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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Salvation (PASSIVE)
Soraka Passive Ability
Introduction

The more games I play with


That´s why I reworked my last guide.
This guide is about the ways I play, please comment/vote only if you have tried the build once.
If you find any mistakes please write a comment. I will fix it.
One more thing. If you want to try AP/AD/jungler build, write your team that you are one of these during Champion Selection. It will protect you from some troubles. (If you don´t play with your friends or your team, be sure that they will be angry, if you aren´t support)
Consecration Consecration: This is nice passive. Early game it´s very useful especially during Team Fights against Mages.
But be careful, this passive can have an opposite effect. If you want to go help to your team and hide in bush, it can reveal your presence.
Tips and Tricks
- The best way how to use this Passive is through combination with Deffense runes and masteries. Enemy AP champions will hate you ;)



Tips and Tricks
- You can try to keep debuff from
Starcall, lower MR = better damage
Starcall has low range, but it gives damage to all enemies in range. For example: When you are fighting against
Shaco or
Teemo and they are trying to get you to bushes, you don´t need to go. Just stay beside bushes and use
Starcall. Same for
Evelynn or
Twitch. Even they are invisible, they are still here.
- If there is
Shaco in Enemy Team and you are not sure if you can go to bush, because there can be
Jack In The Box. Use
Starcall before you enter the bush. It won´t have the visual effect, but if
Jack In The Box is there, you can use it.


Tips and Tricks
- Don´t wait too long to use
Astral Blessing, don´t forget that it give your target Bonus Armor for 5 sec (125 Armor at lvl 5).
- It´s a good combination with
Heal and
Wish.


- First: you can Silence your enemy for 2.5 sec on 5 lvl. So you can save your own or your Team lives with
Infuse.
- Second: You can refill your team mate´s mana. According last patch restored mana was increased to 40/80/120/160/200. It´s not so bad to be on lane with
Ryze and spam his
Overload on enemies.
Tips and Tricks
Infuse has no mana cost. So you should spam it on enemies or on your team mate as you can or you can use it for killing mobs.
- Of course every champion who use Abilities hate
Infuse (especially
Vladimir).
- Which abilities you can interrupt with
Infuse:
Fiddlesticks ->
Bountiful Harvest,
Crowstorm: If
Fiddlesticks isn´t clever and start channeling his
Crowstorm before you, just stop him.
.Anivia ->
Flash Frost: If she use it, be sure to silence her. Then she cant stun if you aren´t in max range.
.Galio ->
Idol of Durand: Keep distance from
Galio, so you won´t be caught with Taunt and you can save your Team.
.Karthus ->
Requiem: If he start channeling it when he is alive and you are near him, you can Silence him and avoid damage. But if he use it after death, because of
Death Defied, the only chance how to save your team is using
Wish.
.Lux ->
Lucent Singularity: She will use it, you will be slowed. But if you silence her, she can´t detonate it.
.Nunu & Willump ->
Absolute Zero: When you silence him, it will explode immediately. But it won´t do such damage.
.Rammus -> Puncturing Taunt: You can prevent him to use his taunt.
.Shen ->
Shadow Dash: Same as
Rammus.
.
- There are a lot of opportunities with
Infuse during Team fights, for example:
Amumu ->
Curse of the Sad Mummy: If you silence
Amumu before team fight, he can´t use his ultimate. And your Team can kill enemy attackers.
But this depends on your situation and consideration.

Tips and Tricks
For
Soraka Silence is the most powerful ability. But there are champions and abilities who don´t care if you silence them.
.


Ahri can dash forward for three times.
When





Flame that bounces between enemies.
Once he use it, it can´t be stopped with Silence nor Stun. The only way how to stop it is to kill



He flashes to the target location with a flock of crows around him.
This ability can be stopped during channeling. But once he jump to fight, you can only stop him from using other abilities like


.


Spinning, spinning, spinning.
After using



Electrical storm.
Same like


A beam of light.
Even if it looks like channeling. Finales Funkeln can´t be stopped with Silence. But you can be sure, that when you have low HP, she will use it..


Damage, Stun and Damage.
I really hate this Ultimate. The only way is to escape on more range than 600, or you will get stun and damage again. ..


Rolling with high speed.
When you see



Dash, swing, dash..
His



Annoying flamethrower.
Be sure to keep distance from



Immortality.
I am not sure now, but it can be used even if he has stun right? Well, during Silence he can use it..


I will catch you.
Against




Spinning and knocking up.
This is similar to



Gangplank will renove CC effects on him and heal himself.
Of course, if you Silence Gangplank, he can´t use his abilities except


.
.
Important Information
.
Soraka isn´t Champion who immediately start fighting with enemy champion. You usually die. Late game the possibility to do this is real. That´s why there is this harrasing method.
.
.
This depend on situation but you will use
and
between this sequence (or other letters explained lower)
.


