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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Introduction
Introduction
Hello everybody, welcome to my first guide ever! I hope you read everything and try it out for yourself before judging! Leave any feedback in the comments :D Also know that I am FAR from the best player in League of Legends and this isn't a guide TELLING you what to build, but more of a guideline. Credits to jhoijhoi for the template, which you can find here. |
Pros / Cons
Pros
+ Great Initiator + Fast at Clearing + Wall Jumps + Level 6 Ganks are Godlike + Unique ultimate that no other jungler has. + Manly ![]() |
Cons
- No Surivbility - Your Mana can Destroy you if you aren't Careful - Ultimate can Turn Against you - People Blame the Jungler for Everything - Not the Best Dueler - Shield isn't Very Effective You pretty much need a life steal item like ![]() ![]() |
Masteries
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Having your abilities off cooldown will make you able to use them more often, and having them ready can really decide who initiates on who, and as a ![]() |
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Doing damage is fun, no? Well this won't make you one shot anything, but it will make you do that small boost that can make or break you over a period of time. |
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People build armor. The top laner builds armor, the other jungler builds armor, heck, even the jungle creeps have some armor to them! So make the job easier on yourself and ignore some of it. |
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Ypu get a little bit of free gold when using ![]() |
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You get free health per level, and since health is hard to come by now a days, free health is good health. |
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You don't need a bunch of extra armor because of your ![]() |
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Don't you hate it when you punch a wall, and you end up realizing that the wall hurt you more than you hurt it? Well, make ![]() |
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While this won't save you from a ![]() ![]() ![]() ![]() ![]() |
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Like I've said before, free health is good health! |
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Make that AD Carry feel a bit more useless with this, it really demoralizes somebody when they can't kill something! |
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You will end up jumping into the middle of their team at one point or another. Want to know where all of the CC will be directed? This makes you more of a tank and a deadlier of a target. |
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I probably sound like a broken record by now, but incase you haven't read it by now... Free Health is Good Health! |
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You are going to be in the middle of their team anyways, so you might as well get something out of it (other than a health drain). |
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Most AD Carries build an ![]() ![]() |
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More damage reduction! This will make their AD Carry cry even more to sleep when they do even less damage to you. |
As a side note, I would like to say that going 0/21/9 is also very good on

Runes
Greater Quintessence of Attack Damage: You like damage, the enemy team doesn't like damage, and lets face it, you want to be the biggest thorn to ever exist in their side.
Greater Mark of Attack Damage: Same thing as above, you want to aim to be a pain in their sides, and they don't like taking damage.
- greater mark of Armor Penetration: Some people like to prevent a thorn by wearing bulkier clothing, so you just have to be a bit sharper, that's all.
Greater Glyph of Scaling Magic Resist: You most likely won't be dealing with magic damage too much early on, but later on it can get to be a fairly large issue, so do yourself a favor and plan ahead.
Greater Seal of Armor: As much as you like being a thorn, you have to remember that other people want to be your thorn, help prevent this. This also serves you well in the jungle.
Other good runes are Movement speed quints, and Attack Speed Reds. It is more standard way of playing a jungler, but it gets the job done.
Summoner Spells
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Ability Explanation
-
Martial Cadence: This is one of the most underrated passives in League of Legends in my own personal opinion. It deals a percentage damage based on how much current health the enemy target has, up to a maximum of 400 damage. Now that doesn't seem like much but lets put in a little math here and see what we come up with (click spoiler)
Spoiler: Click to view
-
Dragon Strike (Q):
Dragon Strike has a few uses. It has an armor reduction built in and can pair as a gap closer/knock up when aimed at a well placed [Demacian Standard]]. Now this ability scales off of BONUS attack damage, so if you are looking to do lots of damage with this item I would suggest using items that give off high amounts of damage like the
Bloodthirster or
Infinity Edge. For the purpose of this guide though, we will not be dealing too much damage with this skill.
-
Golden Aegis (W): Almost every champion has a flaw, and
Jarvan IV is no exception. This shield is very situational, and will only become slightly effective when you really need it to. The amount this ability shields you for is affected by the base stat (duh) and the amount of enemy champions nearby. It can only shield for a maximum of 410 health, which when you are in the middle of the team... kinda sucks. However the good part about this ability is that it can slow people up to 35% in a small AoE around you when you cast it, which makes it very good for making a get away or chasing.
-
Demacian Standard (E): This is your new best friend. While you can't deal too much damage with it (AP
Jarvan IV... lol) You can use it as a long ranged temp ward (for checking dragon/baron through walls) or you can use it with your
Dragon Strike (Q) as a gap closer/wall jumper to chase/get away from people. With this combo you are usually in range to use your
Cataclysm (R) on a carry, or somebody close to them. Also note that the extra armor and attack speed makes it epic in the jungle for its AoE damage and general clearing.
-
Cataclysm (R): This ability, while awesome, can kill you and your team... or be the best thing your team has ever seen. This is where a
Jarvan IV player will stand out from others. Who you ult and when can either make or break you. For example, the best case senario would be to encase the entire enemy team in your ultimate while your friendly
Nunu & Willump will be casting
Absolute Zero at any given moment. However that is very improbable and you will die. Fast. Either way a good way to use
Cataclysm is to isolate a champion with NO escapes (except for flash) inside of it. That means no using it on
Ezreal,
Vayne,
Katarina,
Talon or other members that can simply get out of it and leave you with 100 seconds until you can try again. This ability will still put the terrain up if you use it on somebody with
Banshee's Veil so don't worry about being a derp there.
Items
Item Sequence

