his
Undying Rage he will be able to kill you. If you are soloing him try not to use your expunge save it. When he goes into
Undying Rage hit
Venom Cask and run. He should have 6 stacks on poison on him so just wait, once his rage has worn out (5 seconds) then expunge, its a good idea after 2-3 seconds to put another bolt into him though so your poisons dont ware out (happens if a stunner comes in at the right time).
Evelynn Without her stun eve is really not that much of a threat. Just remember to hold off on your
Ambush and use it just after she uses her
Shadow Walk (both skills stealth for the same time when at the same level). Getting first hit will generally turn the tide in these stealth fights. Keep an eye out for oracles and wards though as they are highly likely on these fights. Target her early and often, and she shouldnt be a threat to you all game.
LeBlanc Now this is someone you are seriously going to hate! She has insane damage even in laning phase and will target you, taking off 1/2 to 3/4 of your health in a quick early game burst. As you can imagine this will equate to an insta death when it comes late game! Your only option is to get some HP and MR (
Banshee's Veil is a good option) so you don’t die or to remain in
Ambush until she has used her stuff. Work her over while she is on cooldown and you won’t have a problem. Try never to fight her solo and even more importantly don’t be visible at the start of the fight and you will kill her insanely fast so you should have no problems!
Xerath This new long range nuker is a treat for twitch! As soon as he has used his ultimate
Arcane Barrage he is yours for the picking! At max CDR it’s a 30 second cooldown and without it he cant insta burst anyone down. Get in nice and close and let loose. Expect he will hit you with mage chains followed by
Arcanopulse so that he can stun you for 1.5 seconds. Again if you have a
Banshee's Veil it wont stun you and you wont have to worry. His
Arcanopulse is only available every 3 seconds so chances are he wont even get a second round out before he is already dead. Enjoy the feast! (Yes his ap will give him extra armor but nothing that will really stop you… worst case scenario
Black Cleaver is all you need)
Will add more as i have time
I really just wanted to remind you that you are a SCOUT and a very very CHEAP player......
As long as the other team doesn’t have an oracle... and if you and your team have been doing your job that shouldn’t be a problem. Once the opposition disappears, check Baron.
If they are there (generally because they have taken down some of your team or kicking their buts) don’t run but

Indicate to your team that they are there so they can start an ambush on them, that’s their job, yours is to focus on baron. Wait till the enemy has it very low, target baron, hit,


I’ve done this multiple times and with the damage they have received from Baron, the fact that your entire team now has the Aura, Them in a small confined space with Spray and Pray, very few if any of their team will survive, changing the course of battle
These will be the bane of your existence....
If you cant invis you are useless...
OR ARE YOU.....
Pay close attention to which wards the enemy team is placing and where they are placing them. If its a sight ward, meh laugh at them and continue what you are doing, just remember they have a larger sight for when you are visible.


You also have the option to take out the


ALTERNATE COUNTER:
If you saw where the ward was placed, and have your ultimate (


as soon as anyone has one on them they are your teams prime target. If there is no way of you taking them down, ask someone to come for the gang. You will need to either be sneaky and avoid them or kill them its that simple. If that cant happen swap lanes with someone and make another one of their team go for this little beauty. Late game these become more prevalent and as such act as if you are always visible. Use ambush for the attack speed bonus rather then the stealth until they have been taken out!
When you get one
You can also buy an

Remember:
Your enemy will be spending money on







casters will use:
hextech sweeper grants 4 seconds vis on hit and has an area vision cloud that if you walk through makes you vis for 6 seconds...
mele will use:

obviously you now have to watch out for all three of these items! but hey at least no more vision wards, so the biggest thing is to pay very close attention to the items people carry.
The only other way you can be seen in dominion is when you get close to an enemy OR NEUTRAL turret. If you do you will be seen and they will be coming for you I guarantee it! Get in, capture and get out!
VICTORY 7 0 5 <--- perfect game
VICTORY Dominion 2nd on our team
VICTORY Dominion 1st on our team
DEFEAT 8 6 3
VICTORY 7 0 2 <--- perfect game
VICTORY 10 4 10
VICTORY 11 2 6
VICTORY 12 4 7
DEFEAT 20 16 7 <--- had a leaver/**** tank ali who cost us the game
VICTORY 7 3 10
VICTORY 13 4 8
DEFEAT 11 8 7 <--- can’t win them all. Other team played well
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