Extreme Important Information - SelfCast
.
How many letter do you use???
I suppose that you are using Abilities: Q W E R and Spells: D F
.
NOT ENOUGH!
I suppose that you are using Abilities: Q W E R and Spells: D F
.
NOT ENOUGH!
- letter W is
Astral Blessing -> Heal on target
So when you need heal yourself and there are a lot of minions or enemy champions then targeting yourself is difficult.
That´s why there is SelfCast
If you want to play Soraka well you really need to set this.
I personally set SelfCast of
Astral Blessing on A
That´s why there is SelfCast
If you want to play Soraka well you really need to set this.
I personally set SelfCast of

So my skill sequence is little different. During Team Fights I use:
.
E-> W -> Q -> R
.
but when I am targeted or when I fight 1vs1 I use:
.
E -> Q -> A -> Q -> E -> R (depend on situation)
Of course D and F too.
.
.
E-> W -> Q -> R
.
but when I am targeted or when I fight 1vs1 I use:
.
E -> Q -> A -> Q -> E -> R (depend on situation)
Of course D and F too.
.
You can set your selfcast in game when you wait on start.
Key Bindings:
Q -> SelfCast Spell 1
W -> SelfCast Spell 2
E -> SelfCast Spell 3
R -> SelfCast Spell 4
Key Bindings:
Q -> SelfCast Spell 1
W -> SelfCast Spell 2
E -> SelfCast Spell 3
R -> SelfCast Spell 4
If you buy one of these items don´t forget to change positions in your inventory.
Deathfire Grasp is the part of my build. It gives you extra attack ability. I am using
Deathfire Grasp at the start of the fight. More HP = more dmg.
.Zhonya's Hourglass is very useful item, when you are targeted a lot. Give you more AP and Armor (good choice against AD carry) and it can save your life.
.Moonflair Spellblade you should buy this item if you don´t feel safe because of Stuns, Shackles and so on. It give you some AP too.
.Quicksilver Sash is other version of
Cleanse. Great against
Fiddlesticks and his
Terrify or
Malzahar and his
Nether Grasp. It won´t cancel it (you still get dmg from it), but with
Quicksilver Sash you can run away from it or Stun / Silence
Malzahar. This is great item against Taunt too (
Rammus,
Shen,
Galio).
.Randuin's Omen is good choice against AD champions. You have 20% chance to slow you enemy attack speed and movement or you can Activate it and reduce Attack Speed and Movement all enemies in range. Great combination with
Exhaust.
.Shurelya's Battlesong give you and your team movement speed (better way to change place).
.Guardian Angel maybe int´s so great in Dominion, but it gives you more resists and revive you if you die.
.Frozen Heart is good choice, if there are a lot of AD champions in enemy team. Especially good against AD ranged.
.Locket of the Iron Solari is great choice for support style. Because now you don´t have to sell your
Heart of Gold, it´s fine to change it to
Locket of the Iron Solari. It gives you some Armor and HP and it´s aura item for your team.
.Athene's Unholy Grail is perfect item for someone, who needs mana and CDR. When you play AP Soraka, you spam your skills a lot, so this is a good choice.
I am sure, that all of you know about annoying
Karthus. It´s always problem when you or your team have low HP and if he gets lots of kills, his damage will rapidly increase. But don´t worry, because you are playing with
Soraka.
The best anti-champion against
Karthus.
.


The best anti-champion against

Little about his abilities
.
.
Death Defied is relly irritating passive. Don´t stay too close to him when he die. He will use all his abilities to kill you. The biggest problem is when he use his
Requiem during this passive.
Lay Waste is his traditional attack on Lane. It has 875 range and sometimes is little problem to dodge it. It´s fine if you have a lot of MR or
Boots early game.
Wall of Pain, I think that a lot of people forget about decreasing Armor and MR from this ability. But
Karthus use it primarily for slowing you.
Defile, you can always expect this spell during fights. He will use it especially during team fights and after his death.
Requiem is the reason for this Chapter. Damage for whole enemy team.
Karthus usually get kills with this ultimate, but agains
Soraka it isn´t so easy xP
.
Soraka x Karthus on Lane
.When I play with my friends and

.
Tips against him
.
- He usually start with
Lay Waste, so the important thing is to avoid damage from it. Try to stand away from Minions, this will force him to wonder: Attack you or minions?
. - There are two tactics he use for
Lay Waste:
- He will use his
Lay Waste behind you, because he thinks that you will try to escape from him. It has delay, so he won´t use it under you so much, if you don´t stay on one place like tree.
. - When he find out, that you won´t try to escape, he will start to use it in front of you. Prolem is, when you want to attack him, you have to go through his
Lay Waste.
- He will use his
- For
Wall of Pain there is same rule like before. But once you get to this wall, he will hurt you with
Lay Waste. It´s one of his usual combination.
. - It´s fine that
Soraka isn´t melee. When you attack with range, his
Defile isn´t so much problematic (I am not saying that he won´t hurt you with this ability).
. - Be sure to get away from
Karthus as quickly as you can. Once he get to spirit form (
Death Defied), he has high chance to kill you. He don´t need mana for his abilities and only spam them.
. - As I already wrote. It´s fine to have
Boots when you go against him on Lane, it´s really important to dodge his
Lay Waste or he will kill you quickly.
Other way how to stand against him is with a lot of Magic Resist. But you are choosing this before game (I sometimes regret that I didn´t choose other playing style)- AP carry ->
Boots + 2x
Health Potion +
Mana Potion
- Deffense ->
Regrowth Pendant +
Health Potion
- AP carry ->
.
spaaaaaaaaaaaaaacespaaaaaaaaaace | SPACE |
X
|
SPACE |
.
This is reason why I wrote this chapter.
.
Tips
.
Karthus is usually on mid to get his 6 lvl quickly. When you are staying against him on Lane, at least don´t die. You have to get 6 lvl like him.
.- The most important thing is to watch
Karthus and when he use his
Requiem, use
Wish during channeling.
Note: Early game you won´t have problems to overheal hisRequiem, but if you fed
Karthus on mid -> he get more AP, then
Wish won´t save your team. In other words, it´s important to play carefully (if you are new with
Soraka).
. - Try to have
Karthus on your screen. If he is stupid and start channeling near you, you can silence him and avoid damage -> This make him angry more than
Wish.
. - It´s fine to leave your
Wish for
Requiem. I know that this isn´t always possible.
. - Don´t forget on
Death Defied. If he is in Spirit Form,
Wish is only way.
Personally I can say, that when I play against


