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Shen Build Guide by Darkseko

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League of Legends Build Guide Author Darkseko

Detailed Shen Guide & General Tank Guide (In-Depth)

Darkseko Last updated on February 14, 2012
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Shen - Eye Of Twilight

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 1

Honor Guard

Defense: 21

Strength of Spirit

Utility: 8

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Hello Guys;

Welcome To My Guide for Shen

Thanks to The_Nameless_Bard for banner :)

Im a Level 30 gold player on EU east server with same summoner name.
This is my first guide on Mobafire i have wrote for some other sites before.
i wanted to write about Shen because i came up with so much Shen players that are confused about our Ninja tanks roles. using around and dying in seconds, taunting wrong targets etc.. This guide also explains roles of a tank.
i have played Shen lots of times he is like a main of me and wanted to share some of my experiences. This guide is about full-tank Shen in a duo-lane. You can also take solo-top but again Shen is better in bottom.
Some people say Shen is UP need buff well... one think i want from Riot is make his sheild scale with (%50 of his total armor+mres) but its ok. Hope you like it. Leave a comment for anything i will do whatever it takes to improve this guide. Have fun and lets get started :)

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WİTH NEW PATCH Shen has insane buff at last ! I will update my guide ASAP.

Ki Strike
Damage increased to 10-112 (+10% bonus Health) from 10-95 (+8% bonus Health)
Cooldown is now reduced by 1.5 seconds whenever Shen attacks instead of 2 seconds when being attacked
Now grants Shen 10/20/30 energy when he Ki Strikes
Damage now scale correctly with all sources of bonus Health (% health runes, Juggernaut mastery)
Added a buff timer for Ki Strike's cooldown (like Ziggs' Short Fuse)

Vorpal Blade
Energy cost adjusted to 60 from 70/65/60/55/50
Damage adjusted to 60/105/150/195/240 (+0.6 ability power) from 70/105/140/175/210 (+0.75 ability power)
Heal effect changed to 6/10/14/18/22 (+2% of Shen's maximum Health) from 18/26/34/42/50
If Vorpal Blade deals the killing blow, it will now trigger 33% of the heal effect for Shen
Allied damaging spells can now trigger the heal effect, in addition to attacks (Vorpal Blade cannot trigger itself)

Feint duration increased to 3 seconds from 2.5
Energy cost reduced to 40 from 45
Shield amount adjusted to 70/120/170/220/270 (+0.6 ability power) from 50/100/150/200/250 (+0.75 ability power)
While Feint is active, Ki Strike’s cooldown reduction on hit is increased to 3 seconds from 1.5

Shadow Dash
Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10
Energy cost increased to 120 from 120/115/110/105/100
Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one)
Now deals 50/85/120/155/190 damage (+0.5 ability power) to Champions
Taunt duration adjusted to 1.5 seconds from 1/1.25/1.5/1.75/2
Shadow Dash now grants Shen 50% physical damage reduction from taunted targets

Stand United
Channel time increased to 3 seconds from 2.5
Shield duration reduced to 5 seconds from 7.5
Shield amount increased to 250/550/850 from 200/475/750

These are the changes. Its so amazing i will imform you about every changes soon.

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Why Should We Pick Shen ?

Shen - Eye Of Twilight

Alright there are not much option if you want to be a full-tank.
  • Do You Like Leading Your Team ?
  • Do You Like Saving Peoples Life Many Times ?
  • Do You Want To Be An Unmoveable Object In Any Lane ?
  • Do You Like Fighters ?
  • Do You Want To Disable All Enemies ?
  • Do You Like To Initiate In Team Fight ?
  • Do You Want A No-Cost Ultimate ?
  • Do You Want The Best Buff => "This Unit Is A Flippin Ninja" ?
Good.. Then Pick Shen. He is a support-tank. Usually tanks have 2 disable skill and 1 damage absorbing skill and 1 other. But Shen has 1 absorb skill Feint 1 disable Shadow Dash and 1 global Sheild for an ally Stand United. Dont forget Shen is the only tank with a global save skill.

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Who is Shen, What Does He Do ?

When i pick Shen in game ( ranked/normal no matter) 70% i will recieve a reaction like that
"Why do you picking Shen omg pick Amumu 100 times better. Shen only taunts" and many similar things like this.

