Urgot Build Guide by I Am Goliath
GoliathGames' Masters guide to Urgot (1M+ Mastery Points)By I Am Goliath | Updated on January 24, 2020
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Aatrox is a hard matchup for pretty much any top laner right now because of his raw base damage and his scaling is strong as well, my best advice for this lane is to try your best to dodge Q's and trade with him while his Q is on cooldown and also try to trade more often after he uses his passive on a minion since his passive is quite a long cooldown. if you're struggling in this matchup don't build a Cull and look at rushing bramble vest and ninja tabi early, remember aatrox doesn't get his revive from his ult unless he gets a takedown so your ultimate does execute him still in the 1v1, you should have a chance to win this matchup at level 9 ocne your W is maxed as long as you're not far behind.
I don't find Akali much of a problem but she can snowball out of control if she gets fed or gets a lot of jungle help. You should win most trades with her early and if she ever uses her shroud poorly you want to go all in and punish her for it, also when she is in her shroud you want to keep your W on since they usually pop out to trade with you and then go back invisible, having your W on means you can still trade back because it will lock onto her instantly. once you get a completed item + merc treads she just doesn't have the burst to kill you usually if it's even score, if you're slightly behind and the Akali is running ignite you can go for a hexdrinker in this matchup, also you want to try to use your ultimate after you land an E in this matchup since akali is very slippery, unless she ults away and is low then you can try to use your ultimate to snipe her. You should also outscale her pretty hard in teamfights unless she is very fed.
Try your best to dodge her W's early laning phase as they can really add up, also remember that she'll get a shield when she first hits you so you'll want to disengage usually and then E in for a trade, you can also use your E to dodge her E. It's also very important to note your E DOES NOT cancel her E if she is flying towards you and you try to E her, however if you can predict where she is going to E to you can E her before her second part of E, for example you have to E her while she is flying to the wall or while she is sitting on the wall, once she starts the second part of E to fly at you DO NOT E her or your E just gets canceled and she doesn't get stunned. You'll probably want to build more for countering her splitpush in this matchup since that's what most camilles do, also be careful with your R in this matchup as a good camille can use her ultimate to dodge your ultimate since it has a bit of a cast time, it can be smart to wait until she uses her ultimate to use yours.
This matchup is usually very easy, you should get an early merc treads in this matchup as they're very strong against Cho, I usually go cleaver and death's dance as my first two big items here and once you get them he just doesn't have the damage to keep up, between conqurer and your passive leg procs it's just too much damage/healing for him, make sure you're trying your best to get your passive leg procs in this matchup as well as trying your best to dodge his Q which should be easy most of the time. I also usually hard push cho'gath in early game since his sustain is fairly high I don't bother trading very much I just play for a CS lead to get my core items quicker, obviously be careful with this and it is dependent on who the enemy jungler is playing.
Darius is a hard lane but easy champion to beat post level 9, I like to start Doran's shield in this matchup because it keeps you safe early which is what you want, I'd also advise going cull against Darius so you can get a lead through farming because you don't want to be fighting him early game, I also run bone plating in this matchup instead of conditioning, also early ninja tabi's can be great in this matchup since movement speed is so valuable against darius and a lot of them take ghost+flash. I also personally buy Black Cleaver in this matchup first because the HP is important for surviving, I also build frozen mallet third item after death's dance since HP is the only counter to his true damage and the slow comes in handy vs darius. Another thing to keep in mind is you can use your E before he pulls you and your E will go off right when you get pulled to him so he doesn't even get an auto attack off so I always reccomend just E'ing if you think he is going to pull you worst case scenario is you just E away. You should win this matchup level 9+ and once you have black cleaver if you aren't too far down, also try to dodge his Q heal and try to hit your E if you can E into him as he Q's to dodge the outer heal that is the most ideal and you will win the 1v1, if you made mistakes in lane or fought when you shouldnt have and you're behind you should still be able to win level 13+ as long as it's 1v1.