.
First time I did it but I didn't do it.
Last time, that's when I really blew it.
This time I'm gonna do it different 'cause I know,
if I put everything I have into it
Eventually I'm gonna get what's good for me
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmLucy Woodward - What's Good For MeLast time, that's when I really blew it.
This time I'm gonna do it different 'cause I know,
if I put everything I have into it
Eventually I'm gonna get what's good for me
.
.
AP Soraka Now you are mage. Stars and Silence are your power. |
SPACE |
AD Soraka Basic Attack powa, don´t forget on your ![]() |
SPACE |
Support Soraka The most common style, especially during ranked games. |
SPACE |
Jungler Soraka Just little help on Blue and you are fine. |
.
It depends on you which one you want to play. But don´t forget! Everywhere you need Wards.
.iiiiiiiiiiiiiiiiiiiiiiiiiiiiiinvisible | Sight Ward | iiiiiiiiiiiiiiiiiiiiiiiiiiiiiinvisible |
![]() |

Wards protect you before ganking and give you view of your enemy position.
It´s more difficult to stay on the lanes without mana from
Infuse. But still with this style you are mage -> AP carry. You should try to get Mid or Solo top Lane.
.

Masteries
.
Offense 21-0-9
.
Better AP and damage. At least 4% cdr from




.
.
.
Runes
.Runes




- I started playing this style, because there are a lot of dangerous champions now. It´s good to be faster. And these 15 AP, I will survive without it.
Other ways
.Runes




Greater Mark of Magic Penetration give you nice Magic Penetration and with
Arcane Knowledge , it´s perfect for your
Starcall and
Infuse.
.- Greater Seal of Replenishment: It gives you nice Mana regen. I am using combination of
Meditation ,
Doran's Ring and Greater Seal of Replenishment for my Mana Regen early game.
. Greater Glyph of Scaling Ability Power: Of course AP is relevant on
Soraka.
.Greater Quintessence of Ability Power: Some AP early game with AP from
Doran's Ring will increase your dmg with
Starcall,
Infuse and increase your
Astral Blessing too.
Runes




With this choice you will have lower AP early game, but better Magic Penetration. It depends on you what will you like more.
.
.
.
Spells
.
My choice
.invisible |
. You should have at least one possibility how to escape from ganking or sometimes you need to catch up your enemy. |
invisible |
. This is awesome spell, it helps me a lot during fight. Great against ![]() ![]() |
Other choices
.
.
- When I started playing with
Soraka I always used
Clairvoyance. It gives you awareness of situation on the map and feeling of security. This usually has support champions.
. Exhaust is especially great choice against AD champions. It can often save your life and help to kill your enemy.
.- With one more
Heal you will become indestructible. Great combination with
Wish.
. - I don´t have a lot of experience with
Surge, but these AP from it are useful.
.
.
Skill Sequance
..First I max my



.
.
.
Items
.
Changed build:
.
Item Sequence






Deathfire Grasp
3100

Rabadon's Deathcap
3500

Athene's Unholy Grail
2250

Rylai's Crystal Scepter
2600
Doran's Ring -> Bottom Lane or Solo top
Boots + 3x
Health Potion-> Mid Lane
You should be more careful on mid now, you have lower HP and AP. But
Boots are needed against
Ahri or
Karthus (and other mages).
I make
Sorcerer's Shoes earlier than CDR Items. Because Movement Speed is necessary (Sometimes I buy
Chalice of Harmony before
Sorcerer's Shoes, it depends on situation). The next thing is
Chalice of Harmony. Reason is simple -> Magic Resist and Mana regen. Then I complete my
Deathfire Grasp.
Deathfire Grasp give you 1 extra attack,
Soraka has only 2 Abilities for damage, so this is very useful. But you won´t get CDR anymore, so it´s good to buy
Elixir of Brilliance. After that I buy
Needlessly Large Rod or
Giant's Belt according situation. Now it depends on the game, usually it´s time for
Rabadon's Deathcap, but sometimes I complete my
Athene's Unholy Grail sooner. For more Mana regen and useful CDR.
Rylai's Crystal Scepter give you more HP and AP and great advantage for your
Starcall and
Infuse (Slowing enemies).
Well, I left last slot free. It´s because I almost never had full item build. So I left one slot free for situational items -> More Armor / Resist or Hp.
.
.
You can´t get Mana from
Infuse anymore. That means that you have to more appreciate your Mana, so you can´t spam your
Starcall like before. Now you should use it for hurting your enemies instead of minions only.
This leads to consideration, more Mana or better Mana Regen? Well... As you can see in my Items, I am using better Mana Regen. I am not a fan of
Rod of Ages and resembling Items. And when you stop spamming your
Starcall it´s not problem to regen Mana back.
About spamming
Starcall...
Starcall and
Astral Blessing have different Mana Cost now. So it´s not impossible to spam it.



I make















Well, I left last slot free. It´s because I almost never had full item build. So I left one slot free for situational items -> More Armor / Resist or Hp.
.
.
Mana Regen x Mana
.You can´t get Mana from


This leads to consideration, more Mana or better Mana Regen? Well... As you can see in my Items, I am using better Mana Regen. I am not a fan of


About spamming



And I usually max Infuse on mid, so there is absolute no problem with Mana.
Little for fun build. But you know, AD supports are dangerous. Especially early game. AD Soraka can go bot with other supports.
But be careful, Early game you have nice dmg and can push line a lot. But Late game you won´t be so strong, the only chance is to force your enemy team to surrend or have good team.
.
But be careful, Early game you have nice dmg and can push line a lot. But Late game you won´t be so strong, the only chance is to force your enemy team to surrend or have good team.
Masteries
.
Offense 21-0-9
.
Traditional AD masteries.








