High Elo Urgot Guide by Urgotem, Komrade, Phleeb, and others
By Urgotem | Updated on February 23, 2021
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Runes: PTA/Resolve
1
2
3
4
5

Precision





Resolve






+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Traditional Top


Flash

Teleport
Items
Ability Order W Max First, Q Max Last
1
2
Threats & Synergies


Extreme
Major
Even
Minor
Tiny

None
Low
Ok
Strong
Ideal



Anivia
Refer to Match Up Section











Champion Build Guide
Hello, and welcome to this Urgot guide. First question to start with is who are we? Well, this is a combined effort of several Urgot mains; Blad, Urgotem, Phleeb, Zoli, Butcher of Zuan, Komrade, and a little Nicram (not officially, but I have asked his opinion here and there so he gets some credit whether he wants it or not). Together we have over over 5 Million Mastery Points on Urgot, and some of us have reached Diamond, or even Masters.
So to start off, why play Urgot? Well here are some reasons to play, and not to play him. The game starts in champion select so knowing Urgot's strengths and weaknesses can help to know if a game is right to even pick him.
So to start off, why play Urgot? Well here are some reasons to play, and not to play him. The game starts in champion select so knowing Urgot's strengths and weaknesses can help to know if a game is right to even pick him.
So, you wanna play Urgot. Good idea! Urgot is a great champion to play as he can play well into almost any top laner, and outscale many of them too! So what does the crab do?
Now for the fun part! Below is all of the math, the beautiful scalings for all of Urgot's amazing abilities.
tAD = Total Attack Damage
bAD = Bonus Attack Damage
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Now for the fun part! Below is all of the math, the beautiful scalings for all of Urgot's amazing abilities.
tAD = Total Attack Damage
bAD = Bonus Attack Damage
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Champion Level
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1
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6
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9
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11
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13
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15
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Cooldown
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30s
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20s
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10s
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5s
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2.5s
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2.5s
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%Max HP
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2%
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3%
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4%
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5%
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6%
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6%
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%tAD
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40%
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52%
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64%
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76%
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88%
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100%
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Q Rank
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1
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2
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3
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4
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5
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Cooldown
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12s
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11s
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10s
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9s
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8s
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Mana Cost
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80
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80
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80
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80
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80
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Damage
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25 +(70%tAD)
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70 +(70%tAD)
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115 +(70%tAD)
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160 +(70%tAD)
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225 +(70%tAD)
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% Slow
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45%
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50%
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55%
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60%
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65%
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W Rank
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1
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2
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3
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4
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5
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Cooldown
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12s
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9s
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6s
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3s
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0s
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Mana Cost
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40
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30
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20
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10
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0
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Damage
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12 +(20%tAD)
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12 +(24%tAD)
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12 +(28%tAD)
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12 +(32%tAD)
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12 +(36%tAD)
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E Rank
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1
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2
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3
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4
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5
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Cooldown
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16s
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15.5s
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15s
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14.5s
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14s
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Mana Cost
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60
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70
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80
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90
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100
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Shield Strength
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60 +(150% bAD) +(15% bonus health)
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80 +(150% bAD) +(15% bonus health)
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100 +(150% bAD) +(15% bonus health)
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120 +(150% bAD) +(15% bonus health)
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140 +(150% bAD) +(15% bonus health)
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Damage
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90 +(100% bAD)
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120 +(100% bAD)
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150 +(100% bAD)
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180 +(100% bAD)
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210 +(100% bAD)
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Items:
Champions:
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Guardian Angel - The enemy will be reeled in, and proc the GA in front of Urgot without an execution or fear, but still a good way to pick enemies. |
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Quicksilver Sash - This item completely cancels the reel of Urgot’s ultimate but will still drag them closer to Urgot. |
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Stopwatch/Zhonya’s - These put the enemies into stasis similar to Bard ultimate and can cancel Urgot’s ultimate. |
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Mikael’s Crucible - This item will not save yourself nor an ally as the player being reeled in is untargetable. |
Champions:
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Akali W, Twilight Shroud - This ability won’t help Akali dodge the second cast, though can make landing the first cast more difficult. |
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Alistar R, Unbreakable Will - Alistar can cast this at any point while being reeled in and will be saved. |
