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Choose Champion Build:
-
Top lane
-
Jungle
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Introduction









IM BLACK !!

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Pros+ Can stay in lane for ever + ![]() + Passive gives attack speed + Passive can revive you + High burst damage + ![]() |
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Cons- Uses HP to cast spells - Countered hard by blind - Easily bursted down - Will get focused - Can be locked down with CC - Slow is hard to land |

Runes






-
Greater Quintessence of Attack Damage: Attack damage is something that any AD melee carry needs the most. Without attack damage, your auto attack will do nothing for the enemy. Which really sucks...
BLACK -
Greater Mark of Attack Speed:
Aatrox deal more damage with more attack speed. His W [blood thirst / blood price] also deals/heals more the more attack speed you have because it only heals/deals damage every third attack you deal.
BLACK -
Greater Mark of Attack Damage: Attack damage is something that any AD melee carry needs the most. Without attack damage, your auto attack will do nothing for the enemy. Which really sucks...
BLACK -
Greater Seal of Armor:
Aatrox is naked so he needs some cloths! Buy some armor! Armor protects you and people deal less physical attack damage! Best thing on the world for
Aatrox :D
BLACK -
Greater Glyph of Magic Resist: Magic resist counter all of the AP carrys. They deal less damage to you. Magic Resist is very important in term of defense.

Mastery Explanations
21/9/0
OFFENSE TREE
Tier 1 - 1
Summoner's Wrath
Increases AP and AD by 5 when ignite is on cooldown
Tier 1 - 2
Fury
increases your attack speed
Tier 1 - 3
Sorcery gives cooldown reduction
Tier 2 - 1
Deadliness
gives
Aatrox extra attack damage
Tier 3 - 1
Havoc
increases damage dealt by percent
Tier 3 - 2
Weapon Expertise
gives 8% Armor Penetration
Tier 4 - 2
Brute Force
gives attack damage
Tier 5 - 2
Sunder
gives armor penetration
Tier 6 - 1
Executioner
increases damage dealt by 5%

Tier 1 - 2

Tier 1 - 3

Tier 2 - 1


Tier 3 - 1

Tier 3 - 2

Tier 4 - 2

Tier 5 - 2

Tier 6 - 1

DEFENSE TREE
Tier 1 - 2
Perseverance gives extra HP regen
Tier 1 - 3
Durability
gives HP per level
Tier 2 - 1
Hardiness
gives armor
Tier 3 - 3
Veteran's Scars
gives more HP

Tier 1 - 3

Tier 2 - 1

Tier 3 - 3





Upon taking fatal damage, Blood Well activates and places Aatrox in stasis for 3 seconds. Over the stasis duration the Blood Well is emptied and Aatrox restores health equal to its contents plus 10.5 + (15.75 x level). Blood Well's activation has a static cooldown and is unaffected by cooldown reduction.
Also, Aatrox passively increases his attack speed by 1% for every 2% in the Blood Well.

You're going to want to max out [Dark flight] last
Tips and Tricks
- Use this ability to start a fight or to escape
- Never use this to farm if you don't see any enemy on the map
- Wave clear :D

TOGGLE ON: Aatrox deals 60 / 95 / 130 / 165 / 200 (+100% bonus AD) bonus physical damage on every third attack at the cost of 15 / 23.75 / 32.5 / 41.25 / 50 (+25% bonus AD) health.
You're going to want to max out [Blood thirst / Blood Price] before anything
Tips and Tricks
- Use blood thirst when you are low
- Use blood price when you are full HP
- Blood thirst heals 200% more when you are below 50% HP

You're going to want to max out [Blades of torment] after [Blood Thirst / Blood Price].
Tips and Tricks
- The slow is harder to land the further it travels
- Use this after Dark flight since it's easier to land
- Use this to slow your enemy

For the next 12 seconds, Aatrox's gains 40 / 50 / 60% bonus attack speed and 175 bonus attack range (325 total range). He is still considered melee for item purposes.
Like every ultimate, you are going to put a point into

Tips and Tricks

Item Sequence

Blade of the Ruined King
3200

Black Cleaver
3000

Sunfire Aegis
2700

Spirit Visage
2700

Frozen Mallet
3100

Enchantment: Furor
450
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Attack damage, life steal, and attack speed are the 3 most important stat on ![]() ![]() |
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Great Summoner Spells
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OK Summoner Spells
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Troll Summoner Spells
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Difficulty : 5/10A common mirror lane since ![]() ![]()
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Difficulty : 3-7/10![]() ![]() ![]()
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Difficulty : 4/10![]() ![]() ![]() ![]()
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Difficulty : 2/10![]() ![]()
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Difficulty : 7/10Top lane ![]() ![]() ![]() ![]() ![]() ![]()
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Difficulty : 6/10![]() ![]() |
Difficulty : 6/10![]() ![]() ![]() ![]()
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Difficulty : 5/10![]() ![]() ![]() ![]() ![]()
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Difficulty : 7/10![]() ![]() ![]()
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Difficulty : 5/10![]() ![]() ![]() ![]() |
Difficulty : 9/10![]() ![]() ![]() ![]() ![]() ![]()
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Warding is every important because it gives you great map awareness and helps you to escape ganks. Even though you are not a support or
Lee Sin, warding is important. Always buy atleast 1 ward every time you back to base. Ward in the bush as much as possible because you never know whats in it.

Below is a warding map that I made by myself. The map key is below the map.

DO NOT ward before 3 minute, unless the enemy team jungler is fast junglers like
Shyvana or
Udyr. Think about camping their red and take first blood if their jungler is low sustain junglers like
Evelynn. Take a look at Hahano's guide about junglers! It really helps you if you are a laner OR a jungler.





- Special thanks to Making A Guide by jhoijhoi. which you can find here.
- Special thanks to whoever has helped me during the making of this guide.
- I want to thank every that has upvoted my guide and/or commented.
- If you down vote this guide, please tell me what I did wrong, I will try my best to correct it. Thank you!
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