Mundo is never a problem because his early game is just terrible in my opinion, consider buying an executioners calling in this matchup to make his healing even worse, you can usually kill this guy many times before he hits level 11 and that's when he becomes a decent tank where his ultimate actually heals something, look for all ins at level 6 once you have your ultimate as you should win them everytime since his abilities basically hurt him and you have consistent damage and his level one ultimate hardly heals anything especially if you have an executioners calling.
This matchup is terrible for Urgot in my opinion but there is a few things you can do to make it less terrible, for starters always second second wind in this matchup because fioras go for Q's to hit their vitals a lot in lane and make sure you're trading back whenever they go for those. The big reason this matchup sucks is because you can never really E into her because it's to easy for her to parry it unless she is bad (sometimes you can go for a very close range E) but you mostly want to use your E for kiting/shield in this matchup rather then engaging on her, the same thing can be said for your ultimate in this matchup it can be fairly easy for her to parry it, ideally if you can bait out her parry before you use your abilities then you can all in and hard win but that's usually hard unless you got an early lead. Bramble rush can be very good in this matchup especially if they build early vamp sceptre which they do a lot, tabi's are also good in this matchup, another thing you want to do is hug the walls whenever fiora ultimates you so it's harder for her to get her vitals off.
Gangplank is fairly annoying because he can cleanse your ultimate with his fruit so you'll want to save your ultimate until after he fruits, people say Gangplank is a hard counter to Urgot but he never usually kills me solo in this matchup he is just annoying and safe which makes it hard to get any type of lead, you can auto and use your W to clear his barrels quickly, early lane is also kind of hard so don't get chunked out to much by eating to many free Q's.
You want to push garen in to his turret as much as possible early laning phase as long as they don't have a good early game jungler, because it's pretty hard to actually kill him early but you outscale very hard. if you see him charge Q simply run away until it runs out or E away, garen is very easy to kite so he shouldn't be a problem for you. once you have W max + Black cleaver you just shred him with your W.
Gnar is not a bad matchup for Urgot at all since we're ranged as well, and Urgot is just simply stronger in the laning phase, rush a ninja tabi in this matchup and gnar has no kill pressure as long as you play around his mega and don't go near walls or try to all in him while he is in mega. This lane is all about looking for all ins when he is in his mini form (and not close to transforming into mega) and dodging his boomerangs as well as trying to not let him get his third W procs often, if you hit an E on him you should win every trade, if he E's away then simply q him and chase him down.
Gragas top is actually fairly strong early laning so be careful, although not many people play this champion top lane anymore a gragas main is scary early game, once you have a bit of magic resist and HP items as well as your W max though this matchup becomes very easy since he doesn't have the burst to kill you and you can win long trades as well.
Hecarim top is also pretty rare these days but it can be decent still, the biggest thing in this matchup is DO NOT be low HP when he hits level 6, and by low HP i mean even around 50%-65% even if you have to use TP to heal just do it, the reason being is almost every hecarim runs ignite and they try to look for an all in at 6 with ignite and ultimate, other then this just be poking him constantly in this lane since hecarim has to all in to do any damage and be very careful of the ignite threat.
Heimer is just simply annoying in my expierence, try to not let him control the lane with his turrets and pushing ability and you should be ok, if he is pushing you hard and has full control try to ping for jungle help preferably before he reaches level 6 because he does have 1v2 potential with his big turret at that point. Try your best to push in this lane and atleast keep it in the middle of the lane, if you ever land an E on him you should be able to kill him quickly in one full combo, but do be careful of stopwatch/zhyonas.
This matchup can be annoying since Urgot hitbox is so big it's easy for her to hit her E's. Try your best to dodge her E's and if you dodge them you'll want to go in for a trade, another thing against illaoi is if she does hit her E you can sometimes bait her ultimate out by walking in and out of the range and kiting her. Bramble or executioners calling can be a good help in this mathup since illaoi does have a fair amount of healing and they usually always build death's dance. Playing against Illaoi is basically like a minigame of how well you can dodge things.