.
.
.
Runes
.
Runes




- Greater Mark of Desolation, Greater Quintessence of Desolation: This combo give you nice Armor Penetration and with
Weapon Expertise , it´s perfect for your Basic Attack.
. Greater Seal of Attack Speed,
Greater Glyph of Attack Speed: Basic Attack is now your friend. It´s fine to have better Attack speed early game.
.
.
Spells
.
My choice
.invisible |
. You should have at least one possibility how to escape from ganking or sometimes you need to catch up your enemy. |
invisible |
. With this spell, there is high chance to score First blood. It´s efficient for fightint and escaping too. |
Other choices
.
.
Ignite is nice spell, especially against other
Soraka or champions with heal.
This spell has good chance for First blood too.
.- With one more
Heal you will become indestructible. Great combination with
Wish.
. Surge is perfect for AD champions. And now, you are one of them. 35% Attack Speed is very useful.
.
.
Skill Sequance
.
.Max



.
.
.
Items
.
Final build:
.
Item Sequence






Wriggle's Lantern
1800

Phantom Dancer
2650

Infinity Edge
3450

Black Cleaver
3000

Bloodthirster
3400
I start with









(I am sorry for short comment to Items, but I always played AP champions, so I am still learning about AD :)
The most common playing style. Well, It´s obvious, she has awesome heal, can give mana and silence. Perfect Support ;) With this build you should go on lane with AD carry (It´s not a condition)
.
Masteries
.
I am using 2 masteries. I think it depends on my mood :)
Deffense x Utility
.
Deffense x Utility
Deffense 0-29-1
.
Whole masteries are set for reduction incoming damage and for some Armor and Magic Resist. I am little wondering about

With this I use Deffense runes too.
.
Utility 0-9-21
.
You are here to support your team, especially with Wards. That´s why I have





.
.
.
Runes
.
This depends on my Masteries. I am using different runes for Deffense and different for Utility.
.
Deffense Runes
Runes





Greater Mark of Magic Resist,
Greater Glyph of Magic Resist,
Greater Quintessence of Magic Resist: Combination with Consecration give you awesome Magic Resist. When you buy
Null-Magic Mantle for your
Aegis of the Legion, all mages will hate you :)
.Greater Seal of Armor,
Greater Quintessence of Armor: I always hated AD carry on Bottom Lane and their damage. This should give you more survivability.
I am using this Deffense style, when I want to be little bastard for enemy team, you know Supports are very squishy right? Especially early game x)
.
Utility Runes
.
Runes




Greater Mark of Cooldown Reduction,
Greater Glyph of Scaling Cooldown Reduction: CDR is relevant for
Soraka. Her
Astral Blessing has 20 sec cd without reduction.
.- Greater Seal of Vitality:
Soraka is really squishy, that´s why I wanted a little more HP.
. Greater Quintessence of Gold: I am using this with combination with
Greed and during game with Gold regen items.
.
.
Spells
.
My choice
.invisible |
. This spell is perfect combination with ![]() ![]() |
invisible |
. It´s fine to have awareness about positions of your enemy team. Can save you from ganking. |
Other choices
.
.
- A lot of people rather
Flash than
Heal for escaping from fights. It depends on your choice. I had games when I never used
Flash, that´s why I have
Heal.
. Teleport is very useful, when you need to get close to your team. You can use it on wards too.
.Ghost can be taken instead of
Flash.
.
.
Skill Sequance
.
.Of course


.
.
.
Items
.
Final build:
.
Item Sequence






Aegis of the Legion
1100

Timeworn Talisman of Ascension
2200

Soul Shroud
2285

Zhonya's Hourglass
3250

Rylai's Crystal Scepter
2600
I know that Support should have 5 Items, because he need place for Wards. This depends on you, I usually buy


Starting Items is


Sometimes I buy Kage's Lucky Pick for more gold regen. Of course later you have to sell it.
When I play with Deffense I am trying to quicly buy

A lot of people use



After



You should always have some Sight Ward and somewhere

During game is important to buy

.
Gold Regen Items
I usually buy only 3 GR Items. But there is possibility to buy all 4 items.
-> Philosopher's Stone,


combination with

Only problem can be with slot in Inventory for wards.
Thanks to albableat for this information
.
.
.
Warding
.

Wards are significant. Always buy at least 1 ward when you are at town.
..
Early game, when you start Bottom Lane, you should keep your First ward in water bush or in front of Dragon. It´s fine to have your Second ward in bush above your Turret. A lot of junglers are trying to gank you from this bush, because they know about Wards in water.
Note: You should use

.
Mid game, you should keep wards in front of Baron and Dragon. It´s a good time to buy