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Bard R, Tempered Fate - Similar interaction to Stopwatch. |
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Braum E, Unbreakable - This ability will not stop the second cast of R on Braum, however it may stop the second cast on an ally of Braum’s. |
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Ekko R, Chronobreak - This makes Ekko untargetable for a short amount of time, allowing you to dodge the chains. |
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Elise E, Rappel (Spider Form) - Similar to Ekko, though easier, Elise can dodge the chains by rappelling and becoming untargetable. |
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Evelynn R, Last Caress - Similar to the previous two, can dodge the chains by becoming untargetable. |
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Ezreal E, Arcane Shift - Ezreal can not dodge the chains with this ability. |
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Fiora W, Riposte - Fiora can block your E, and both casts of R with this ability, she is mean. |
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Fizz E, Playful/Trickster - Fizz can dodge either cast of Urgot R with this. |
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Galio R, Hero's Entrance - This ability provides CC immunity after completing the channel, and for a moment upon impact so keep this in mind as it can interfere with your R if timed correctly. |
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Gangplank W, Remove Scurvy - As stated earlier, Gangplank can cancel Urgot’s R at any point of the reel in process by pressing W. |
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Hecarim R, Onslaught of Shadows - Hecarim is unstoppable during his ultimate but you can reel him in and execute after the ultimate as he is not CC immune. |
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Illaoi R, Leap of Faith - Unstoppable briefly after using the ultimate, but not enough that it will save her. |
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Irelia W, Defiant Dance - Won’t save her from the ultimate, but can hit/kill you if you are low. |
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Jarvan IV R, Cataclysm - Similar to Illaoi, unstoppable for a short duration but won’t matter. |
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Kalista R, Fate’s Call - She can either pull someone in to dodge the chains or simply pull them in and wait out Urgot’s R’s duration. |
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Kled R, Chaaaaaaarge!!! - Kled is unstoppable and CC immune through the entire duration similar to sion, so you must wait out the second cast and hope his ult is over. |
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Lissandra R, Frozen Tomb - Lissandra puts herself in stasis for 2.5 seconds which can dodge the chains. |
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Maokai W, Twisted Advance - Maokai is untargetable while underground for a small amount of time, so he can dodge your R1 and R2, as well as your E. |
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Master Yi Q, Alpha Strike - He can dodge your E and your R1 and R2 with Q so be aware of this annoyance. |
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Malphite R, Unstoppable Force - Despite the fact that Malphite is unstoppable, he can still be reeled in unlike Sion's Ultimate because he is not CC immune. |
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Malzahar Passive, Void Shift - He can block the ultimate with his passive as it is a spell shield but has a very long cooldown. |
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Nocturne R, Shroud of Darkness - This ability will not stop urgot’s ult, the spell shield, W, will block the drill but not the chains. |
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Olaf R, Ragnarok - Olaf’s ultimate will make him immune to CC for 6 seconds and you won’t be able to reel him in, so try to wait out ulting him until later. |
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Ornn W, Bellows Breath - Ornn can stall out the chains with his W, but he cannot stop them altogether. |
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Pantheon R, Grand Skyfall - He is untargetable in the sky so wait for him to land before reeling him in. |
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Rengar W, Battle Roar - Rengar’s empowered W removes all forms of CC which includes urgot’s ultimate. |
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Ryze R, Realm Warp - If timed correctly the ultimate can dodge urgot’s ultimate but it would have to be used before urgot even ults. |
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Sett R, The Show Stopper - Sett is unstoppable in his ultimate and if timed well can cancel the chains of Urgot’s ultimate. |
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Shyvana R, Dragon's Descent - She becomes unstoppable during the dash, but will be pulled in afterwards. |
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Sion R, Unstoppable Onslaught - Similar to Kled, he is unstoppable for the entire duration so hope he hits a wall and recast after 4 seconds as he is also CC immune. |
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Sivir E, Spell Shield - This only blocks the chem-drill (R1) but does not block the chain (R2). |
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Tahm Kench W, Devour - When an enemy you hit with ultimate is devoured it will cancel the chains. |
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Taric R, Cosmic Radiance - Similarly with Kayle ultimate this grants invulnerability so the execute will not go through so try to use it before or after the ultimate goes through. |
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Vi R, Assault and Battery - Vi is unstoppable during her ultimate so she can dodge the chains. |
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Vladimir W, Sanguine Pool - Vladimir can dodge the chains by using his pool. |
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Volibear R, Stormbringer - This ability provides CC immunity to Volibear during the leap, and momentarily after, similar to galio, so be cautious of this for timing your R or E. |
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Warwick R, Infinite Duress - Warwick is unstoppable and CC immune during his ultimate so a well timed Warwick ultimate can deny the chains. |
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Xayah R, Featherstorm - Similar to other untargetable abilities Xayah can use her ultimate to become unstoppable right before the chains reach her to cancel the ultimate. |
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Yasuo W, Wind Wall - Wind Wall will block both casts of Urgot’s R so be sure to wait for it to be on cooldown. |
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Yone E, Soul Unbound - Soul Unbound's second cast, when he recalls to his original location, will make him unstoppable and act like Sion R if you try to recast it in this short time. |
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Zed R, Death Mark - Zed vanishes for .75 seconds, which can allow him to dodge the chains of the second cast of Urgot’s ultimate. |
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Okay now you know what Urgot does, awesome. But what runes do you take? What items are best on him? Any awful match ups? Don't worry there is plenty more to go, next up is Runes! Let's get into it by settling a debate everyone runs into at one point or another while playing Urgot. Press the Attack? or Conqueror?
Now that we have that settled, it is time to go into detail of what Runes are or are not viable on the crab.
VS
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Press the Attack is going to be the better of the two almost every single time especially with the recent nerfs to Conqueror. Press the Attack can give immense amounts of bonus damage that you simply cannot get from Conqueror. | The healing from Conqueror is a joke now after all of the nerfs it has gotten for ranged champions, though the damage is okay but not great. The main time you will take Conqueror is when the enemy team has numerous tanks on their team, 3+ especially. |
Now that we have that settled, it is time to go into detail of what Runes are or are not viable on the crab.
Press The Attack |
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★ ![]() ![]() ![]() |
Lethal Tempo |
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★ ![]() ![]() ![]() |
Fleet Footwork |
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★ ![]() ![]() |
Conqueror |
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★ ![]() ![]() ![]() |
Electrocute |
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★ ![]() ![]() ![]() |
Predator |
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★ ![]() ![]() |
Dark Harvest |
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★ ![]() |
Hail of Blades |
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★ ![]() ![]() |
Summon Aery |
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★ If you want to go ![]() ![]() |
Arcane Comet |
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★ ![]() ![]() |
Phase Rush |
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★ ![]() ![]() |
Grasp of the Undying |
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★ ![]() ![]() |
Aftershock |
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★ ![]() ![]() |
Guardian |
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★ Stop. You are a top laner. You will only be able to proc Guardian in teamfights or ganks. |
Glacial Augment |