Be careful against Irelia's level 1 and 2 as her auto attack range is really high and most of them try to all in at level 2 especially if they can hit their E, you always want to pay attention to Irelia's stacks from her Q and do not trade when she has a high amount of stacks, you'll also want to punish her with Q's and auto attacks whenever she goes to Q a minion, you can also predict this and E to a minion you think she is going to Q to which can be good if you want a kill, although this can be risky if she doesn't Q then your E will be on cooldown for a bit and you have to play safe, overall most irelias are the same they try to push in once they get tiamat and they try to all in with ultimate at 6 after they get a few passive stacks, Irelia is never really an issue for me as Urgot unless she somehow gets fed.
From the few J4's I've played against top I've won the lane early and outscaled them hard, he has no sustain so you can simply poke him down and look for all ins, once you get items he can't keep up with your consistent damage and J4 is mostly all burst damage so he isn't good against tankier champions so you just simply win in my experience.
This is my least favorite matchup and I always ban him or Darius. You can actually win the laning phase especially since a lot of Jax players aren't that great, the problem is this champion is just absurd once he gets items even if he is behind and his counterstrike also blocks your W gatling shots so it gets impossible to 1v1 him once he has trinity force and spear of shojin. For early laning phase I always max Q in this matchup and try to poke with Q and auto as much as I can, as his E is about to wear off I like to E into him and then turn on W and you should win the trade, but always wait to E-W until he uses his counterstrike, until then just kite him out and try to bait out that counterstrike. if he ever uses his leap or counterstrike stupidly which they do quite often make sure you punish him. Try your best to win early-mid game and play around objectives with your team while trying to answer his split or matching his teleports, you probably won't be able to 1v1 him in the split if he has more then 2-3 items but hopefully you can hold him under turret atleast and play around teleport.
Jayce is pretty hard early game but the longer the game goes the easier this matchup gets, and since Urgot is ranged with a pretty safe kit (having an escape + shield) you should be able to survive, try not to trade with him very much early game and dodge his Q's the best you can. once you have Black cleaver + ninja tabis you should be able to win 1v1, you can also go Q max in this matchup if you're wanting to play more safe and just looking to poke him out of lane since you shouldn't be all inning or trading much early game.
Karma top is pretty hard to kill because they usually go tank and play super safe, but honestly she shouldn't kill you either, make sure you buy a Cull in this matchup so you can get a lead through farming, if you are able to get an E on her you can probably kill her, push her into turret really hard early as her waveclear isn't the best, you outscale her really hard so the lane might be somewhat annoying but the longer it goes the more you win.
To me it feels like Kayle doesn't become a champion until level 16 which is crazy long in this meta so you hard win until then, before level 11 she is a meele champion so you can just punish her super hard, if you have your ultimate on her and she uses her ultimate you can wait to pull her in, she CANNOT ultimate herself while she is being pulled in so she has to do it before, simply wait a few seconds before hitting R again to pull her in if she does get her ultimate off before you pull her, other then that this lane is easy she really just loses and will probably play super passive, if she does this then buy a Cull and you can also look for roams or get vision in the enemy jungle or take enemy jungles camps and scuttle crab. You should have full control in this lane.
Kennen is fairly annoying in the early lane but he has no sustain so you want to poke him down as much as possible while trying to dodge his Q's. I'd also say this is another matchup where maxxing Q instead of W can be the better option. once you get a bit of HP and MR he shouldn't have the damage to kill you and his waveclear is also really bad so you should just push him in a lot. I woudl say in teamfights he does outscale you so split pushing and making him answer you in the split push can be a wise choice.