.
Late game, start warding in enemy jungle, if you are pushing them. Wards around buffs are good choice.
If they are pushing you, it´s fine to have wards around mid lane (in bush) and around red buff.
.
If you want to know warding in detail, read this: Warding helper - More than your eyes can see
Note: At first I have to say: Please don´t downvote just because you think that Soraka is only support. Sometimes is fine to make Solo lane for your team, when you dont have Jungler. Of course, you have to gank and help your team on lanes.
Sometimes my team don´t have jungler and it's a shame to let our jungle to enemy jungler. Soraka can be jungler, but it´s better if you have champions with stun, shackles on lane. And even better when you play premade.
There are 2 ways how to play jungler Soraka.
.
.
Classic AP Offense masteries +
Hardiness
for Armor and
Durability
with Veteran´s Scars for HP.
.
.
Whole masteries are set for reduction incoming damage and for some Armor and Magic Resist.
.
.
.
Precision
Fleet Footwork
Phase Rush
.
Precision
Press the Attack
Lethal Tempo
Phase Rush
.
.
.
.
.
.
You need
Starcall and
Infuse for dmg. I am using
Astral Blessing on lvl 2, it's more pleasant to have more than 150 heals.
.
.
.
.
For jungling this isn´t the easiest way, but during ganking more effective. With your
Starcall and
Infuse there is high chance to get kills for your team.
During this build is very important to don´t forget to use
Deathfire Grasp.
You start with
Doran's Ring and then buying
Sorcerer's Shoes. After that just follow Item build.
.
.
It´s very similar to Supporter´s deffense build, but instead of
Soul Shroud I buy
Rabadon's Deathcap. It´s fine to have Blue buff as you can.
.
.
.
As I said, it´s better if you have premade or at least champions with Stun or Shackles on Lanes.
You start on Blue (It´s fine if your team little help you except only pulling - at least few basic attacks). Then you go on Wolves -> Ghosts -> Golems. Now to Town to buy
Boots and 2x
Health Potion.
.
It´s time to try ganking. After this try, go for Red buff and continue jungling. And when is chance, try ganking and help your team on Lanes. Don´t forget on your Abilities, your Heals can save your Team-mates.
Sometimes my team don´t have jungler and it's a shame to let our jungle to enemy jungler. Soraka can be jungler, but it´s better if you have champions with stun, shackles on lane. And even better when you play premade.
There are 2 ways how to play jungler Soraka.
- More difficult way as AP Offense style according N1trogen and his video AP Jungle Soraka - N1trogen Gameplay
- More safer way as Deffense style according gustix and his video Jungle Soraka [Season 2], but I am using my full defense style, when I decide for this way (same as Support).
.
Masteries
.
Offense 21-9-0
.
Classic AP Offense masteries +


.
Deffense 0-29-1
.
Whole masteries are set for reduction incoming damage and for some Armor and Magic Resist.
.
.
.
Runes
.
Again this depends on my Masteries. I am using AP runes and my Deffense runes.
.
Offense Runes
.
Runes




Greater Mark of Magic Penetration +
Arcane Knowledge for Magic Penetration.
.Greater Seal of Scaling Ability Power +
Greater Glyph of Scaling Ability Power for more AP at 18 lvl.
.Greater Quintessence of Ability Power it´s fine to have some AP early game.
Deffense Runes
Runes





Greater Mark of Magic Resist,
Greater Glyph of Magic Resist,
Greater Quintessence of Magic Resist: Combination with Consecration give you awesome Magic Resist. When you buy
Null-Magic Mantle for your
Aegis of the Legion, all mages will hate you :)
.Greater Seal of Armor,
Greater Quintessence of Armor: I always hated AD carry on Bottom Lane and their damage. This should give you more survivability.
I am using this Deffense style, when I want to be little bastard for enemy team, you know Supports are very squishy right? Especially early game x)
..
.
Spells
.
Usually Jungler Choice
.invisible |
. At least one possibility how to escape from fights or sometimes you need to catch up your enemy. |
invisible |
. It´s important to have this spell for jungler. You can´t go to jungle without it. |
.
.
Skill Sequance
.
.You need



.
.
.
Items
.
Final build for Offense
.
Item Sequence






Deathfire Grasp
3100

Rabadon's Deathcap
3500

Will of the Ancients
2300

Abyssal Mask
2650

Zhonya's Hourglass
3250
For jungling this isn´t the easiest way, but during ganking more effective. With your


During this build is very important to don´t forget to use

You start with


.
Final build for Deffense
.
Item Sequence






Aegis of the Legion
1100

Timeworn Talisman of Ascension
2200

Rabadon's Deathcap
3500

Rylai's Crystal Scepter
2600

Zhonya's Hourglass
3250
It´s very similar to Supporter´s deffense build, but instead of


.
.
.
Ganking
.As I said, it´s better if you have premade or at least champions with Stun or Shackles on Lanes.
You start on Blue (It´s fine if your team little help you except only pulling - at least few basic attacks). Then you go on Wolves -> Ghosts -> Golems. Now to Town to buy


.
It´s time to try ganking. After this try, go for Red buff and continue jungling. And when is chance, try ganking and help your team on Lanes. Don´t forget on your Abilities, your Heals can save your Team-mates.
Now I won´t care which style you play. I just show you the most common champions on lanes and some advice against them (for
Soraka). (Don´t hate me if they will be on other lane then you expected. All depend on people and their playing.)
.

Important rule
If you push hard, be sure to have ward in water. And if your enemy suddenly start attack, even he has low HP, their jungler is there too.
(This rule applies everywhere.)
..
1st way: Bottom Lane Usually there is AD + Supports. It looks like a rule x) (if there is support in team) |
SPACE |
2nd way: Mid Lane Be sure that you will stand against mages. They love mid lane. |
SPACE |
3rd way: Top solo Lane There is high chance to meet meele off tank or something like this. |
Usually combinations
If there is support and any AD range, there is high chance to meet them here.
.
AD Range
.
.
.
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Ashe |
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Because of





.
.
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Caitlyn |
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Just keep little distance when her





.
.
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Miss Fortune |
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If her








.
.
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Vayne |
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Well, she can get to you quickly with







.
.
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Tristana |
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On 18 lvl it´s more difficult to hurt her, if she keep distance, because of





.
.
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Graves |
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He has the highest Armor and Magic resist from AD ranged champions because of his





.
.
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Corki |
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With his





.
.
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Urgot |
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His








.
.
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Ezreal |
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He will try to keep his stacks on











