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Recommended Items
Runes: Early/Burst
Spells:
Flash
Ignite
Items
Ability Order Abilities
Rebirth (PASSIVE)
Anivia Passive Ability
Threats & Synergies
Yasuo
Best to Just ban Yasuo. He will always
Wind Wall the
Flash Frost. Even if you 5/0 him he will synergize with other champs and intertupt your ultimate
Jarvan IV
Jarvan IV can lock multiple people in his
Cataclysm while they are trapped you can cast
Glacial Storm
Jarvan IV
[[Jarvan IV]] can lock multiple people in his [[Cataclysm]] while they are trapped you can cast [[Glacial Storm]]
Champion Build Guide
After a small break I decicded to update my guides.
Updated Season 25.

Are you ready to unlock her true potential and rise like a Phoenix.
Or you can skip the guide and keep playing Angry Birds.
Other usefull Guides
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Pro | Con |
Requires skill | She's slow |
huge crowd control | Squishy |
Wall can be very usefull | Wall can be useless (depending the match up) |
Huge AOE damage | Mana Issues |
Transforms into an egg instead of dying | 4 mins cooldown on egg |
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Rebirth (passive) Upon Reviving Anivia transforms into an egg with full HP and dispells all debuffs. Eggnivia loses/gains -40 to +20 armor and magic resist for 6 seconds. Advanced Tip: The egg can still be moved by external factors and by Teleport |
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(Q) Flash Frost This is a very powerfull ability stunning multiple enemies when aimed correctly. The ability deals damage twice and can remove a banshee while still stunning with the 2nd proc. Projectile Speed: 850 Advanced Tip: Punish enemies for farming. Use trading stance. |
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(W) Crystalize Anivia summons a wall of ice at knocking units away. This wall can be dashed over by many champions with dashes and can be broken by ![]() Advanced Tip: You can trap people with this and make them walk the long way around. |
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(E) Frostbite This ability does double damage to champions hit by ![]() ![]() Advanced Tip: Using this ability on a Champion will pull minion agro. |
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(R) Glacial Storm This is your AoE damage (Area of Effect) used mostly to waveclear. This is a huge manadrain. Advanced Tip: This ability will continue while using ![]() |


This is a hit and run where you cant be poked back most of the time.
This is the standard combo
Q+E+aa =


This is where enemy will retalliate. Only used to proc


This is the standard combo for electrocute or phase rush
W+Q+E =



You can use the wall to make your enemy run into the combo.
Will also trigger electrocute/phase rush
W+Q+E+aa =



If you missed the wall the aa will proc


Mostly used when the wall doesn't hit
R+W+Q+E =




Placing the ultimate. Then forcing them to stay in there with the wall.
Once you know which way they will be pathing you can Q+E.
This is the non advanced combo
R+W+E+Q+E+ =





Not to hard to pull off.
This is the advanced combo
R+W =


zoning to clear a full minion wave while enemies siege.
Works best against minions without baron buff
R+z+E =



You create the ultimate then press


Standard Combo for teamfights
R+z+Q+E =




You create the ultimate then press




Combo for 1v1 bait kills


















Mediocre runes.
















Hints:






I would recommend not taking











IF they execute you won't proc any damage with this.
Early clownfiesta's/invades will usually work out for

Early

Try to poke with e to stack manaflow but don't trade unless you have to, any other champion you face will do more damage with their combo than your double damage on both spells.
Mid-Game
If you get a blue buff 7-9 minutes in game you can start stacking your team.
Don't be surprised you're no killing machine yet, but try to take raptors every 2 minutes for an xp lead. Only help out your jungler in your jungle, don't help him out in enemy jungle.
Make sure not to miss any cs, you might get lazy once you have your ultimate but every cs counts.
This phase is where you could set up the ganks for your jungler.
Never follow an enemy who roams on your own. He will turn and kill you.
Late Game
After you pick up your


Try getting level advantages that boost the numbers of the base stats to be usefull





Enemy


1. Channeling























2. Suppressing




3. Other




This will cause a slow push to turn into a freeze
Ally




Both Ally and Enemy











Not mentioned.
Every ability that can dash over the

Every ability that can interrupt the

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