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Pyke Build Guide by PykEugeo

Support ✔️ [13.23] The Most detailed Guide ever made on Pyke [SUP] [MID] [ JGL ] [ADC] ✘

Support ✔️ [13.23] The Most detailed Guide ever made on Pyke [SUP] [MID] [ JGL ] [ADC] ✘

Updated on November 21, 2023
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League of Legends Build Guide Author PykEugeo Build Guide By PykEugeo 235 24 309,396 Views 17 Comments
235 24 309,396 Views 17 Comments
League of Legends Build Guide Author PykEugeo Pyke Build Guide By PykEugeo Updated on November 21, 2023
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Choose Champion Build:

  • LoL Champion: Pyke
    ✔️ Best Sup Build later P. [12.9] ✔️
  • LoL Champion: Pyke
    ✔️ Best Mid Build later P. [12.9] ✔️
  • LoL Champion: Pyke
    ✔️ Best Adc Build later P. [12.9] ✔️
  • LoL Champion: Pyke
    ✔️ Best Jungle Build later P. [12.9] and [13+] ✔️
  • LoL Champion: Pyke
    Jump to guide!

Runes: Best Rune for pyke Season 13

1 2 3 4 5
Domination
Hail of Blades
Cheap Shot
Ghost Poro
Treasure Hunter

Inspiration
Magical Footwear
Future's Market
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

Exaust power
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Flash

Flash

Items

VS hard ap 4-5th item
VS hard ad 4-5th item

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

✔️ [13.23] The Most detailed Guide ever made on Pyke [SUP] [MID] [ JGL ] [ADC] ✘

By PykEugeo
Introduction
Welcome to my guide! I'm PψkΣugeØ, Italian Pyke Otp, and in this guide, I'll be sharing all of my experiences with Pyke. Whether you're already a seasoned Pyke player or someone looking to learn the champion, I've got you covered.

After spending a considerable amount of time playing other champions, I eventually discovered that Pyke's kit and playstyle align perfectly with my preferences. However, I must admit that playing Pyke is not always a walk in the park (it requires some skill), but I'll show you the reasons why picking Pyke is worth it and why he's enjoyable to play.

Here are my mastery points and my rank: I finished Season 12 with the rank of Silver 4, but it's essential to note that I wasn't stuck at that rank. I simply preferred playing more drafts with friends rather than ranked games. During those drafts, I often encountered formidable botlanes, like Samira and Nautilus (both at Gold 2 and 1v2 winning botlane), and still managed to secure victories. This leads me to believe that my rank in the last season was somewhere between Gold 1 and Platinum 4. However, my goal for this season is to achieve Platinum 4, and I'll keep you updated on my progress throughout the months.
Pros and Cons
PROS
A excelent Roaming:
Pyke excels at roaming, allowing him to exert pressure on other lanes and set up successful ganks.
Ultimate Provides More Gold:
Pyke's ultimate not only secures kills but also grants extra gold last his teammate who assisted in the takedown or himself if assisted in kill with R.
Easy Lane Ganks After Roaming:
Following a successful roam,
Pyke can easily gank his own lane, catching opponents off guard.
Execute Potential with Ultimate:
Pyke's ultimate ability allows him to execute low-health enemies, providing a reliable finisher in team fights.
Wall Passage with Phantom Undertow:
Pyke's Phantom Undertow enables him to pass through walls, granting him additional mobility and escape options.
High Mobility compared to most champions in League of Legends (second only to Talon).
Snowballing as an Assassin:
If
Pyke manages to snowball in the early game, he becomes a formidable assassin, increasing the chances of winning the game significantly.
Utility of Phantom Undertow for ADC and Early Game Kills:
Pyke's Phantom Undertow not only provides utility for his ADC but also aids in securing early game kills.
Pyke is a Playmaker:
Pyke's playmaking prowess shines through his exceptional roaming, setting up successful ganks and catching opponents off guard.

If you prefer a cunning and aggressive playstyle, Pyke is the perfect champion for you. His kit not only allows him to outplay specific opponents but also catch late-game enemies off-guard with his powerful roaming ability, sometimes resembling a second jungler. Pyke's roaming is not only highly effective but also helps him multiply the gold earned every time he secures a kill or assist with his ultimate. This advantage allows him to build items for his ADC much faster than the enemy, giving your team a significant edge in the game.
CONS
Fragile Champion:
Pyke is squishy due to his passive, Gift of the Drowned Ones, which converts any bonus health from items into attack damage, making him vulnerable to burst damage from mages and other assassins.
Challenging Botlane Matchups:
Pyke struggles against tanky, sustain-heavy, or high DPS enemies in the botlane, making these matchups challenging for him.
Roaming Setbacks :
A failed roaming attempt can halt Pyke's snowballing potential, as successful roams are essential for him to gain an advantage.
Susceptible to Ranged Poke:
Pyke is susceptible to poke from ranged enemies, making it difficult for him to sustain in lane.
Late Game Reliance on Ultimate:
In the late game, Pyke heavily relies on his ultimate, and without it, his impact on team fights diminishes.
Snowballing and Team Coordination:
Pyke's effectiveness is heavily dependent on snowballing or having a cohesive team. If he falls behind or lacks team coordination, his impact can be significantly reduced.
Vulnerability to Hard Crowd Control (CC):
Pyke's lack of crowd control immunity makes him susceptible to hard CC, such as stuns, roots, and suppressions. Pyke players need to be cautious and mindful of enemy crowd control abilities to avoid getting caught and eliminated in crucial moments.

