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Season 3 Item Walkthrough

Creator: Mowen November 25, 2012 9:52pm
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Mowen
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Hello MOBAFire Summoners!

I am making this post to aid you in transitioning your guides from Season 2 to Season 3. There are TONS of item changes, including removals, reworks, recipe changes, and completely new items! I hope that this post will help guide authors update their guides more quickly and provide a resource for you guys to quickly reference what item changes were made for this season. All of this information is from the PBE and should be hitting live servers soon(TM)! I am very excited about these item changes and feel like it will add a lot more interest to deciding which items to buy each game. :) I hope you find the changes to be an improvement as well!

Information is of course subject to change. Keep checking the News Section for the official patch notes when they are released!










+10 Health Regen
+15 mana regen

Unique Passive - Aid: Your Summoner Heal, Revive, and Clairvoyance cooldowns are reduced by 20%.
Unique Passive - Eleisa's Blessing: If you gain 3 levels with this item, you gain all the effects of this item permanently and this item is consumed.

Builds from: Philosopher's Stone





Click to Consume: Grants detection of nearby invisible units for up to 5 minutes or until your champion dies.











(Melee Only)

+50 Attack Damage
+15 Health Regen

Unique Passive - Cleave: Your attacks deal up to 60% of your Attack Damage to units around your target - decaying down to 20% near the edge.
Unique Active - Crescent: Deals up to 100% of your Attack Damage to units around you- decaying down to 60% near the edge - 10 second cooldown.

Builds from: Pickaxe, Long Sword, Rejuvenation Bead, Rejuvenation Bead

+30 Attack Damage
+40 Ability Power

Passive: Your basic attacks or spellcasts grant you 4% attack speed and 4 ability power for 8 seconds. This bonus stacks up to 8 times.
Unique Passive: Falling below 50% health grants you 20% attack speed, 10% life steal and 10% spell vamp until you exit combat - 30 second cooldown.

Builds from: Blasting Wand, Pickaxe




+45% attack speed

Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%.
Unique Active: Gain 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 critical strikes - 60 second cooldown.

Builds from: Recurve Bow, Dagger



+250 Health
+50 Attack Damage
+10% Cooldown Reduction
+15 Armor Penetration

Passive: Dealing physical damage to an enemy champion reduces their armor by 7.5% for 4 seconds. This effect stacks up to 4 times.

Builds from: The Brutalizer, Ruby Crystal








Vampiric Scepter

+10 Attack Damage
+10% Life Steal

Builds from: Long Sword




= emblem of valor + Ruby Crystal + Null-Magic Mantle


= Chain Vest + Avarice Blade


= Faerie Charm + Null-Magic Mantle


= Needlessly Large Rod + Amplifying Tome


= Avarice Blade + Long Sword


= Faerie Charm + Amplifying Tome


= Warden's Mail + Glacial Shroud


= Kindlegem + Cloth Armor + Rejuvenation Bead


= Cloth Armor + Hunter's Machete


philosopher's stone = Faerie Charm + Rejuvenation Bead


= Giant's Belt + Warden's Mail


= Kindlegem + Negatron Cloak


= The Brutalizer + Ruby Crystal


= Cloth Armor + Cloth Armor


= Giant's Belt + Ruby Crystal + Rejuvenation Bead


zeke's herald = Kindlegem + Vampiric Scepter




Banner of Command

50 Ability Power, 30 Armor. UNIQUE Aura: Valor: Nearby allies gain 10 health regen and nearby allied minions deal 15% increased damage. UNIQUE Active: Promote: Transforms a nearby siege minion to a more powerful unit. You gain all the gold this unit earns. 180 second cooldown.


Crystalline Flask

Passive: Starts with 3 charges and refills each time you stop by your shop. Active: Consumes a charge to restore 100 health and 40 mana over 10 seconds.


Enchantment: Alacrity

UNIQUE Passive: Alacrity: Grants +15 bonus movement speed. Can be applied to any tier 2 boot.


Enchantment: Captain

UNIQUE Passive: Captain: Allied champions running toward you gain 8% bonus movement speed. Nearby minions gain 20% bonus movement speed. Can be applied to any tier 2 boot.


Enchantment: Distortion

UNIQUE Passive: Distortion: Decreases cooldown of Ghost, Teleport and Flash by 25%. Can be applied to any tier 2 boot.


Enchantment: Furor

UNIQUE Passive: Furor: Whenever you deal damage with a single target attack or spell, you gain 12% movement speed that decays over 2 seconds. Can be applied to any tier 2 boot.