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★ ![]() ![]() |
Unsealed Spellbook |
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★ ![]() ![]() ![]() |
Omnistone |
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★ You can take advantage of ![]() |
So you grab your keystone of choice, and now you want to get the smaller runes sorted. Well you probably just grabbed the rune page at the top and are skimming through this, but ideally this helps inform you what minor runes to go, when they are appropriate, and why.
Key
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Overall Best Rune In Tree
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The shield is okay, Triumph is better though
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Amazing rune for 1v2 fights
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Urgot has no need for extra mana normally, though this is vital for Q max, and
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Attack speed is not useful due to W
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Tenacity can be life saving depending on champions
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Take this when tenacity is not needed
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You execute at 25% so decent rune but not effective due to it
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You have more max hp than most champions so no
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Take this, it adds to 1v2 potential immensely
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Minor Runes
Minor Runes
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Can be useful into an AP heavy team
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Useful for Q max and
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Okay rune but Urgot generally gets all the CDR he needs from items
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Can be useful but not vital
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Useful but only if you manage to stay at high hp
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Can be viable when going Q max
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Urgot may be a crab but this is not great
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Can be useful in very long games but those are less common nowadays
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Minor Runes
Minor Runes
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Not very useful for Urgot other than surprise E's
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More movement speed is always nice
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Stopwatch can save your life but has a long wait time
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Not a great rune, doesn't make a huge difference
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Useful for lanes that are hard to farm in
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Adds good sustain when needed
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Free CDR, which is always good but not vital as Urgot gets large amounts of CDR from the items he normally builds
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Helps chase enemies down with Q or R slows. Very good rune if not taking
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Good when combined with
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2/21/2021 - So I have finally gotten around to updating the items, but there may be some missing, or some outdated info as items get buffed/nerfed. Please bare with me.
A couple of notes as of 11.4, thanks to Zoli!
1, Runaans ignore W onhit reduction on secondary targets
2, Titanic plus Runaan will work in 11.05 and you can damage target twice with one auto
3, Runaan + BC also makes you apply 2 stack per hit
4, Sterak is bugged for all champions
5, Guinsoo rageblade works well with W and now salvages 75% of the crit stats in form of onhit (100% in Runaan secondary targets
Starter: Cull, Doran’s Blade, and Doran’s shield are all viable in all sorts of matchups.
11.4 Note - Doran's Shield's 'Endure' passive does not work on ranged champions at the moment. Keep this in mind when deciding starter items! (Will be fixed in 11.5, but keeping this note here until it is actually fixed)
Mythics:
Core:
Strong Options:
Armor:
Magic Resist:
Situational:
A couple of notes as of 11.4, thanks to Zoli!
1, Runaans ignore W onhit reduction on secondary targets
2, Titanic plus Runaan will work in 11.05 and you can damage target twice with one auto
3, Runaan + BC also makes you apply 2 stack per hit
4, Sterak is bugged for all champions
5, Guinsoo rageblade works well with W and now salvages 75% of the crit stats in form of onhit (100% in Runaan secondary targets
Starter: Cull, Doran’s Blade, and Doran’s shield are all viable in all sorts of matchups.
11.4 Note - Doran's Shield's 'Endure' passive does not work on ranged champions at the moment. Keep this in mind when deciding starter items! (Will be fixed in 11.5, but keeping this note here until it is actually fixed)
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Doran’s Blade can give you extra damage, more health than Cull as Cull does not give any health, just on hit healing and AD, and some life steal that is lower than Cull’s. |
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Doran’s Shield is great in more passive matchups, spammy or ranged champions like Ryze, Quinn, and Vayne, as well as being vital for matchups with damage over time like Teemo and Singed. |
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Corrupting Potion is a useful item as it can allow you to spam Q more often in lane, especially if you plan to max it. |
Mythics:
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Frostfire Gauntlet - Gives HP to make you tankier, synergizing with titanic hydra if you build it, and slows to help keep up with more mobile teams. It is also one of the cheaper mythics. |
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Divine Sunderer - Gives some sustain, and a large chunk of %max hps damage, as well as armor/magic pen as you get more items. |
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Prowler's Claw - A seldom talked about mythic, this can give some big damage and a dash similar to Stridebreaker, so it can be useful though not very popular. |
Core:
Strong Options:
Armor:
Magic Resist:
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Spirit Visage - Great item as it provides Magic Resist, Health, Haste, and extra healing and shielding so all around useful for Urgot in almost any game with significant Magic Damage |
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Abyssal Mask - Abyssal is decent now but for Magic Resist, Visage is infinitely better in most games. |
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Adaptive Helm - I'm keeping this here. R.I.P. :'( |
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Force of Nature - Pretty meh item compared to spirit visage, but if you are against a full AP team it is a decent buy to keep yourself alive. |
Situational:
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Guardian Angel - Attack Damage, Armor, and a revive that can be very useful if your team can work well with it or just stall out your death if they do not. |
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Mercurial Scimitar - Don't buy it. Please. Buy ![]() |
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Maw of Malmortius - This item can be very good against burst focused magic damage dealers though for Magic Resist Spirit Visage and Adaptive Helm are good options for less burst champions. |
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Blade of the Ruined King - Not sure how great/viable new bork is really, will have to do some testing, and ask some other mains and get an update here by the time it gets reworked. |
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Death's Dance - This item is no longer the 2nd item and gg powerspike we knew it as, but against a full, or mostly full, AD team this item is an amazing buy to have on your side. |
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Below you can find links to useful videos, as well as a link to a couple streams;
Urgotem's Twitch
Urgot Match Up Examples!
Urgotem's entire channel featuring even more Urgot content.
Below is an in-game example of Urgot's AA - 3W - AA combo
Urgotem's Twitch
Urgot Match Up Examples!
Urgotem's entire channel featuring even more Urgot content.
Below is an in-game example of Urgot's AA - 3W - AA combo
Work In Progress
Below are some Mechanical Videos such as using your E,
Disdain, and using
Flash quickly after to redirect it or extend the range. Many thanks to Just Cryo for recording these and editing them!
Starting things off, we have E + Flash, one of the most used combos.
Next up we have canceling the R animation with using W
You can do a similar animation cancel by using E from a close range, followed up by Q or R
Here is another example of it.
And this helps distinguish the difference between the two to see if you were too far.
A smaller trick is to use R and flash. This doesn't change the trajectory, but might get you out of danger.
You can see the same interaction here with Q.
This video demonstrates how Urgot's W prioritizes champions
This one is a bit complex. First you R, then you W, after that you use E + Flash as shown in the first video, all in under a second. It might take some practice.
Last one we have for now, is a crucial mechanic in teamfights. This can allow you to get a surprise fear by flashing over a wall, or to gap close towards the enemy teams damage dealers, and fear them while they die.
Below are some Mechanical Videos such as using your E,


