This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Smite
Exhaust
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction
Hey. I'm Veng Lmfao (Ryan).I've been playing lee sin for a quite a while now, and I feel that it's time for me to pass on some of my knowledge to you guys. As this is my first build guide, please, be nice.

I specialize as a jungle
I have done sections for jungle and solo top. The jungle is MUCH more in depth (as I main jungle), but the solo top section still covers what needs to be covered.

If you struggle to read for long periods of time, stick to the quick sheet, if not.....
Enjoy.
*Special thanks to JhoiJhoi for guide construction, JakOfAllSpades for his guide on teaching me how to play

Pros: -Great damage.
-Extremely versatile.
-Ganks are AMAZING.
-Very disruptive champion
-Once you get your
-Default skin is nice, while all other skins are nice.

Cons:
-Positioning can be important
-Ganks can be potentially hard to follow up if you miss your
-Can fall off at around the 30m mark if not built/played correctly.


Pretty normal & clear tanky dps jungling runes.
6 greater mark of desolation - Gets you about 10 armour pen, good for tanks or people with decent armour.

3
- Together with the quints, it gets you about 10 attack damage.
9
- Gets you about 13 armour, pretty normal.
9
- Gives you around 27 Magic Resist at level 18.
3
- Together with the 3 AttackDamage marks, get's you about 10 attack damage.


I LOVE flat attack damage for solo top
9
- About 8.5 attack damage together. Combined with your 3 
9
- Gets you about 13 armour in total.
9
- About 12 magic resist in total.
3
- About 7 attack damage. Combined with your 9


With the NEW and IMPROVED masteries, a new style of

A lot of people still like to get movement speed/buff duration in utility, but I don't agree. With the nerfs to buff duration, it's not that good anymore, and you should always be giving your blue buffs away (1/2 effective), and once you get phage/frozen mallet, red should go to your carry (Useless 9 points). That is why I prefer


I like to focus on the attack damage, armour pen, lifesteal & damage per level, as all of these are exactly what makes
Good (Jungling)
- ALWAYS for jungling.
- The only spell I like for jungling with 
Okay (Jungling)

- Not a bad spell for Jungle 
- Goes well with a frozen mallet, but I'd rather 
- Eh, you get a "
- I will NEVER get it unless my carry or support hasn't taken it.
Good (Top)

- A great spell for 
- A fantastic spell for top 
- Another great spell for 
Okay (Top)
- Not a bad spell, but not a great spell as you have 
- It's not a bad spell, but it's not the greatest. Sure, it allows you to get back to your lane quicker, but with
- Passive - This is what makes you a key jungler. If is not properly used at lower levels, jungle time and sustain can turn bad. Most people say this about 





- Q - Your main source of damage. This is what decides a good lee sin, from a bad lee sin. Being able to successfully pull off blind Q's after a flash, or simple q's in a gank, is VERY important for lee sin. It has a reveal which means - a sneaky 




- W - This is your sustain and escape tool. It gives you a VERY handy shield whilst also giving you considerable lifesteal & spellvamp. Combined with your wriggles, you will have AMAZING sustain in the jungle. Also, you can use your shield on allys, so if a sneaky karthus is going to kill your ally with 








- E - A very handy skill. It has a stealth reveal, a slow, an attack speed de-buff & does AoE damage (good for farming). However, I feel that it is not as strong in the jungle compared to your w, but if you feel that it is more important, take it over your 




- R - I can not describe how good of an ultimate this is. It is an execute, does extremely high damage, has a great ad scale ratio, knocks back selected target & has the potential to knock up 4 targets after being used. This is... wow... just... USE IT! Positioning in a teamfight is core with it, yet in 1 on 1 duels/ganks, it can be used as an execute, or can be used to kill-secure (kick backwards into team/ally). It can also be used as an escape method to knock up MULTIPLE enemies & knockback a selected target. In teamfights, try to position yourself so that your ultimate will hit as MANY people as possible. It has potential to disrupt a whole fight, turning the odds in your favour. If used right, it can be just like a 



Sequence.
As I stated above, I take W over E, but if you prefer clear time over sustain, take E.*Summary of skills*

Sequence.