.
.
Supports
.
.
.
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Janna |
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.
.
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Karma |
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Her




.
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Sona |
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Common combination for her






.
.
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Soraka |
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Consecration
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I think I will just refer you on Chapter Abilities. Well, you should know, what your champion can do.
Little joke: When I played against

.
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Taric |
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When he deff around his Turret he can regen his mana with





.
.
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Zilean |
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.
.
For me the worst combination I have ever met:
.
.Both of them were AP and


Traditional attack ->





.
.
.
She isn´t the easiest one. If you start with this build,
Anivia isn´t the right choice, but if you want to try it:
Anivia keeps a distance from you. People usually know about range of
Infuse and
Starcall, that´s why. Be sure to avoid her
Flash Frost. If you get stun, she will immediately use her
Frostbite, because of debuff from
Flash Frost she will give you bigger damage. Once
Anivia get 6 lvl and her
Glacial Storm, she will become sassy. Beware of her combination of attacks. Don´t forget on her Passive. You need to kill her twice (If her
Rebirth is ready).
-> You should keep distance and avoid her
Flash Frost. But always when she use it, she will come near to you. It´s your chance to use
Infuse and
Starcall. If you see that she will stun you for sure, try to Silence her, then she can´t hurt you with her
Frostbite during your stun.
.
.
.
Clever
Malzahar won´t come near you. Be sure to avoid his
Call of the Void. It will Silence you, he usually use it behind you (He thinks that you want to run away :))
Malzahar will find out that the only way how to hurt you is through
Malefic Visions. So keep distance from him, but from minions (who have it) too. The biggest problem is his
Nether Grasp. Combination of his 3 attacks is death for you.
-> You should be careful and avoid his
Call of the Void. Use
Infuse on him as you can. You can kill him easily, but there is a way how he play against
Soraka. Be more careful if he buy
Hextech Revolver his
Malefic Visions will hurt you, because he max it as first ability.
Good choice to buy
Quicksilver Sash against his
Nether Grasp.
.
.
.
Clever
Vladimir won´t come near you, but they are stupid (Thanks goodness xD). You can use
Infuse before he use
Transfusion on you. But keep distance a little, because his
Transfusion has short cooldown. So just don´t be greedy :) You give him more damage with
Infuse than he can heal with
Transfusion. Be careful with
Sanguine Pool, he don´t use it only to escape, but to attack too. With
Hemoplague will start a little trouble, but don´t worry, because Silence is powa :)
-> You should be attentive and use
Infuse whenever he come towards you. Thanks to
Ignite he won´t heal himself so much. But be careful, when ha has
Transfusion on lvl 5, he has only 4 sec cd on it (
Infuse has 6 sec with 40% cdr).
.
.
.
Veigar usually starts with
Baleful Strike in order to stack his AP. Little harder is to dodge his Stun -
Event Horizon. If you get stunned, he will try to use
Dark Matter. His
Primordial Burst will hurt a lot when both of you get a lot of AP.
->
Veigar is squishy, use your
Infuse as much as you can. If he hurts you with
Dark Matter, go back for a while to heal yourself. He will often try to stun you, if you get inside his
Event Horizon, try to stay in the middle and don´t get stun. You can still fight.
.
.
.
Swain will try to caught you with
Nevermove, but it isn´t so hard to avoid it (He often use it as
Malzahar his
Call of the Void -> behind you). If you will dodge his
Nevermove and hurt him, he can chance strategy. He will start to keep distance from you, so beware of his combination
Torment and
Decrepify. And he is same as
Anivia and others, once he gets
Ravenous Flock, he will become sassy.
-> Try to dodge his
Nevermove and use
Infuse with
Starcall whenever you can. But keeping distance is important, especially when he gets his
Ravenous Flock. If you want to fight with him, prepare your
Ignite.
.
.
.
Well,
Ahri is little complicated. All her spells have too good range.
She is usually using
Orb of Deception through minions on you. And once you aren´t behind minions, her combination begins:
Charm ->
Orb of Deception ->
Fox-Fire and if you are still alive and trying escape
Spirit Rush is your the end.
-> You should stay behind minions and avoid
Orb of Deception, you are starting with
Boots, it´s not so difficult to avoid it. Once you aren´t behind minions, be sure dodge her
Charm. It´s usually your death. But don´t worry, because
Ahri is one of conceited champions, she will come near you (not always, some people have little respect against
Soraka).
.
I will correct her abilities once it will be on Mobarife.
.
.
.
.
The first impression of
Viktor is little problematic. Main problem is his
Power Transfer, because it´s on Target. And when he use his augment on
Power Transfer and use it, he will get extra 30% movement speed for 3 sec. Be sure to try dodge his
Hextech Ray especially when he use his augment on this ability (extra magic damage over some sec). His
Gravity Field don´t give you damage, but slow and stun if you will stay in it too long. His augment of this spell give him some mana, 10% cdr, but the main thing is additional 30% cast range for
Gravity Field (from 625 cast range to 812,5). His
Arcane Storm give you some magic damage immediately and then this spell will be following you for sure and hurting you.
-> ...
.
.
.
Brand is one of my unpopular champion. I don´t know why, but I alwayas go to his
Pillar of Flame. And that´s a problem, it hurts and you get
Blaze debuff. And once you get
Blaze, he will use his
Sear to stun you. Little problem is with
Conflagration, that´s a target ability, but it don´t hurt so much like
Pillar of Flame. If you are here alone, then
Pyroclasm isn´t so big problem, but if there one of your team-mates and it will start "jumping" between you, it´s usually your death.
-> Try to stay behind minions and dodge
Pillar of Flame. If you will avoid it, be sure that he will use
Conflagration on you or minions around you. Once you get
Blaze, then he will try to stun you with
Sear. But it´s not impossible to avoid it, thank goodness. As I wrote, if you are alone, then
Pyroclasm isn´t so problematic. But during Team fights it can kill you quickly. Strategy is simple, harass him with
Infuse and
Starcall as you can.
.
.
.
With
Deadly Cadence Cass hasn´t problems with Mana so much, it´s annoying how long she can harass you.
Noxious Blast is like
Lay Waste, but it give her extra Movement speed if she hit you.
Miasma is usually under minions or around turret, so you can´t hide before her so easily.
Twin Fang is main problem, if you get poison debuff from
Noxious Blast or
Miasma, she will have only 0.5 sec cd on this ability. This spamming ability really irritating.
Petrifying Gaze need a little skill, it can stun you or slow you, if you are faced away from her.
-> The basic task is dodging
Noxious Blast and avoid
Miasma. If you get poison debuff and she will start spamming
Twin Fang, it will low your HP really fast. But once she get Silence, she is harmless. Be careful against her
Petrifying Gaze, if you get stun, it´s your end.
.
.
.
I am not sure how exactly
Void Stone works. Well, he usually have his
Null Sphere as first ability. It's unpleasant because if you use your silence at the same time like him his
Null Sphere, both of you will be silenced (but his Silence give more damage early game). Once he don´t have mana, he can get it back with
Nether Blade, if you let him hit minions.
Force Pulse is part of his traditional attack ->
Null Sphere +
Force Pulse. At least he can´t use it all the time. Once he gets
Riftwalk, problems start immediately.
-> Try to harass him with
Infuse, if he won´t use his Silence like you, you won´t be hurted. When he get
Force Pulse he will start using his abilities to charge it, but he have this ability ready when he attacks. The main problem is
Riftwalk and traditional attack ->
Riftwalk +
Null Sphere +
Force Pulse. This combination can kill you in seconds.
Note: You can be sure, that he will start his attack with
Riftwalk. So when you go forward to him use your
Infuse on him. Even if he jump,
Soraka will immediately use her Silence when he is in range. But you can´t use other abilities or change position, if you do that, "the command to silence him" will be interrupted.
I hope I wrote this understandable..
Common opponents on Mid Lane
.
.
.
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Anivia |
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She isn´t the easiest one. If you start with this build,