Enchantment: Homeguard

UNIQUE Passive: Homeguard: Whenever you are at fountain, you instantly gain full health and mana, and gain a 200% movement speed boost that decays over 8 seconds (4 second on Crystal Scar). The bonus movement speed is lost upon entering combat. The effect cannot activate while in combat. Can be applied to any tier 2 boot.


Hunter's Machete

UNIQUE Passive: Butcher - Damage dealt to monsters increased by 10%. Rend - Basic attacks deal 10 bonus true damage to neutral monsters.


Iceborn Gauntlet

40 Ability Power, 60 Armor, 15 Cooldown Reduction, 500 Mana. UNIQUE Passive: Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 3 seconds that slows enemies inside by 35% (2 second cooldown).


Liandry's Torment

70 Ability Power, 200 Health. UNIQUE Passive: Eyes of Pain: +15 magic penetration Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Half duration for multi-target or periodic effects. 300 max damage vs monsters.


Mercurial Scimitar

60 Attack Damage, 45 Magic Resistance. UNIQUE Active: Remove all debuffs from your champion and grants 50% movement speed for 1 second (90 second cooldown). Movement speed bonus does not work with Ranged champions.


Mikael's Blessing

40 Magic Resistance, 300 Mana, 9 Mana Regeneration. UNIQUE Passive: Mana Font: Increases your Mana Regen by 1% per 1% Mana you are missing. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences and slows on an ally and heals them for 150 + 15% of their missing health. (180 second cooldown)


Morellonomicon

75 Ability Power, 20 Cooldown Reduction, 12 Mana Regeneration. UNIQUE Passive: Dealing magic damage to an enemy champion below 40% health inflicts Grievous Wounds on them for 4 seconds. (Grievous wounds reduces healing and regeneration rates by 50%)


muramuna
muramuna

20 Attack Damage, 1000 Mana, 7 Mana Regeneration. Active: Toggle: Your single target spells and attacks consume 3% of your current mana to deal 6% of your current mana as magic damage. UNIQUE Passive: Awe: Gain attack damage equal to 2% of your maximum mana. Muramuna is obtained by reaching upon fully charging Manamune's Mana Charge (750 bonus mana).


Ohmwrecker

55 Armor, 350 Health, 300 Mana. UNIQUE Active: Prevents the closest enemy tower from attacking for 2.5 seconds (120 second cooldown). This effect cannot be used against the same tower more than once every 7.5 seconds.


Ravenous Hydra

Passive: (Melee Only) Damage dealt by this item benefits from life steal. UNIQUE Passive: Cleave: Your attacks deal physical damage up to 60% of your Attack Damage to units around your target, decaying down to 20% near the edge. UNIQUE Active: Crescent: Deals physical damage up to 100% of your Attack Damage to units around you, decaying down to 60% near the edge. (10 second cooldown)


Ruby Sightstone

300 Health. UNIQUE Passive: Ward Refresh - Starts with 5 charges and refills each time you visit the shop. UNIQUE Active: Ghost Ward - Consumes a charge to place an invisible Sight Ward that reveals the surrounding area for 3 minutes. You may have a maximum of 3 wards placed from this item at once. 1 second cooldown.


Runaan's Hurricane

70 Attack Speed. UNIQUE Passive: (Ranged Only) Your basic attacks fire minor bolts at 2 nearby targets, each dealing 10 + 50% of your attack damage and applying on-hit effects.


Runic Bulwark

20 Armor, 400 Health, 30 Magic Resistance. UNIQUE Aura: Legion: Nearby allies gain 10 armor, 30 magic resist and 10 health regen.


Seraph's Embrace

60 Ability Power, 1000 Mana, 10 Mana Regeneration. UNIQUE Passive: Insight: Gain ability power equal to 3% of your maximum mana. Seraph's Embrace is obtained by gaining full Mana Charge on Archangel's Staff (750 bonus mana). UNIQUE Active: Mana Shield: Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds (120 second cooldown).


Shard of True Ice

45 Ability Power. UNIQUE Passive: Lucky Shadow - Gain an additional 4 gold every 10 seconds. UNIQUE Aura: Mana Warp - Nearby allied champions gain 6 mana regen per 5 seconds. UNIQUE Active: Surrounds an ally with a blizzard for 4 seconds that slows nearby enemy movement speed by 30%. 60 second cooldown.