You'll want to get ninja tabi as quickly as possible in this matchup since Kled is pretty much all auto attacks, also you should wait to use your ultimate until after you get him off his mount. Kled is very strong early game and even if he demounts early game it's hard to kill him before he can remount so do not get baited by this early, you'll want to very safe in the early levels and once you get ninja tabi you have more room to trade, if you're really struggling you can also go for a bramble vest here. Kled also has to waste his W on minions when he goes to last hit sometimes so try to punish him while his W is down after he uses it to last hit, when his W is back up he will be looking to jump on you so don't play super far up in this matchup. if Kled doesn't snowball in the early laning phase you should be fine in this matchup.
Push malphite in early game as much as possible as it's hard for him to farm under turret early game, Malphite also just has no kill pressure on you early game and bad waveclear so this should be easy, it's hard to kill malphite until you get black cleaver unless he messes up really bad, Also remember you can flash his ultimate. Basically we outscale Malphite really hard because of our passive + black cleaver + conqueror, and you should be able to build up a nice CS lead in laning phase, also Cull can be nice in this matchup since we're trying our hardest to scale in this matchup.
Maokai is similar to other full tanks, although his waveclear is a bit better and he has some sustain, try to push him in hard early and consider buying an early Cull to scale even harder, just like any other full tank matchup Urgot outscales them very hard once we get Black cleaver and base levels for our passive and Conqueror stacks. He shouldn't be able to answer your splitpush later especially if you have Death's Dance he won't have the damage to kill you.
Morde is easy until he has his ultimate and his ultimate is just very strong, try your best to dodge his spells since he is all skillshots and that will delay his passive even further, if he ultimates you honestly just try to kite him out as long as you can and try to delay him getting autos or spells on you for his passive, once he procs that passive just run because he will win trades. If you're really struggling you can buy a Quicksilver Sash in this matchup to completely bypass his ultimate, and it also provides some magic resist so it's not a wasted buy stat wise.
Very weak early game so punish him as much as you can and trade/all in him often, once he gets his ultimate do be slightly careful if he uses ultimate just run and kite him out you do not want to 1v1 a nasus in his ultimate, also ninja tabi's work against his Q (siphon strike) so those are a great buy. Honestly this laning phase should be easy but Nasus scales into the mid game very well so be careful around level 11 I would say is when he is very scary, try your best to play with your team as Nasus isn't very good in teamfights and you should be able to kite him around easily.
Push him in early and you'll slowly outscale him since he is purely a tank. Also as with other tank matchups consider getting a Cull to generate a lead through farming since it should be easy to farm in this matchup, as with other tanks Nautilus cannot answer your splitpush later once you have black cleaver and Death's Dance, or even just black cleaver really.
This matchup is simply annoying, try your best to dodge her E since it's quite a long root and allows her to follow up with the rest of her combo, also remember If Tangle-Barbs (her E) hits at least one enemy, it grows in size and speed, and the root duration is increased. So it can be smart to play outside of your minion wave and not give her those free angles, if it's AP neeko which most are now once you have some magic resist this matchup gets a lot easier, you can also save your E to get out of her R since she stops when she goes up in the air and you have a bit of time to get out of the circle.
Just survive the early game against Olaf and you outscale him. If you get hit by an axe simply just E away because he will chain axe chase you down, be very careful early game in this matchup and wait until you have W maxxed and some items, also it's very important to keep in mind YOU CANNOT pull him in with your ultimate while he is in his ultimate since he cannot be disabled so it's a good idea to save your ultimate until after he uses his. As long as he doesn't snowball early you win mid and late game.
As with other tanks you outscale them really hard, the same goes with Ornn, although I'd say Ornn has a better laning phase then other tanks due to him being able to buy items from lane and his W is pretty strong, I usually push Ornn in early but once he gets his ultimate you don't want to push anymore because it's really hard to escape an Ornn with ultimate especially if he gets a jungle gank, I recommend Saving your flash if possible for dodging his ultimate. really the only big damage with Ornn comes from his ultimate and his W as long as you play around these you should be good, you can also use your E to dodge out one part of his ultimate. Once you start to get items you outscale him very hard.