This is why why i want to start my guide with this part. Shen is a tank, fighter, lifesaver and an extreme solo laner. He can save allies across the map and came up with the answer like "i would be dead if you were late 1 more second you dumb act faster".... "Yeah, no problem saving your ***".. Whatever..
I will explain major roles of Shen as i divide it to several types

What Must Shen Do

1) As a Tank

  • Your the initiator, facecheck brushes, dive turrets, start team fights etc
  • Whos the most durable guy, YOU, dont be afraid of going the heart of the enemy team
  • As a tank you HAVE TO lead your team. Make them follow you. Write, ping do whatever you want but take their attention. You must be the leader dont let anyone else do it.
  • Choose most deadly, dangerous target ( Brand Akali Caitlyn LeBlanc Master Yi Talon Twitch) and distract them. Keep them away from your team.
  • Use smart. You can taunt 3-4 enemies if you find the true moment.
    i will explain some true moments later
  • Always know your enemy. Nunu 's Absolute Zero or Malzahar 's Nether Grasp and channelings like that are very critical so make division of labour in your team about who will disable which channel in order to not waste all CC on a single champion.
    Always be patience before using and aim for those channeling spells.
  • Master . Use it learn it, it has more uses then you think

2)As a Support

  • Help your AD,AP carries to farm safer
  • Its probably too cliché but yes BUY WARDS.Buy sight ward when you can and buy if necessary.
  • Of course buying wards is not enough, you have to place them. In brushes,near Dragon and Baron,Enemy Jungle Buffs. If enemy Blitzcrank , Sion , Garen camping in brush, place ward there and let them see it they will probably not do it even if they do you will know their exact place.
  • Or if you dont know where to place wards, you can simply ask your team they will ping to you dont worry.
  • You shouldnt get kills when there is a Graves, Tryndamere, Kassadin near you. They need gold more then you as we have Mercenary we will also get gold from it. Kill = Asist in terms of Takedown. But Win =! Lose In terms of Wins. Obvious right ? You cant win alone but a fed and smart Jax can do a lot.
  • Motivate your team, tell them they are doing fine, say your going to win this (ofcourse dont say it if its 3-20 after 15min but everything can change).

3)As a Lifesaver

  • Map awareness ! You must learn it. You have to say that if your ally is in danger or not whenever you checked minimap.
  • In laning phase of game use your Feint to interupt skill shots and certain spells. You can regenerate your HP faster dont forget we are not leveling Vorpal Blade. I will also explain its reason later.
  • Whenever an enemy doesnt appear in lane say Mia (Miss in action). Shut it out, write with caps lock, use retreat ping a few times. Do not say
    " Evelynn is Mia go near your turret you idiot or dont cry when she kills you again."
    This is just not nice.. But if you say
    "Carefull guys Evelynn is Mia she is probably roaming try to place at your lane." They will thank you and trust your leadership later.
    If they cant effort for Vision Ward, do it for them. ( this can be also a job for support )
  • Again and again buy these sight wards. They can save your team members more then you think. "Buy a ward, Stop a gang, Save a life"

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Skill Sequence

Ki Strike(passive)= For every 8 seconds Shen's next attack will deal bonus magic damage
1)Scales with max HP and its Cooldown reduces by 2second anytime a champion hits you.
2)This passive is underrated. In late game you deal 200bonus damage with it. Assuming you get 3 shots within 8sec. Now you will deal another 200bonus damage. It makes you a fighter in early-mid game. But know your place dont try to pvp with a fed Irelia or Kog'Maw and so..

Vorpal Blade = Damages target unit and life taps him, healing allies that attack the target.
Deals 70/115/140/175/210 (+0.75) magic damage to target unit. That unit becomes life tapped for 5 seconds, healing any champions who attack it for 18/26/34/42/50 health over 3 seconds.
Cost ==> 70/65/60/55/50 Energy
Range ==> 475
Cooldown ==> 3second

This is where the mistake begins. You wanted damage so you max Vorpal Blade. Great now have damage but you wont be able to kill a champion they will just flee you can chase with Ghost and Shadow Dash but it wil be a waste of time. You are a tank your main object is absorb damage. Its highly spamable but it drains energy like hell and you end up with low energy so you cant use Shadow Dash and you start blaming riot to nerf its energy cost.

Feint = Shen shields himself, absorbing some damage for a few seconds.
Shen enters a defensive stance, shielding the next 50/100/150/200/250 (+0.75) damage. Lasts up to 2.5 seconds.
Cost ==> 45 Energy
Cooldown ==> 9 / 8 / 7 / 6 / 5 second

People say that "sheild is too weak in late game". Why not max it first and gain its maximum benefits. For example(true story): a Kassadin at solo top vs Shen

First Option => Kassadin harrasses Shen with Null Sphere over and over. Every time Shen walks to throw a Vorpal Blade he will get a silence and will walk away. Even if he hits Vorpal Blade, because of Void Stone it will deal very little damage.
Second Option => Kassadin uses Null Sphere => Shen pops Feint and sheild absorbs all the damage. Shen walks up to a creep uses Ki Strike and profits from it.

