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Anivia Build Guide by 7daysko

Middle [ 10.7 ] Think Beyond One Lifetime (In-Depth Matchups)

By 7daysko | Updated on April 1, 2020
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678 Votes
35 Comments
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orangepenguinhead (1) | November 5, 2019 4:09am
Thanks for the amazing guide, I was wondering why don't you go inspiration for your secondary runes? Since Anivia has mana issues in the early game, would taking biscuits be a better option since Anivia's damage is relatively high?
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7daysko (5) | November 11, 2019 2:40am
Thanks!

I don't think Inspiration is bad or anything (and I take it more often than not when the matchup requires sustain), I just prefer Domination, not because of the extra damage, but because of the insane amount of healing you get in the mid/late game. It's just a playstyle thing, I don't really think you can go wrong with either secondaries.
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Full Tank Veigar (1) | July 25, 2019 7:36am
Thanks for the awesome guide 7daysko, I'll be trying this setup later on and rank the matchups to compare to yours. Excellent job!

Best regards.
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PsiGuard (1471) | July 24, 2019 7:09pm
Don't forget to update your title! We're on 9.14 now. :P
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7daysko (5) | July 25, 2019 12:39am
Oops, must have missed that. Thanks, nice catch :)
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SerPaliakos | July 17, 2019 7:02am
Hello and thanks for this amazing guide. So what im about to say is helpful(for me) and may be for u. as I was playing anivia on custom matches with a friend, I thought of going back to the base for a recharge of mana. Then I opened my ult in the base and i was sapmming my abilities while I had purchased tear of the godess. What happened was that i gained lots of mana due to manaflow band whuch is good for anivia. Even though i spend sometime back it gave me advantage in the laning phase afterwards. Was this a good move? Thanks for the guide again
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7daysko (5) | July 21, 2019 9:15pm
Hey, thanks for your feedback. If I understood what you did correctly, it isn't that much of a good move. Manaflow Band only stacks when attacking champions, and Tear has a cooldown of 3 stacks every 12 seconds. This means that you can't "gain" more than 18 mana every 12 seconds, so in order to stack it considerably at your base, you would need to stay out of lane for a long time and you'd lose a lot of XP and gold which wouldn't really give you any advantage. It's a good idea to use Q, W, R after recalling to base so you can get free stacks before going to your lane, but waiting for any more than that would really put you behind significantly.
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SerPaliakos | July 25, 2019 9:47am
Thanks for the tip😊
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ollie360 | March 31, 2019 3:21am
Hello, thanks for an amazing guide!But don't you thing running inspiration mostly for Biscuit delivery system is better than domination? I tend to run off mana quickly.
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7daysko (5) | March 31, 2019 3:56pm
You're right that biscuits would help with your early game mana issues. Taking inspiration as secondary is a very viable option in general because of Biscuits, Stopwatch, Ap. Velocity, Boots and Time-Warp Tonic, all of which are useful in certain situations (in fact it's especially viable now that the secondary tree doesn't dictate rune damage). However, I still prefer Domination because of the absurd amount of healing Ravenous Hunter gives you in the mid/late game, while Cheap Shot is a good early game steroid as well. In addition, Tear+Mana Crystal/Catalyst, the items you'll mostly be building early, give you enough mana to get by in lane while constantly harassing your opponent and if your jungler gives you a blue buff (which also happens more often than not if you ask for it) all the mana problems are gone.
Please note that my build is just a rough outline of what you'd want to build with Anivia, who other than her core, is a pretty versatile champion. If something else suits your playstyle best (ex. extremely aggressive), feel free to try it. Like I said in the beginning, Inspiration is as strong as Domination for different reasons, so you could try both and see which plays better for you; there is no wrong choice to make here.
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DragonFox | March 9, 2019 8:08am
I'm just a little silver player but I've tried to follow your tips, very usefull thx much. I've a question for you if you can help me. I try and try in normal games to farm as better as I can but in the earliest fases of games I've a lot of problems with Ani. Sure exixt a way for the perfect farm with her, can u just introduce it? Thanks anyway for your great guide ^^
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7daysko (5) | March 9, 2019 8:17pm
Thank you. Anivia is one of the hardest champions to farm with in the early game, and there's no real way around it. In general though, a good way to make your CSing with Anivia easier is to take the Attack Speed bonus from your runes in order to make lasthitting a bit more fluid. Also, your E has a faster animation than your AA and deals some good damage, so don't hesitate to use it if you're about to miss a minion (especially after buying Tear, it gives you those extra stacks as well).
You could also try practicing lasthitting in general if you want, in practice mode. It might seem trivial at first, but it helps you build good lasthitting habits to give you that extra help.
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vukashin.xyz | February 17, 2019 11:48am
Very well put and usefull guide.Thanks,it helped me a lot since I'm a new player and really like anivia.
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Killerjays | December 16, 2018 6:59pm
Hello there, thank you for this guide!!! I do have some questions though as a lower elo player just trying to understand synergistic items and runes.