Pantheon can be tricky early game but you win mid and late game hard against him. Corruption potion will give you sustain for early game and if you need to back early you can pick up a Doran's Shield as well if you're struggling, also make sure to run second wind in this matchup to help with his poke, another tip is to try to push in panth early because he will also be trying to push early, you want to not give him full control of the early lane, but make sure you aren't eating spears as you do this, you can also play around the bushes to deny him vision from Q'ing you, you can also use your E to get a shield when he spears you. After level 9+ you should be looking to all in him as much as possible as long as you're not behind.
Poppy has a surprising amount of damage for a tank because of her Q so try your best to dodge her Q's, She's also pretty hard to actually punish early game so we have to play the scaling game against her, try your best to push in early and get an early Cull, you can also use your E when she throws her passive at you to shield the damage. VERY IMPORTANT against poppy that you DO NOT play near the walls or cliffs in top lane, if you give her a stun in the wall you will lose the trade very hard. Don't stress too much about getting fed early in this lane as you do outscale just try your best to CS and survive and punish her when you can, once you get level 9 and have your W maxed you can look for longer trades, but remember her Q has a % HP scaling so that will always hurt.
Maxing Q first can be a good option in this matchup since Quinn doesn't have any sustain and is squishy, I'd also recommend once she gets 6 to try to keep her pushed in or be ready to push so she can't roam for free with in her bird form, if she does roam you can go for turret platings. Quinn is really not that great of a champion so this lane should be easy, also buying an early ninja tabi is recommended.
Rammus obviously isn't a common top lane pick but sometimes people will play it to counter Urgot, my best advice for this matchup is to not use your W when his W is on or you'll literally just own yourself and they usually rush a thornmail on top of their W so you really can't do much in this matchup, try to make plays elsewhere on the map instead of 1v1ing him, you should still be able to farm up in this lane you just cannot fight him and be very careful with using your W.
Malzahar is nice syngery with Urgot because his ultimate locks down a target giving you a free ultimate, even if it may seem like a free kill without your ultimate it can give you a free pull which can be huge to engage into a teamfight with, if it's just a random pick with malzahar ultimate and it looks like the person is going to die and there are no other enemies nearby then I wouldn't ultimate them, but if theres a good opportunity to get a big fear then you should definitely ultimate the stun locked person.
Karthus is nice because he can get a target into the threshhold for you to pull them and execute with your ultimate, this combo is pretty crazy because you can literally kill somebody from half HP with your ultimate, also if you see a karthus ultimate going down on somebody but it doesn't look like it's going to kill them but it wil get them low you can just throw your ultimate at em to finish em off, because sometimes karthus is ulting to kill somebody else but it will get another person low.
Champion Build Guide
My other guides:
My name is Goliath. I've played League of Legends since season 2 and have mained top lane since season 3. I've been high Diamond in every season since season 4, peaking at Master tier. League of Legends has always been the main game that I have stuck with over the years.
Here is my OP.GG for anyone interested.
If you want to see me play, maybe learn a thing or two, or ask me some questions, you can find my stream here. Stop by some time, I'm always down for giving advice and helping you improve.
If streams aren't up you alley, you can also check out my YouTube channel here. I'm going to start uploading informative videos, as well as stream and gameplay highlights.
If you want more general info, like when I upload, or update, a guide, then you can find my twitter here.
If I'm offline on twitch but you still want some pointers or just wanna chill, then feel free to join my discord server and hit me up.
Urgot is one of the safest top laners you can pick right now. This is due to him being ranged and also being tanky/safe due to his shield and having an escape built into one ability. He doesn't really having any hard counters, which also makes him a great blind pick. He can be a massive play maker in teamfights due to his ultimate. He doesn't fall off late game because of the use of Conqueror combined with his W- Purge which lasts until you toggle it off now.