Sightstone

100 Health. UNIQUE Passive: Ward Refresh - Starts with 4 charges and refill each time you return to the shop. UNIQUE Active: Ghost Ward - Consumes a charge to place a Sight Ward. You may have a maximum of 2 wards from this item at once.


Spirit of the Ancient Golem

30 Ability Power, 500 Health, 14 Health Regeneration, 7 Mana Regeneration. UNIQUE Passive: Butcher: Damage dealt to neutral monsters increased by 25%. Unique Passive - Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 35%.


Spirit of the Elder Lizard

50 Attack Damage, 14 Health Regeneration, 7 Mana Regeneration. UNIQUE Passive: Butcher: Damage dealt to neutral monsters increased by 25%. Unique Passive - Incinerate: Basic attacks and damaging abilities (excluding damage over time) burn the target for 15-66 (based on level) true damage over 3 seconds.


Spirit of the Spectral Wraith

40 Ability Power, 10 Cooldown Reduction, 10 Mana Regeneration, 20 Spell Vamp. UNIQUE Passive: +20% spell vamp Unique Passive: +10% cooldown reduction Unique Passive - Butcher: Damage dealt to neutral monsters increased by 25%.


Spirit Stone

14 Health Regeneration, 7 Mana Regeneration. UNIQUE Passive: Butcher - Damage dealt to monsters increased by 20%. Unique Passive: Rend - Your basic attacks against monsters deal bonus 10 true damage.


Statikk Shiv

40 Attack Speed, 20 Critical Strike Chance, 6 Movement Speed Multiplier. UNIQUE Passive: Moving and attacking builds Static Charges. At 100 charges, your next attack expends the charges to deal 100 magic damage to up to 4 targets. This damage can critically strike.


Total Biscuit of Rejuvenation

Click: Restores 80 health and 50 mana over 10 seconds. Champions will begin a match with this item in their inventory if they invested a point in the Biscuiteer mastery.


Twin Shadows

50 Ability Power, 30 Magic Resistance, 5 Movement Speed Multiplier. UNIQUE Active: Hunt - Summons 2 invulnerable ghosts for 6 seconds to seek the two nearest enemy champions. If they touch an enemy champion, they slow his movement speed by 40% and reveal him for 2.5 seconds. 120 second cooldown.


Zephyr

20 Attack Damage, 50 Attack Speed, 10 Cooldown Reduction, 10 Movement Speed Multiplier. UNIQUE Passive: Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 35%.
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FalseoGod
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A great, informative post with essential item changes <3

In b4 crucible, runnan's and ice fist narfs

Lugignaf
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You might want to make an addendum to Heart of Gold.

It's not being completely removed, just from summoners rift. It's still remaining on the treeline and all SR items are being reworked to not include it.
True love is found only in yourself.
Fox Rage
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LoL's item are by far one of the biggest weakness of the game. I'm glad Riot FINALLY decided to put some effort in making a decent item list. I really like the new items that are being released, they have a lot of potential.

P.S. inb4 Runnan nerf.

+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?

But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
PsiGuard
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Some tentative points of contention:

Sword of the Divine is technically an addition, is it not? It hasn't been in the game since dodge was removed.

Weren't Elixir of Fortitude and Elixir of Brilliance changed (not sure about this one, might just be thinking of TT)?

Aegis of the Legion lost its AD and gained hp5, should have different stats.

Frozen Heart now builds out of Warden's Mail and Glacial Shroud.

I believe the passive on Warden's Mail / Randuin's Omen was changed to be more consistent, though it only passively slows AS, not MS.

Warmog's Armor inherited the regeneration passive from Force of Nature at the cost of its stacking health/hp5 gain.
Thanks to Minho for the sig!
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Yesss, updates here we come! :D
^^ Check out my Gangplank Guide! ^^
+Rep is OP! Special Forces Gangplank!!
Bryun
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Man I'm going to have a hard time itemizing my champions now.
Oh well, all for the better! ^.^

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Are these the official images for the items? They look out of place compared to the older items. Cool to see they're in the database now though :)
guide writing tips 'n tricksashes to ashesfancy a sig?

♡ sig by owentheawesomer ♡
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Bryun wrote:

Man I'm going to have a hard time itemizing my champions now.
Oh well, all for the better! ^.^


PBE ftw. Already re-done my Gangplank build + jungle build for Jarvan IV

Hint: Runic Bulwark is really strong.
^^ Check out my Gangplank Guide! ^^
+Rep is OP! Special Forces Gangplank!!
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Well, nothing new for Nidalee I guess. Just lazy mastery changes.

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