You will be impressed when you see you absorb all the damage with only pressing W. Dont worry your allies can complete 100-150 damage(damage of Vorpal Blade.

Shadow Dash = Shen rapidly dashes to a target location, Taunting enemies he collides with for 1 / 1.25 / 1.5 / 1.75 / 2 second(s).
Restores 50 Energy if you collide with a champion.
Cost => 120 / 115 / 110 / 105 / 100 Energy
Cooldown => 10 sec
Range => 575

This is key point of Shen.This is his signature. Mastering Shadow Dash is unbelievable important. Why would you taunt taunt only 1 champion while you able to taunt 3-4 at same time and let team finish these guys tailing you. I have a detailed chapter about Taunting. So im passing for now.

Stand United= Places a shield on a target allied champion, absorbing 200 / 475 / 750 (+150% of ability power) damage for 7.5 seconds. After channeling for 2.5 seconds, Shen teleports to the target's location.
Cost => 0
Cooldown => 180/150/120 second
Range => Global

Stand United is an other signature for Shen. Saving teammate from across the map is awesome. You remember our first role as a Lifesaver right. Map Awareness. Whatever your doing Stand United with these Miss Fortune, Irelia , Nocturne. Even if you get stuned your sheild might be enough to save them. Of course calculate the situation. Will he/she be able to live 3more second? or Do i really need to ulti can he/she make it alone?. If he has time go in brush and observe press R and be ready.
Level one Stand United nerfed a lot (200damage-sheild) but timing is always important.
Also this costs 0 Energy. "So what?". You can always cast it. I will explain it in Uniqe Skills.

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Pros / Cons


  • Durable in Lane
  • Nice self sheild makes you unharrasable early game
  • AoE!! yes AoE taunt that can change the tides of teamfights
  • We all know his ulti right <3
  • With Teleport, Shen can be in the place where he wanted
  • You can win the game with a single move


  • His Shadow Dash which i will mention about Uniqe Skils Chapter.
  • If you use Stand United late and ally dies in 2.5 second, you wont be able to teleport and end up with not joining in fight
  • Abilities Scales with AP... Sad because we are a tank
  • Slowwwwww.. Come on Shen mooooove( Hail Before New Masteries , )
  • People usually say " Shen is a bad tank dont pick" , "Taunt ffs" ,"OMFG Shen you never use on me" so sometimes you have to ignore all team...
  • %80 of games you wont be able to satisfy your team. But this ratio will go down as you get use to play Shen or any tank.

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Its always hard to choose runes for tanks i have to admit. So i will try to explain why these runes you should choose

Marks have best usage in offence so its hard to pick for a pure defence build.

Greater Mark of Magic Penetration ===> improves our Ki Strike and Vorpal Blade early game its usefull.
Greater Mark of Magic Resist ===> early game magic resist never hurts i think
Greater Mark of Vitality ===> HP per level is nice for Shen or any tanky champion

Seals have best usage in Defence. YEEEEY , pick the ones that you think as most important.

Greater Seal of Armor ==> early game armor. With a Cloth Armor you can get enough amount of armor to ignore low base attacks ( Ashe hits you like 40, use Feint and profit )
Greater Seal of Vitality ==> explained in Marks
Greater Seal of Endurance ==> these new guys looking cool

As glphs are about magical things ( AP, Magic Resist) i think only one we can benefit is

Greater Glyph of Scaling Magic Resist==> Magic Resist / per level 24magic resist at level 18 is nice bonus. Nuff Said


Greater Quintessence of Health ==> early game bonus HP because Shen has low base HP

Greater Quintessence of Armor ==> Moar Armor

Greater Quintessence of Vigor ==> Early HP regen makes your life easy

Greater Quintessence of Movement Speed ==> Know your weakness and know how to counter it

Greater Quintessence of Endurance ==> Makes you better in late game

All Of them viable pick the most handsome ones for you.

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Summoner Spells

I usually pick Ghost and Teleport. Of course there are other viable options and I will try to demonstrate them now.

My Choices

Ghost ==> "why not flash" i know you are asking this since you see the cheat sheet. Its all about preference i find Ghost better with Shen because of his low movement speed and he can use Shadow Dash for escape. Also see Flash option.