Starting things off, we have E + Flash, one of the most used combos.
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Next up we have canceling the R animation with using W
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You can do a similar animation cancel by using E from a close range, followed up by Q or R
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Here is another example of it.
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And this helps distinguish the difference between the two to see if you were too far.
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A smaller trick is to use R and flash. This doesn't change the trajectory, but might get you out of danger.
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You can see the same interaction here with Q.
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This video demonstrates how Urgot's W prioritizes champions
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This one is a bit complex. First you R, then you W, after that you use E + Flash as shown in the first video, all in under a second. It might take some practice.
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Last one we have for now, is a crucial mechanic in teamfights. This can allow you to get a surprise fear by flashing over a wall, or to gap close towards the enemy teams damage dealers, and fear them while they die.
You are first pick, you feel confident on picking Urgot, so you lock him in and hope. You see Nasus, is that good? bad? Let's find out with these match up tips and guides below!
Please take note and understand that
Black Cleaver as well as
Death's Dance will not be listed as essential for any of the following match ups. This is intentional as these items are core items for
Urgot and should be taken almost every game at one point or another.
Another note is that in some cases
Executioner's Calling is a much better item that
Bramble Vest and it works both ways. The best example is Nasus who if you have
Bramble Vest will simply ignore you and heal off of minions, whereas with
Executioner's Calling you control when he can heal.
One last note is that you may find some Match Ups easier, or harder than others especially depending on the skill level of yourself, and the players you are against.
You can find the full notes of these match ups as well as what type of build would be best here: https://docs.google.com/spreadsheets/d/1EY-XjeCfjoSkD1FGMD6brzMVIXpzdzu0wyLZp6zF6W0/edit?usp=sharing
Please take note and understand that