Because of the amount of attack damage you get from runes, masteries & your build, I like to take 3 points in all of my skills (& getting 5 points in
Starting Items - As Lee sin, you can start with 
- An absolutely FANTASTIC jungle item for lee sin. It is core (all game). A lot of people sell it for a 
- My favorite boots for lee sin, I have repeatedly tested other boots with this build, & I feel that 
- Your MOST IMPORTANT ITEM! 100% slow chance, amazing health and some decent attack damage is just so good on lee sin. It makes you tanky, a HEAVY cc-dealer & adds just that small, extra edge of damage onto your q & R. Moral: Get mallet, carry games :]
- An absolutely fantastic item, both defensively and physically. The passive is pretty much your w but for magic damage, it has AMAZING attack damage and decent magic resist. Stacks very well with your w once triggered.
- Makes you extremely beefy, stacking nicely with your *It's still just as strong even after the nerfs*

- This item gives you nice armour and attack damage (whilst giving you some decent crit) Most games you will not get to this item, but if you do, the stats it gives you are just fantastic. Your *According to some people,
Starting Items - As lee sin, starting with 
- A key and essential item for solo top 
- A better item than 
- Wow. This item on top 
- Your MOST IMPORTANT ITEM! 100% slow chance, amazing health and some decent attack damage is just so good on lee sin. It makes you tanky, a HEAVY cc-dealer & adds just that small, extra edge of damage onto your q & R. Moral: Get mallet, carry games :]
- An absolutely fantastic item, both defensive and physically. The passive is pretty much your w but for magic damage, it has AMAZING attack damage and decent magic resist. Stacks very well with your w once triggered.
- A great item to round off the build. Nice armour, good magic resist and a pretty handy revive. The revive allows you time to think how you can escape, or time to place a ward and dash over to it.

Boots
- For those cc-heavy &/or ap heavy teams. They are still VERY good, but I still like 
- The only time I will EVER get these is when an enemy 
Defensive Items
- This items is extremely good for lee sin. Armour, CDR & an attack speed debuff (Combines well with 
- Very good item. Good armour and decent Magic resist.Substitute for 
- Eh, not a bad item, but again, already have lots of armour and health. Substitute for Warmog's armour, Randiun's omen or 
- I personally don't think it's that good for lee sin, but others may disagree. Substitute for 
- A nice item for lee sin, but Warmog's armour & 
- A nice item for 
- Not a bad item for 
Offensive/Utility.
- An exceptionally op item for lee. I have 2 reasons for not getting it. 1. It is so ******** expensive..... 2. I only get it for the slow and health, & 
- A very good item for lee sin. Read above for my reasons why I don't get it, but it is still very good for Lee. Substitute for 
- Eh. Not bad on lee sin. It has everything he needs, but not in great quantity. I use it as a counter-item when I am solo top, but nothing else really.
- A nice item. I only build it when the enemy team is armor/tank heavy. The armour pen is amazing and the attack damage is very good, but it doesn't fit into the build. Substitute for 
- Not a bad item, but it's more of a support item for 
locket of the iron sorali - An extremely good item for

- Eh, not a bad item for 
zeke's herald - It can work well for

- A great item if you are playing attack damage 
- Eh, I would much rather have a 
- Not a very good item for 
- A good item for *After the nerfs of

- Eh, the attack speed isn't really needed, and the attack damage is very low for the price. The passive isn't needed as your 
- Not a good item for 
- Movement speed, crit strike & attack speed are all well-&-good for 
- One of the VERY few attack speed items I enjoy on


FAQ (Frequently Asked Questions).

Am I supposed to be taking all the kills when I gank?
No, going around, taking all the kills is NOT your role. It does make YOU look better, and it probally makes the game much more fun for you, but you need to be giving your carry the kills. Some exceptions are solo top's who aren't kill-reliant to win a lane.