Teleport ==> usable on turrets, wards, any minion, allied controlled units ( Annie's Summon: Tibbers, Yorick's all ugly monsters and more ). Return your lane faster, gang a lane from an unseen ward. If your top solo i think its a "must have" spell because as soon as you use Stand United and fly away, your oppenent troll singed will push the lane like hell. So after saving an ally just recall buy items and teleport back to your tower( profit right ? ). If your lucky you can catch him with a quick Shadow Dash and let tower hit him 1-2 times. ( also profit )

Feel Free To Pick

Flash] ==> An instant teleport is of course nice allows you to catch people with Shadow Dash. Or you can use it to jump over walls. Its all about preference. I think Ghost is something more important for a tank like Shen. Its of course better for Amumu => or Galio =>

Exhaust ==> Stand United with an ally => use Exhaust and Shadow Dash on chasers => profit.
Or in team fights you can shut these Caitlyn , Corki , Ezreal , Lee Sin , Shaco and more.. Nuff said ? Yes! so pick this if your team lack of Exhaust its very important.

Clairvoyance ==> if your team has no support grab this but ofcourse double CV never hurts since its nerfed a lot in Season 2. Check Brushes , Check enemy jungler , check dragon-baron... But still YOU HAVE TO BUY sight wards. You cant escape from them so just do it.

"I Will Play My Style Bro" Picks

Ignite ==> I think we all know its uses right.. But there are a lot of mages willing to pick it so unless there is 0 or 1 person with Ignite dont pick it

Heal ==> With recent buffs it becomes a tempting choice. After improve with ( 649 self heal/ 324,5 TEAM HEAL) and with a ( 746 self heal). it heal very nice. It can save you and your teammates a lot of time. Also it suits for our third role Lifesaver

Cleanse ==> Well its not bad but we will build Quicksilver Sash for its job. Usually leave it for a Xin Zhao, Wukong, Vayne etc.. But again its not too bad.

Spells That Shout "Please dont pick me"

Clarity ==> What do you think..
Revive ==> its short cooldo.. Oh wait.. You shouldnt afraid of death man you are playing tank
Surge ==> let DPS champs pick it
Promote ==> Shen aint the best pusher..
Smite ==> Shen CAN jungle. But i prefer dont do it leave it for Warwick , Fiddlesticks , Trundle , Udyr.

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I use 1-21-9 in masteries. Its about preference but this is very nice setup i think


Summoner's Wrath ==> improve Ghost. Simple and Smart.


Resistance , Hardiness ==> +6 armor +6 magic resist. Yes Please
Durability , Veteran's Scars , Vigor ==> bonus HP and HP regen. YEEEEY
Initiator ==> Shen has low movement speed. You remember right ?
Mercenary ==> as i mentioned, asists are enough for us thanks to this new cool guy
Juggernaut ==> more HP ? less CC duration ? Why not ?


Summoner's Insight ==> improve that Teleport
Good Hands ==> who knows you can save some one with Stand United if you ressurect a few seconds faster
Swiftness ==> you still remember right ?

again im not saying "do like this or you will suck". If you want to pick for bonus CDR its okey more taunt => more profit

if you have energy problems pick Expanded Mind instead of Good Hands its nice

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Alright here is the part we all wonder. First of all do not forget like i said in masteries this is not "Do or die" style. So i will explain my choices, other viable options and situational items and some items that i tried. Also i will explain purchase order later.

Why Ninja Tabi not .... Boots

%10 less damage from basic attacks. Thats Just enough for tanking some nasty ad stuff you can absorb too much damage with this.

Mercury's Treads is also good if you facing so much cc

Ionian Boots of Lucidity also viable but in team fight you need to wait for the critical moment. Again its viable.

for rest, i dont think they are viable i tried all of them just its just not good.

Aegis Of The Legion => Do you remember our Lifesaver role?. Good. How can we save peoples life passively? Your right with an aura. Whats the best aura for it? Armor and Magic Resist. Do not forget we will also benefit from its aura. I dont know what others say about Aegis of the Legion but its really really nice item. Also your support can rush for other items( For Instance : Soul Shroud , Shurelya's Reverie). +12 Armor +15magic Resist +6 damage for team and +30armor +39M.Res +6damage +270HP for holder.. And its less then 2000gold. This is a profit.

Randuin's Omen => This is the best initiator(role of tank) item in the game i think. We dont have to sell Heart of Gold YEEEEY profit. It gives decent armor some HP and it has a nice passive/active ability. After using Shadow Dash and catching 3-4 people. Pop this kind friend and their attack/movement speed will be on ground. Use wisely. Dont use it on Kassadin >> Riftwalk.