If you like juggernaut style champions that do a decent amount of damage and can make plays while being tanky then you should give Urgot a try.
Difficulty - 6/10 I don’t think Urgot is super hard to learn but I do think like most champs he is pretty difficult to master. He does have a few skill shots which are crucial to land. And learning how to play around your passive Echoing Flames, which is your shotgun knees, can be challenging to pay attention to. Mechanically I don’t think Urgot is very intensive because a lot of the time you’ll have your W- Purge toggled on. However, you will need to think about how to land your skillshots and get effective fears off in teamfights.
Fun Factor - 9/10 This rating is obviously pretty subjective but I find Urgot really fun and extremely satisfying to play especially when you can make good ultimate plays or a cool E- Disdain Flash play. It can also be a lot of fun watching your W- Purge + passive Echoing Flames shred everyone in a teamfight.
Viability - 8/10 Urgot is definitely viable at the time of making this guide. Although I wouldn’t put him in the very top tier, I would put him directly under it. Urgot is also an extremely good blind pick because of how safe he is. The only reason I take off a few points here is because it can be hard to carry at times.
Laning Phase - 8/10 Urgot has a very safe laning phase because you’re ranged which allows you to poke and be safe while also being fairly tanky. On top of this you have a mobility spell which shields you if you’re really in trouble.
Teamfighting - 7/10 Urgot's teamfighting can be very strong if you’re able to get a good pull and then flash fear into their whole team. However if you miss your ultimate or don’t have flash up it can be somewhat tricky to be very impactful. I definitely recommend Righteous Glory for being able to get into teamfights. This will also help you get a good ultimate off. If you don’t have flash up you can Righteous Glory as you’re pulling somebody in with your ultimate. I’d also recommend to try to ultimate whoever get’s CC’d in a teamfight so you’re guaranteed to hit your ultimate. Urgot does really well with teams that can lock people down. For example if you have a Lissandra on your team, she can ultimate someone and then you are guaranteed to hit your ultimate and simply run in. If someone on the enemy team is going to die I always recommend ulting them because if you can get a big fear off that is far more important then saving your ultimate to kill an important carry. The reason being is because if you can fear a squishy target all you have to do is E them and you can usually just kill them with your W- Purge as you circle around them and get your passive shots off.
+ Good poke.
+ Ranged (very strong for top lane).
+ No hard counters.
+ Great 1v1 dueling.
+ Scales well.
+ Decent engage.
- Abilities are skillshots.
- Can be kited if you don't have flash up.
- Can be item dependent in some games.
- Hard to carry some games if your team is doing poorly.
At these early levels you will usually be slowly pushing the wave since your Passive Echoing Flames will proc when you last hit minions. You can try to angle this to also hit the enemy champion when you go to hit a minion. You will want to ward early because of this usually sometime around 2:45-3:00 minutes. Sometimes if I don’t want to push, I just try not to proc my Passive Echoing Flames by autoing in a direction that is already proc’d and on cooldown.
You really shouldn’t be going in for any risky E- Disdain’s this early in the laning phase unless for some reason you poked them down a lot already. Mostly you will only want to use your W- Purge if they’re going in to trade with you.
The second buy that you can go is 1250 gold and that is straight up a Phage. This is good in match-ups where you need the extra movement speed for kiting and when it’s also too greedy to get Cull. Because this item is better for surviving, this is especially good against champions like Darius.
These are some useful tips or weird interactions I’ve found after playing Urgot for awhile.
Thanks for reading my Urgot guide! If you liked it then consider tossing me an up vote as it really helps to get my guide out there. If it helped you out at all, then let me know in the comments. If you think I left something out, let me know as well. I always enjoy hearing feedback whether it be positive or negative. Also if you want to ask me any questions regarding Urgot or top lane in general you can find my stream here.