I was wondering why Absolute Focus was a good rune on Anivia? I noticed that you didn't go into detail on why it is good in the Sorcery Tree section. You only mentioned it is better than the reworked Transcendence.

Also, I know that Anivia's in the past used to build boots of swiftness, and as I have been playing Anivia, I think she might be able to use other types of boots besides sorcery boots.

Is there any way you can mention which boots are better for which situations? I feel like it would add some food for thought when doing in game builds.
- Ionian Boots
- Merc Treds
- Sorc Boots
- Swifty Boots
- Ninja Tabis
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7daysko (5) | December 17, 2018 5:23am
Hello, and thanks for your feedback.
One reason is because you can't really go wrong with that specific rune tree (Celerity, Transc, AF) since you can pick any rune really. Some people might prefer a more utility oriented playstyle so they'd need a capped CDR for Q and W. Others might play more aggressive and might find the 70% HP condition of Absolute Focus to be counter-intuitive. I personally choose Absolute Focus because CDR isn't a priority for Anivia and because the extra AP Absolute Focus gives you in the early game really helps you get through the lane, and also rewards you for playing it safe. That being said, it only gives you +40 AP in the late game. It isn't perfect, but it's the best we've got would be a good way to put it.

The other reason I didn't go in depth for it is because it's a pretty straightforward rune, although I do find it a good idea to compare those 3 runes in a seperate section to maybe clear any confusion and help people decide what'd be best for themselves in different situations. I'll try to get that done soon.

As for boots, the same thing applies here, they are situational. I guess I could include them somewhere in the guide as well, maybe, but until then, here's a temporary rundown.
  • Ionian Boots: I personally find them unecessary since if you're going for a CDR build, it's very easy to reach 40% CDR with Archangel's (core item), Transcendence and Hourglass (very common item).
  • Tabis, Mercs: Mercs can be useful when playing against things like Veigar since it's possible for you to avoid his full combo if he only barely manages to hit you with his E at the longest possible range. Same goes for Tabis, even though I believe you have more than enough tools to counter AD midlaners (your Q/R, Exhaust, Hourglass) so they aren't really as necessary either.
  • Boots of Swiftness: Very situational really. Unless you have to deal with splitpushing, are looking for a very roam-heavy mid-game or REALLY need to dodge those skillshots in lane, they aren't that good of a choice. Sorcs offer a 18 flat magic pen. to your build, which is very crucial for Anivia in both the lane and in the long run. With Swiftness you'd have to sacrifice much of your lane dominance against specific matchups.

As a sidenote, Anivia was often played with Stormraider's Surge before the rune rework, which, often in addition to mov. speed quints, gave a lot of chase/escape potential for an otherwise immobile champion (and annoyed the enemy laner a whole lot). Combined with boots of Swiftness, this made for some very fun playstyles. However, Phase Rush (the replacement to Stormraider's) has a longer cooldown and only gives you 40% mov. speed at level 18 (25% in the early game). For this reason, that specific strategy isn't as strong anymore. That doesn't mean it can't still be fun though, of course.
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Killerjays | December 17, 2018 2:54pm
Thank you so much for the reply!

My thinking behind the boots questions was that if you are in a losing lane matchup vs a very aggressive laner like Ekko or something, Ionian boots might be somewhat good so you don't get too overwhelmed in a skirmish etc and have enough CDR to throw out more than 1 Q or W per skirmish. But I learned from your reply that your core items supply that CDR for you and that it would be OK to buy boots like mercs/tabis for extra survivability (if they have no tanks) if you had to get your tier 2 boots right away because eventually I'll be able to get my core items soon (because tear and catalyst build to both core items). At least I know I'm 1200 gold away from getting a lost chapter which gives me the exact same CDR as 900 gold for tier 2 boots.