Quicksilver Sash => This item is very underrated but has very uses. If you miss the critical moment because of a stun , bind , slow , silence , supress then YOU FAILED. "Damn stun sorry Olaf couldnt use Stand United on you" or "Sorry guys i was silenced so couldnt interupt Absolute Zero and we lost" Is this really an excuse ? Their is the solution. Pop this up and do your job. Do not let any CC to stand in your way

Force Of Nature => Large amont of Magic Resist and HP regen. And second main reason is >>>>>> YES you remember that true, low moment speed well done :) . OF course if enemy team has lots of CC easly replacable with Banshee's Veil. I will also go over from it later.

Trinity Force => some of this some of that but overall this guy has amazing synergy with + combo. You can deal 400damage with Ki Strike. But hey did you check its price! Damn its too much.. Its viable in late game. Its really nice and ofcourse what? YES movement speed! yeeey.
NOT: I tried Trinity Force on Shen a lot, usually buying it after . Its really nice but again its too expensive.

"So what about other tank items" ==> alright now i will explain other chioces

Feel Free To Buy

Warmog's Armor => ****loads of HP. But its too expensive. If you are having an awesome early game, you can rush for it. It helps you a lot but usually i dont use it because it has no benefits for team, only self-benefit.

Sunfire Cape=> Nice HP and armor and passive is nice. But!! its again a self-benefit passive. You can farm faster its ok but in a team fight you cant deal a lot damamge its not enough but you pop Randuin's Omen and decrease attack speed of their carries , Your team can survive and deal TONS OF DAMAGE upon them.

Thornmail => No need much explaining i think. Buy this if enemy team has too much Auto-Attack depended champions. Nuff Said.

Banshee's Veil => If enemy team has to much cc together buy this nice guy. We cant remove Knock Up with Quicksilver Sash so beware of Alistar and his Pulverize!!! Replace it with if necessary.

How About That

Shurelya's Reverie

Frozen Heart => Well CDR and Armor is cool really a nice item with an awesome passive but let Malphite, Maokai buy it to benefit from mana we have our to do its job. But if enemy stacking so much attack speed then Duty Calls !

Abyssal Scepter => Magic Resist and Ability Power. Slightly inceases our Feint and Stand United strenght. Also has a nice passive that allow our Brand to burn them faster.

Guardian Angel => Its nice armor and magic resist but when people see its effect, they will simply ignore you. No we want them to focus us. We need to absorb damage as much as we can. But if enemy team has too many burst champions ( Annie, LeBlanc, Sion, Veigar...) use this guy.

Frozen Mallet => This guy helps you with hp and its passive. Yes its expensive but you can slow down some annoying champions like Mordekaiser, Renekton, Vladimir. Or its really helpfull against so mobile champions like Singed, Volibear, Shyvana. My suggestion is buy either a Trinity Force , Frozen Mallet or Rylai's Crystal Scepter

Shurelya's ReverieShurelya's Reverie => This is a nice item along with CD and some HP. However there are some other guys who can buy it( Soraka, Sona, Janna, Taric) But we can profit from its movement speed boost. If your team doesnt have this its always good to have one but first ask for others to buy( Skarner, Singed, Nasus).

Rylai's Crystal Scepter => 80AP means +60damage to Vorpal Blade but important part is whenever you use it you will slow your target for 1.5sec. And its cd ? 3sec ?ultimate slow? Also you can slow your target with Ki Strike. Second is +60 sheild HP with Feint and +120 sheild HP with Stand United thanks to its 1.5x AP scale.

Rabadon's Deathcap => Ehm ? if you got enough survivabilty you may consider buying this dude. Total 182 AP with its passive (with 286 ). So again + 136.5dmg to Vorpal Blade and +136.5 Feint strength +273 Stand United strength. With these numbers increase to 214.5 - 214.5 - 429. WTF ? You sheild yourself for 410damage every 5sec with and you put a 1130 damage sheild on an ally with a single click Stand United. Why Not ? Again only buy it after your mid-game core build which is in "Purchase Order"

No, Never, Just Dont Even Think

I wont list all the items here but just explain some of them

Atma's Impaler => "But we have so much HP why not??" Dude there is a TANKY-DPS class for it. They will benefit from this. Check Jarvan IV, Garen, Gangplank. Our job is to distract enemy damage dealers. Leave the killing part for them.

Spirit Visage => As long as you dont have Spell dont buy it we need better items.