Another note is that in some cases




One last note is that you may find some Match Ups easier, or harder than others especially depending on the skill level of yourself, and the players you are against.
You can find the full notes of these match ups as well as what type of build would be best here: https://docs.google.com/spreadsheets/d/1EY-XjeCfjoSkD1FGMD6brzMVIXpzdzu0wyLZp6zF6W0/edit?usp=sharing
Aatrox | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Akali | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Anivia | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Azir | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Camille | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Cassiopeia | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Cho'Gath | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Darius | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Diana | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Dr. Mundo | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Fiora | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Gangplank | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Garen | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Gnar | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Heimerdinger | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Illaoi | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Irelia | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Jax | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Jayce | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Karma | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Kayle | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Kennen | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Kled | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Lillia | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Lucian | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Malphite | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Maokai | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Mordekaiser | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Nasus | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Neeko | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Olaf | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Ornn | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Pantheon | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Poppy | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Quinn | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Rammus | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Renekton | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Rengar | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Riven | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Rumble | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Ryze | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Sett | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Shen | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Singed | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Sion | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Skarner | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Swain | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Sylas | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Tahm Kench | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Teemo | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Tryndamere | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Urgot | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Vayne | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Volibear | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Vladimir | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Wukong | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Yasuo | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Yone | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Yorick | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Zac | |||||||||||||
Matchup difficulty | |||||||||||||
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Summoners | Recommended Item(s) Or Rune(s) | ||||||||||||
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Top Urgot Guides

Urgotem
Urgot Guide
High Elo Urgot Guide by Urgotem, Komrade, Phleeb, and others
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