Ninja Tabi
1100

Spirit of the Ancient Golem
2000

Black Cleaver
3000

Banshee's Veil
3000

Frozen Heart
2500

Guardian Angel
3200
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Ever since season 3 came around, it became pretty hard to jungle without this as your first item. This is a must buy unless you have the balls to go the ![]() |
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These boots are usually going to be your pick, unless you aren't buying either ![]() ![]() |
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This is a great item to have on ![]() ![]() ![]() |
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This is going to end up being your main damage throughout the entire game as ![]() ![]() ![]() |
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This is most likely going to be your main source of magic resistance in most games.The passive you get from ![]() |
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This item does multiple things for you if you are following this build exactly as it has been written so far. It gives you your main source of armor thus far, because let's face it, ![]() ![]() ![]() |
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Okay, by the time you get to this point in the game, everybody is pretty well farmed, or at least they should be. Even as a tank, you aren't going to last too long against that ![]() ![]() |
Other Good Choices
You shouldn't be building the same thing every game. No one item set is good against all teams, no matter how good it is. You have to tweak your items based on what your team needs and what your opponents don't want you to have. For example, building a




Jungling
So this is where

Now I'm going to assume that most of you know what the jungle is and how it works, however there may be some of you

Farming Style

Ganking Style

Routes
When you start out in the jungle, you should always have a route in mind, currently, its a set routine of things to kill in the jungle that allow you hit a certain level the fastest. Well right now the meta wants a jungler to get to level 3 as soon as possible so they can grab all of their abilities and gank. The two most used (and most recommended) are as follows...



So aside from the images been way oversized, this is the route you are usually going to want to take. This is because it helps you hit that level 3 very quickly and allows you to set up for ganks sometimes before the enemy even thinks about warding. While using this route, make sure you get a hard leash from your fellow laners on blue, so you don't have to use




This route is just an alternative route. Usually you would think about one of these two routes based on what lane is either going to be the easiest to gank for, or which of your laners is going to have the hardest time in lane. For the route itself, its basically the same as the route above. You get your laning buddies to help you out with red buff so you don't have to use


Now sometimes it isn't always as easy as this. There could always be a chance when you can get invaded or counterjungled at the very early levels, and if you aren't prepared for it then it can make your game very sour. Thankfully the jungle has another not so known route to help you reach level 3, although I strongly recommend that you only do this if you are missing one of your buffs.





Okay, this is the route you would go if your red got stolen right from the start. It will allow you to still hit level 3, although of course you won't be able to obtain the red buff like you usually would. If you know 100% that your red is gone before you've taken blue (you watched your friendly



Ganking
Matchups



A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Teamfights
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Your job as ![]() ![]() ![]() When you have the upperhand, you want to be getting into safe teamfights as much as possible to further the lead. If you are completely new to ![]() ![]() ![]() ![]() If you are losing the game, catch any stragglers you see in your jungle or are out of position. In most cases, you want to be farming in a safe location so you can get back in the game. If the enemy team decides to initiate, try to peel off champions trying to go after your carries, and basically try to disengage the fight. If your AD Carry gets gibbed immediately, try and get your team to fall back so you don't get aced. |
Now some standard rules that you should know:
- Don't go into a fight unless it is an even fight, or an unfair advantage to you in some way (
Master Yi pushing lane or you caught their
Draven out of position and he is still dead)
- Don't try to be the hero. You don't do a lot of damage and quite franky, your CC isn't enough to distract the enitre team from the half health carry when he was caught out of position. If you go in, odds are you are going to die, or escape with very low health and your
Graves will be dead anyways, and that will put your team at a 3v5 situation.
- Don't waste money. Sometimes it might feel like you have a lot of gold, so you might pick up some extra
Mana Potions or even an elixer before you are done your build, Remember that since you are a jungler, your gold income isn't that great and you rely on the gold you get very much.
- You see that enemy
Teemo? Kill him at ALL costs. Disregard every other rule you have ever known if you have the chance to kill that demon Riot calls a champion. He will try to retaliate of course, but you have the rage of a God inside of you whenever you see the little furball running around. Most of all, kill his mushrooms with extreme prejudice. You are a man, a manly man, and vegetables will not be allowed on the fields of justice!
Summary
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I hope you enjoyed this guide as much as I enjoyed writing it. Please leave any feedback/suggestions you might have in the discussion! I will make a note of it to check back often and reply to all of them :D Also I'm the highest rated (Jungle) ![]() ![]() ![]() ![]() Thank you very much to all the people who have voted up my guide, because of you guys, I have the highest rated ![]() Credits to jhoijhoi for the template, which you can find here. One last thing. If you have any photos of your post-game lobbies or your recent games that you want to send me, feel free to. I will post all of them down in this spoiler for you all to see! ![]() Okay, now the guide is really done :) Have fun playing ![]() |
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