Leviathan => HP snowball item with an insane bonus on 20Stack. And you are the TANK. If you are dead its ok but as i said before we dont want to get kill. And its hard to stack it with asists. So please no dont buy it.

For The Rest => Stay away from Damage items. I know they are tempting but you have to resist. Let everyone play their own roles. If you want a DPS or AP Shen Sorry check some other guides.

Next => Purchase Order

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Purchase Order

"30 Second until minions spawn" OMG what should i buy ??

Here are some starting items for you.

Minions Have Spawned

Usually i start with and 3x . We meet again Low Moment Speed

Other options

=> If you have balls and think you dont need pots its ok i will help you to get Heart of Gold faster.

=> Allow you interupt skill shot more with . But if you wont building dont buy it.

5x => Check your enemies if you think you will have a tough lane start like this. 750HP from pots can help you a long time.

=> however it will delay our build its still viable armor-hp reg-HP. We will have to sell it later probably but again its viable.

IMPORTANT => if enemy has a jungler that can gang so fast ( Ex Shaco ) Start with sight ward2x

1st Recall / Death(Oh no :/ )

=> gold / 5sec. No need explaining right? its profit after 20mins buy it as soon as possible later we will be building

=> if you didnt start with it, buy after Heart of Gold.

kage's lucky pick => This item can grant you some early game little boost to your Feint and Stand United and also GOLD ( if your babysitting a carry or not doing too good its nice )

=> after Heart of Gold, buy as much as piece from Aegis of the Legion and try to finish it later.
So Far We Got ( , , Some or All)
This Is Our Early Game Core Build

Game Goes On

=> More Movement speed and armor. if you are laning vs 2 auto attacker, get it sooner.

=> Early game armor if you are tower diving a lot or under heavy AD harrasment. is the second step of it. Or maybe a Giant's Belt for in order to get some more HP.

=> Early game magic resist if you are having trouble with mages. If enemy has a lot CC, is the second step for it. If you need some more HP is nice.
So Far We Got
This Is Our Mid Game Core Build

How To Finish

=> Do you need HP ? Im here bro. Be carefull about , , . Nuff Said.

=> Stop dat rightclickerzzzz

=> Having trouble with mages ? Or do you have low Movement Speed. Ta Daaaaaa Force of Nature is here. Order one now only for 2610 gold.

=> You know that right :D

=> They will hate you even more

=> Depends on your playstyle you can either buy or both are usefull also Rylai's Crystal Scepter as i said before has nice uses and synergy with Shen. <3 high AP ratios

=> if you are winning or your team has another strong tanky guy this is the ONLY damage item that you can buy and it will be enough

=> Along with Magic Resist, +50 to and +105 to . Also you will reduce all enemies Magic Resist. Seems like profit.

=> Hey check "Items" Chapter. Its right above.

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Build 2 ( When? How? )

So they say Shen is a support. I usually prefer him in duo lane. Reason is Shen makes his lane awesome! Vorpal Blade keeps you and your partners HP up. You gain more HP then you think. But never give up from Feint

About masteries

Scout => this is just great. More map awareness. you can always get it in all builds.
About items

=> More Vorpal Blade = more Healing. More Feint means more absorbing. More Shadow Dash is more profit. And more Stand United is more "Thanks Shen" Overall it suits nice for all our roles.

after Mid-Game Core => You can either go for some AP like (also nice hp) in order to increase your Shields power.

IMPORTANT = New item Locket of the Iron Solari is awesome. use Heart of Gold with it.

Usually with your runes and a few items you will have enough durability in lane but we need GOLD. So buy Heart of Gold and kage's lucky pick even maybe a philosopher's stone. You will need them. Babysitting is hard :) One good think you can be much more aggresive then any Ranged Carry-Support lane.

NOT: an other nice start => sight ward . Again keep buying sight ward

NOT 2: Dont push your lane with Vorpal Blade. Dont hit the marked target repeatedly. Hit once its effect fades after 3sec. Dont hit again in this 3ec. Also tell this to your partner

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Build 3 ( When? How? )

This is possibly a Solo-Top Shen

About masteries

Arcane Knowledge => With m.pen runes you will hit hard. Shen is an awesome fighter in 1v1
About items

=> With this cape you can farm better and dominate the lane.

But dont forget is always the first step. Still you can go for a Heart of Gold more HP is always nice. kage's lucky pick also viable. After getting Sunfire Cape you can easly go for some AP. Dont forget that your ulti has 1.5 others 0.75 AP scale. Soon I will add a new chapter about solo top Shen
You may replace Ghost as Teleport because as i said in Masteries Chapter,using your ulti makes your lane so vulnerable for a quick push. Ask your jungle to protect your tower.