-> You should keep distance and avoid her




.
.
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Malzahar |
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Clever





-> You should be careful and avoid his





Good choice to buy


.
.
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Vladimir |
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Clever








-> You should be attentive and use




.
.
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Veigar |
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->




.
.
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Swain |
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-> Try to dodge his





.
.
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Ahri |
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Essence Theft
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Well,

She is usually using





-> You should stay behind minions and avoid





.
I will correct her abilities once it will be on Mobarife.
.
.
.
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Viktor |
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The first impression of







-> ...
.
.
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Brand |
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Brand is one of my unpopular champion. I don´t know why, but I alwayas go to his







-> Try to stay behind minions and dodge







.
.
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Cassiopeia |
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With








-> The basic task is dodging




.
.
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Kassadin |
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I am not sure how exactly








-> Try to harass him with






Note: You can be sure, that he will start his attack with



I hope I wrote this understandable..
.
.
.
Akali won´t hurt you if you will keep distance. But be sure, that she will find out soon, that the only way how to hurt you is through
Mark of the Assassin. Little problem will start with lvl 6 and her
Shadow Dance. Don´t underestimate her,
Akali is really strong champion.
-> You should keep distance and use
Infuse as much as you can. Be sure, that you can deal a lot of damage to her with Silence. If she use
Twilight Shroud, immediately spam
Starcall. Don´t fight with her inside her
Twilight Shroud.
.
.
.
With
Alistar there are some problems. He will use
Triumphant Roar a lot, but don´t let it worry you. Be careful with his
Pulverize, if he suddenly comes towards you, enemy jungler is close. That´s why Wards and distance is relevant.
-> You should keep distance and use
Infuse as much as you can. Be careful, if you push him to tower, he will try to get behind you and use
Headbutt and then
Pulverize. Don´t underestimate his
Unbreakable Will, if he is clever and use it with half HP and no as method to escape, he can kill you.
.
.
.
Garen has big endurance, it´s troublesome. He will often use his
Judgment. But real problem is when he hide in bush. He will dash towards you with
Decisive Strike and then he will use
Judgment. Big problem is his
Demacian Justice, if you have low HP don´t stay on Lane with him, Turret won´t protect you all the time.
-> Distance is important, moreover be close to him when he use
Judgment isn´t safe. Be sure that he will want to Silence you from bushes, don´t give him this advantage. And keep your's eyes open during fight he will use
Courage. It´s the same bother like
Unbreakable Will.
.
.
.
Lee Sin trouble, if I can call it like that, will start with 2 lvl. If he choose
Sonic Wave / Resonating Strike and
Safeguard / Iron Will. Dash towards you, dash away from you. Really annoying method. Once he has all his 3 abilities, he will start his Dashing method with
Tempest / Cripple. With his
Dragon's Rage he will try to get you to his turret or prevent your escaping.
-> Try to avoid his
Sonic Wave / Resonating Strike, if you are running away, he will try to fire it in front of you. Use traditional harassing method and beware his
Dragon's Rage,
Soraka isn´t champion who fight near enemy tower.
.
.
.
Malphite will spam his
Seismic Shard on you. It´s a little problem, because you need heal yourself and it costs a lot of mana early game. But if you keep distance, you don´t have to have worry about his other abilities except his ultimate
Unstoppable Force.
-> He will use his
Seismic Shard all the time. Your advantage is, that you can refill your mana and use your abilities all the time. But be careful during pushing to his turret, his
Unstoppable Force is perfect combination for attack with their jungler.
.
.
.
Nasus will try to stack damage on his
Siphoning Strike. You can interrupt it with your
Infuse and make him some problems. Be careful with his
Wither, it´s the worst slow I know. Very good combination with the attack of their jungler (If you push hard, you will give them First Blood).
-> You can catch many of his tries to stack damage. If you let him stack damage on
Siphoning Strike, it will hurt you a lot. Be sure that you want escape when he use
Wither on you and don´t forget that his ultimate
Fury of the Sands give him some HP.
.
.
.
His method? He will dash to you with
Nimbus Strike, then use
Crushing Blow on you and dissapear with
Warrior Trickster. I hate him, when he use this combination >:( Be sure that when he will do this a few times, your HP will be really low and he can kill you easily. Moreover his
Cyclone stop you from escaping.