Lee sin has 7 skills, he must be hard! Is this true?

Should I be the initiator or should the laner initiate?
It really depends. I'll use

- If 
- Varus is a VERY good initiator. His ult is absolutely perfect, as it can go through minions. Follow the same steps as 
- Now. Let's look at 
I get counter-jungled a lot! What should I do?
Once you get your

Who are some enemy junglers I should be extra-alert about?
Refer to -
Counter-Junglers section.

Who are some enemy solo-tops I should be extra-alert about?
Refer to -
Counter-picks top section.

What is the most ESSENTIAL part to solo top
Personally, I believe getting lots of farm early is best for

Smartcast or no smartcast?
For me -
no smartcast on
smartcast on
Smartcast on
Smartcast on


Wraiths - Make sure you hit them first with
Red - Get a moderate - heavy leash. Use smite.
Wolves - Kill them.
Wraiths - Kill them.
Gank Mid - (For firstblood).
Blue - Smite will be up.
Gank Top/Bot - when appropriate.
Continue Jungling
Pictures
- This guy... I swear. (Being an ex-main of mine) I have realised and will ALWAYS respect the true power of an udyr jungle. This.... thing? Can clear your camps with TREMENDOUS speed. A 
- Ahhhh Brolaf. (Brolaf is my main counter-pick to enemy 
- Clown. Clown can clear your buffs very fast with his boxes. Make sure you are going to ult the RIGHT person if he clones. A good lee sin will be able to judge the start of a decieve with his 
- Darkness. Be wary of nocturne. His fear will render you useless, allowing him to easily set up his 
- Yeti. Watch out, he can walk into your wraiths, 
- Oh look at you, your a dragon. She has a LOT of potential to take you down or to get out. Her 
- Monk. 
*There are a LOT more junglers that I will be adding in in time, almost every single jungler*
- Brolaf. (Brolaf is my main counter-pick to enemy lee sin's, in top & jungle). Your 
- Jarvan can 
- 
- Bit of an annoying champ. Avoid his 
- Eh. Most 
- 
- 
- Eh, 
- 
- 
- 
- Not much to say about 
- 
- Eh, his 
- Eh, not much to say here. He's tanky & he's got an intense slow 
- A bit weak, honestly. He can stun you with 
- A very good duelist & champion. 
- An EXTREMELY strong & tricky champion. 
- This yordle is pretty damn annoying. He can harass your *** off with 
- 
- Eh. As 
- 
- Not much to say about 
- Yeah. 
- 
- Yeah, 
- Technically, 
- 
- Yeah, 
- 
- Eh, most 
- I don't like 
- Yeah,
Let's see. I could spend so long trying to go into insane detail of how his ganking can be mastered and utilized to it's full potential, but I won't.
Basics
If you are ganking a lane where your ally has a 100% guaranteed stun/snare/taunt
Once they have gone in, either

Advanced
As 
Either come from behind or lead in with your

I know this sounds heroic, I mean "AS IF YOU CAN JUST WALK IN 5V1 AND KICK THEM WITHOUT BEING CC'ED". Yes, if you time it right and are quick enough, what I have stated above happens. If you are slow, clumsy and you panic, you WILL be punished.

Another way to fight is wait for someone with a great initiation tool

I prefer to play
Contact details
Steam
- [Aus] Mr.Bonk (http://steamcommunity.com/id/mrbonkanator/)League of Legends
- Veng Lmfao
I am going to be finishing this build off later (when I get time), as the build is only 2/3 done (or so).

Things to be added:
Pictures (some)
More counter junglers

I am MORE than happy to do 1 on 1 training, give tips or just talk to.
If you are just going to trollvote me, please, don't. Leave a comment telling me what I can improve on, this is, after all, my first build on mobafire. Peace out guys.
-Force is meaningless without skill. *









You must be logged in to comment. Please login or register.