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Build 4 ( When? How? )

Mages, Mages everywhere !!

About masteries

Evasion => Less damage from AoE spells. Nuff said.
About items

=> Get this as quickly as possible. You cant simply beat mages with magic resist. You first need HP.

=> after Warmog's Armor you will get lots of HP regen m.resist and movement speed. Gonna help you a lot.

after these => getting some ap - hp - mr together is hard so thats why i chose Rylai's Crystal Scepter and Abyssal Mask.

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Build 5 ( When? How? )

Melee Bandits are annoying.

About masteries

Honor Guard => When you use Shadow Dash and taunt 3-4 hard AD you will recieve some damage. This can help you about it.
About items

=> Same as build 4. You will need that HP.

after getting end game we will have 230armor this is pretty strong. Now either go for AP or Trinity Force or instead of you can get a but active probably they wont target you and active skill of Randuin's Omen is just awesome.

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About Vorpal Blade ( Uses and tips )

So far i supported over . This ofcourse not viable in every circumstance. Now i will explain it.

First of all Vorpal Blade very powerfull i will give you that. Especially in early-mid game. Its heal helps you to stay in also its beneficial for your lane partner. If your facing a very decent lane with aoe spells, brush campers etc... you cant save your partner with Feint. So its suitable to use a 2level , 2level 1level in early game. Throw a Vorpal Blade to a full HP minion or siege minion and hit it once. Dont hit before its effect fades. Dont push unnecesaryly. Ofcourse dont wait if you facing a champion :D

NOT: I came up with a lot people that have no idea about the life tap factor of Vorpal Blade. Observe your partner if they are not hiting Vorpal Blade marked target, tell them "you know you can regen HP if you attack the target i marked" believe me they will be surprised.

When To Level Vorpal Blade

These are the key points of Vorpal Blade i dont recommend leveling it besides these situations. Dont forget you are the tank no matter if its early/mid/late game.

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About Feint ( Uses and tips )

"So how exactly we using this?", "What are its uses?"

While most of spells base damage increase 25-40 our sheild increases 50 per level. So lets see its uses in game with some spells.

Also any other DoT (Damage Over Time) spell and ofcourse "lovely"

You can block one of these spells if you only press your W button. Level it and use it then use it again. You will lol so hard when Time Bomb hits you 6 damage.

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Uniqe Skills

I refered this chapter a lot. So why its so important. What can a simple ninja do that much uniqe. Well Let us see

Shadow Dash => "Alright Darkseko you talked about that skill too much whats so important about it?" Lets find them together.

First of all this is an AoE taunt. "But it has no radius!". Okey but it effects more then one person. Now i will compare this with Galio's Idol of Durand and Rammus' puncturing tauntPuncturing Taunt.
Shen and Shadow Dash

+ 10second cooldown (6econd minimum)(usable a lot during fights).
+ You can taunt even whole team.
+ You can escape with it .
+ People cant interupt it. (even you get stuned in mid-air you will taunt),
+ It helps you to deal more damage with =>

- If you miss it big time. Press Enter, write gg and wait
- You may use it to jump over a wall and you fail ( so common problem)
- You are in the heart of enemy. If your team doesnt follow you, you will die.
- It deals no damage ( so what )
Galio and Idol Of Durand
+ Huge Radius.
+ %90 you will get all team.
+ It deals nice damage at end
+ Wins the game when used correctly ( not that simple )

- Long Cooldown ( obvious bro its an ulti )
- People can interupt it.
- After using it Bear Stance, Decisive Strike , Three Talon Strike , Power Fist , Shield of Daybreak etc will interupt it and gg
Rammus' Puncturing Taunt puncturing taunt

+ Its endless. (3sec)
+ Easy to use (single target)
+ Lowers armor
+ Taunted guy will take damage when Defensive Ball Curl active
+ Cant be interupted ( or so hard )

- It is a single target spell.
- Your taunting 1person With 12second CD ( a bit high )
- If there are more then one very dangerous targets ( for ex: Caitlyn and Anivia ) it leaves you a very very hard decision.