I was also thinking in a "I need to carry as fast as possible" mindset because in low elo (Silver 1). I can't really afford to play safe and wait for late game because most of the time, it's a "ff at 20" when we have one losing lane or weaker jungler it's very bleak and hard to comeback despite my waveclear and good kit for teamfighting. So I learned that I need to get in the mindset of learning how to cs better instead of going for all in's for 7/10 laning phases. That way I am consistently strong around the 15'ish-20 minute mark in the game no matter what elo I'm in and that players learn to play safer in higher elo's.

Keep up the good work!!!
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Animewolf32 (3) | December 2, 2018 10:48am
THIS BUILD IS AMAZING!!!! I love the variety and ive been waiting for a season 9 build for my favorite ice feathered friend. <3 Much love
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7daysko (5) | December 5, 2018 11:22am
Hey! Thanks for your feedback. Though we haven't seen any major item changes yet, I'm sure there'll be a bunch of them in 2019. When they arrive, there will hopefully be some new builds to be had, so stay in tune ;).
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Animewolf32 (3) | December 5, 2018 12:49pm
Awesome! I definitely will check up with the new patches and the build. Really appreciate a good build when I find one!
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raphelmadeira (1) | November 9, 2018 4:39pm
Hi, I love this build! I enter recently in PBE and in there have new three runes to use, you have tested Anivia on pbe already?
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7daysko (5) | November 10, 2018 8:10am
Hey there. Thanks for your kind words!

Unfortunately I don't have a PBE account anymore because Riot deleted the old PBE accounts 2-3 years ago, and I didn't try to make another account after that. Can you perhaps describe the runes or send some link from a site that describes them here or in PM? I'd appreciate it a lot.
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raphelmadeira (1) | November 14, 2018 7:03am
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Animewolf32 (3) | October 9, 2018 1:55pm
These builds work amazingly I love each of them especially the support one.
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Keythal | July 22, 2018 1:58pm
You should put the runes on the top of the page. Many people just want to see the runes quick during champ select and not scroll down the page. Also in which situations should I take Nullifying Orb / Mana Band? (or against which champions). Also, how do I know if the game will be long enough to take Gathering Storm? Great Guide though :D
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7daysko (5) | July 25, 2018 6:31pm
Hey there. Thanks for the feedback :). I am not exactly sure when that happened, but I must have removed the runes section from the build accidentally. Thank you so much for noticing and I am REALLY sorry...

Now about those questions;
For Mana Band VS Nullifying Orb, it is up to your preference.

On the one hand, Mana Band is now very good for Anivia because it restores % missing mana after it's fully stacked, which is absolutely great when combined with Archangel's Staff. This is useful in EVERY game.

On the other hand, Nullifying Orb is also a great rune and it can save your life from very close situations, especially in the laning phase. It can be useful against any AP mid, but I suggest you only pick it when you are playing against an aggressive champion that you're not sure you can survive much against (for example, Fizz). If you are comfortable with every match up, then Nullifying Orb probably won't make much difference. It also depends on your playstyle. Do you fight 1v1 a lot in lane? Then it is very useful. Do you only farm and avoid skirmishes completely? Then it isn't as useful. Some champions Nullifying Orb soft-counters are burst mages like Lux and Veigar who rely on deleting you fast. It is also useful against Karthus's ulti early on, but you don't have a problem VS Karthus most of the time. Of course, you shouldn't pick it against AD mid laners like Talon or Yasuo.

Finally, Gathering Storm is really all about luck. You can never be sure if the game's gonna last longer than 25 minutes really. I prefer Gathering Storm because it slightly helps your mid/late-game, and that's where Anivia is really dangerous. Scorch is also good, but it is very weak after the Early game. Scorch is probably most useful against AD mid laners, because you can poke them for more damage and force them out of lane/kill them. You can pick it against anyone if you want more kill pressure tho!

I will make sure to add a small part in the runes section comparing the two in-depth. Be sure to check that out too :)
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Anivia Guide
[ 10.7 ] Think Beyond One Lifetime (In-Depth Matchups)