-> Don´t rush so much to pushing him. Just harass him from distance. Beware of his combination, when he is in bush, it´s almost impossible to dodge it.
Zhonya's Hourglass are maybe good protection from his combination.
.
.
.
Be careful, because
Renekton has good damage. Because of
Reign of Anger he is more dangerous with low HP than full HP. On Solo he usually use his
Cull the Meek to kill minions. Keep in mind his traditional attack ->
Slice and Dice +
Ruthless Predator, he will use
Cull the Meek too, if he has cd. Little problem is his ultimate
Dominus. You think that you will kill him, he use his
Dominus and kill you.
-> Against his attacks,
Soraka is squishy. Be sure to keep distance and harass him as you can. Watch out his combination of attacks, minions won´t save you. Keep in mind his
Dominus.
.
.
.
Don´t forget, that when he overheats himself, he has additional damage on physical attack -
Junkyard Titan. Once he get to you, he will attack with
Flamespitter. He will often use his
Electro-Harpoon from bush. Little annoying is his
Scrap Shield, it don´t give only shield, but movement speed too. If he has good AP, his
The Equalizer really hurts. He will use it especially at the start of team fights.
-> Try to dodge his
Electro-Harpoon, he will use it to harass you. Try to keep distance, when he gets to you, he will use his
Flamespitter.
Scrap Shield is problematic, if he use it right, he will avoid damage from
Infuse. Be careful with
The Equalizer, try to get from it as quickly as you can.
.
.
.
I can say it clearly. I hate HIM! He started with
Meki Pendant and spammed his
Omen of Pestilence on me all the time. Once I hurt him, he used
Omen of Famine and had full HP again. I was in shock, he spammed his skills all the time and had no problem with mana. Once he get
Omen of Death, it was like little cherry on the cake.
-> Don´t choose him as the opponent, if you can change lane. If you can´t, then defend your turret and rely on your jungler and team.
.
Common opponents on Top solo Lane
.
.
.
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Akali |
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-> You should keep distance and use




.
.
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Alistar |
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With



-> You should keep distance and use




.
.
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Garen |
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![]() ![]() ![]() ![]() ![]() |





-> Distance is important, moreover be close to him when he use



.
.
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Lee Sin |
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-> Try to avoid his



.
.
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Malphite |
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-> He will use his


.
.
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Nasus |
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-> You can catch many of his tries to stack damage. If you let him stack damage on



.
.
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Wukong |
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His method? He will dash to you with




-> Don´t rush so much to pushing him. Just harass him from distance. Beware of his combination, when he is in bush, it´s almost impossible to dodge it.

.
.
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Renekton |
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Be careful, because








-> Against his attacks,


.
.
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Rumble |
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Don´t forget, that when he overheats himself, he has additional damage on physical attack -





-> Try to dodge his





.
.
Problematic champion
.
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Yorick |
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I can say it clearly. I hate HIM! He started with




-> Don´t choose him as the opponent, if you can change lane. If you can´t, then defend your turret and rely on your jungler and team.
.
I would like to especially thank to jhoijhoi and her guide Making A Guide. I am really recommending it <3
.
.
Thanks to Halipupu and his/her guide Your Friendly Neighbourhood Support for picture about Warding.
.
And please leave a comment with your opinion, so I can try fix my guide.
.
I am sorry for missclicks and grammatical mistakes (afterall English isn´t my first language).
Hope you like my guide.
Hikaru Himeri
.
I am sorry for missclicks and grammatical mistakes (afterall English isn´t my first language).
Hope you like my guide.
Hikaru Himeri
24-02-2010
19-01-2012
09-01-2012
07-01-2012
06-01-2012
16-10-2012
26-10-2012
- Corrected
Infuse in chapter Abilities
- Corrected chapter Skill Sequence - Selfcast
- Added
Locket of the Iron Solari to chapter Situational Items
- Changed chapter AP Soraka
19-01-2012
- Added Gangplank to chapter Silence won´t help
- Added Cassio, Kassadin, Brand to Mid Lane
09-01-2012
- Added Renekton and Rumble to chapter Top Lane (solo)
- Added chapter Soraka vs Karthus
07-01-2012
- Added chapter Silence won´t help
06-01-2012
- Added
Frozen Heart to Situational Items
- Added
Corki,
Urgot,
Ezreal to AD ranged to Bottom Lane
- Added information about 4 Gold Regen Items to Support Soraka chapter
16-10-2012
- Changed AP Soraka build and guide.
- Added
Athene's Unholy Grail to Situational Items
26-10-2012
- Changed AP Soraka guide according last change of
Deathfire Grasp.
Deathfire Grasp changed, it won´t give you CDR anymore
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