Alright i think you get my point now. Shen has an awesome ability in terms of both CDR and AoE. What people do wrong about is , they treat Shadow Dash like a normal skill. NO!. Treat is like an ULTIMATE. Its a game wining skill with 10second cooldown. But ofcourse 10second isnt low in a teamfight. Again you have to be carefull like hell(read first -) Whatever you do dont miss it and dont use it for 1person. Find that critical moment. There must be a time interval when all enemy team standing together. Find it use it and make them regret from doing it. Ping before you initate or write with CAPS LOCK. As i meantioned in Role as a Tank part, lead your team make them follow you and return home with victory. ( i know i talked too much but its important ) So your probably asking "why dont we max Shadow Dash?" and yes this is a good question. Because even if you taunt whole team in mid game it wont be enough. Your team wont be able to finish them so adding a little damage with is nice but of course you can max it if you desire.

IMPORTANT => Always check your energy. If you have 80 right now and 2second left on CD for then dont use anything, wait for it. taunting 3targets is more important then dealing 150damage to a single target.

Stand United => "What is so important about this shield?" You have red Skill Sequence right? So you know its 0 energy cost ? This means you can cast it anytime unless you got stuned, supressed, silenced.... Thanks to Darkseko we got a . In a team fight you have to keep an eye on your carries. When your about to die and non of them in danger just use Stand United for one of them. 750 damage-shield is not low. Due to its long CD use it wisely try not to waste it but its always good to ensure that your carry going to live.
Use it during team fight do not forget it.

Damn and his it makes our job so hard. But trust your ninja senses.

Saving Yourself => Well you can use Stand United like a lower casttime Teleport. Wait your oppenents to use disables and use it. Just click one of the ally pictures on left.

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Shen - Eye of Twilight

Do not forget that Shen is an awesome tank he is kinda hard. Work hard try to master your and . As Lee Sin says => "Extend your senses".
If you have any further questions i will be happy to answer them. Please comment and rate, thank you for reading.

Server: EU East
Also For Those Who interested with Champion Suggestions in Forums Check Mine Please
Skorth - The Unholy Knight And Yes He is an awesome tank :D

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About Dodge

I know dodge is going to be removed...

I will update my guide when its up. Until then i still find are the best boots :D

22.11.2011 => And my friends 2nd step of removing the dodge has finished. Dodge Runes are removed. Now saving my IP for new runes.

29.11.2011 => Rework on Ninja Tabi.

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Special Thanks

Jhoijhoi <3 Im your new #1 fan.
If your looking for the answer for "How can i make a cool guide?" You must check Jhoijhoi's "Making a Guide"

Also checkJhoijhoi's "Ashe's to ashes" guide to learn everything about Ashe also this guide is the temple of ultimate knowledge for League of Legends players.

Once again for both my profile and guide signature thanks The_Nameless_Bard Check her profile and if you need a sign just ask her :)
Do you need AP Soraka guide ? => There is the solution Ap Soraka Build By The_Nameless_Bard

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Vote For My Next Guide

Please check here before you leave. I want to write an other build/guide and i have some list some champions. Even you dont want to write a comment please PM me and just tell me an option. Im doing it for you :)

A) Alistar - The Minotaur (1)

B) Brand - The Burning Vengeance

C) Galio - The Sentinel's Sorrow (1)

D) Leona - The Radiant Dawn

E) Riven - The Exile

F) Shyvana - The Half-Dragon (1)

G) Trundle - The Cursed Troll

I will update votes frequently please send a PM or write a comment. Ofcourse feedback and rate also nice :)

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Change Log ( Guide )

29.11.2011(thank you zlajo)

  • Added new chapter "Vote For My Next Guide"

  • Added Build 2
  • Added Build 3
  • Added Build 4
  • Added Build 5

  • Added "Why Should We Pick Shen ?" Chapter.
  • Added Some More General Information

  • Adjusted New Amounts Of Healing From +

  • "Comment to Vote" Removed.. You Lazy People..


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Change Log ( In Game )


Change Log From Here
Important Parts

  • now restores 150 health over 15 seconds (instead of 200 health over 20 seconds). This is one nice change i think


Change Log From Here
Important Parts
  • Warmog's Armor
    Passive health gain cap reduced to 350 from 450
    Passive health regeneration per 5 reduced to 10 from 15
    Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
    Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15

    At last a nerf to this op item.
  • Summoner's Resolve - Improved Heal reduced to 10% from 15%

    Oh come on why :(

  • Today Dodge Runes Have Removed. :(

Change log from Here

Ehm.. I personally liked the new champion Sejuani also liked remaked Jax. But there is something missing here. Oh wait where the hell are Shen buffs... I was so hopefull about them for this patch.. Why riot why.. Show some love for our ninja tank..


Change log from Here

Ziggs is fine Sivir nerfs are fine and Locket of the Iron Solari is awesome yes but ehm.. Still no love for Shen..