Like any champion, Pyke also has some weaknesses. Apart from being an assassin and thus susceptible to being one-shot by mages and other assassins, his passive also prevents him from benefiting from bonus health items, converting them into attack damage instead. It's crucial to have a team that understands how to play around Pyke effectively. If he fails to snowball early due to enemy sustain or high DPS, it can be frustrating to continue the game, and surrendering might seem like the only option. Additionally, like any other champion, Pyke is vulnerable to hard crowd control, which can disrupt his plans and make it difficult for him to execute his plays.
Abilities
PASSIVE ABILITY
Gift of the Drowned Ones
Pyke's maximum health cannot increase except through growth (per level), instead he gains 1 bonus attack damage per 14 bonus health.

Pyke stores 10% (+ 0.25% per 1 Lethality) of the post-mitigation damage he takes from enemy champions as grey health on his health bar, increased to 45% (+ 0.5% per 1 Lethality) while there are two or more visible enemy champions nearby. He can store up to 80 (+ 800% bonus AD) grey health, with an upper cap of 55% of his maximum health.

When Pyke is not visible to enemies, he rapidly consumes his grey health to power heal for the same amount.
Q
Bone Skewer

Target range: 400 − 1100 (Based on channel time)
Effect radius: 550
Width: 140 / 200
Cast time: 0.25 sec.
Cost: 74 / 78 / 82 / 86 / 90 Mana
Cooldown: 10 / 9.5 / 9 / 8.5 / 8 sec.
Physical Damage: 100 / 150 / 200 / 250 / 300 (+ 60% bonus AD)

ACTIVE: Pyke charges while being slowed by 20% for up to 3 seconds to increase Bone Skewer's range over the first second of the channel. Bone Skewer can be recast at any time within the duration.

RECAST: Pyke hurls his harpoon in the target direction that deals physical damage to the first enemy hit, (knock up) pulling them towards his direction, during which they are also revealed, and slowing them by 90% for 1 second.

Releasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy champion, or closest enemy otherwise.

If the charge is silenced, interrupted or completes without reactivation, Bone Skewer is cancelled and the ability is put on cooldown full cooldown but refunds 75% of the mana cost. Bone Skewer's mana cost is refunded if it hits an enemy champion.
W
Ghostwater Dive

Cost: 50 Mana
Cooldown: 12 / 11.5 / 11 / 10.5 / 10 sec.
Detection radius: 600

ACTIVE: Pyke submerges into water, entering camouflage for 5 seconds and gaining 40% (+ 1.5% per 1 Lethality) bonus movement speed that decays over the duration. Enemy champions within 1500 units of Pyke are alerted of his presence and whether he can execute them with Death from Below.

Attacking or casting abilities ends Ghostwater Dive immediately.
E
Phantom Undertow

Target range: 550
Effect radius: 110
Width: 110
Speed: 3000
Cost: 40 Mana
Cooldown: 15 / 14 / 13 / 12 / 11 sec.
Physical Damage: 105 / 145 / 185 / 225 / 265 (+ 100% bonus AD)

ACTIVE: Pyke dashes a fixed distance in the target direction, leaving behind a Phantom.
After a 1-second delay, the Phantom homes back to Pyke to stun enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy champions hit also take physical damage.
R
Death from Below

Target range: 750
Effect radius: 125 / 282.5 × 100
Cast time: 0.5 sec.
Cost: 100 Mana
Cooldown: 100 / 85 / 70 sec.

ACTIVE: Pyke marks the target location with an X before striking it, executing enemy champions within the area that are below 250 − 550 (based on level) (+ 80% bonus AD) (+ 1.5 per 1 Lethality) health. Other enemies hit and enemy champions above the threshold are instead dealt ( 50% of the amount as physical damage ).
If Death from Below hits an enemy champion or at least one is killed inside the X by an ally, Pyke will blink to the center of the X. For the latter case Pyke also gains the ability to recast within
20 seconds at no cost.
Each successful execution grants one to the last assisting ally, instead of its natural assist gold. In addition, each enemy champion killed inside the X by an ally during Death from Below's cast time grants Pyke one .
Skill Curiosity
PASSIVE ABILITY
Gift of the Drowned Ones
Game elements that increase health based on the champion's health (e.g Overgrowth) will increase the health before getting converted by Gift of the Drowned Ones, thus granting increased bonus AD.

Spirit Visage and Grievous Wounds, a debuff that reduces all of a unit's healing and health regeneration received by 40%, take effect after Gift of the Drowned Ones's healing cap.

Pyke's grey health does not have a time limit, and will stay on his health bar until Pyke leaves enemy vision or dies.

Since Pyke's maximum health cannot be increased, Gift of the Drowned Ones reaches the upper cap of 55% of maximum health at 40.25 − 172.85 (based on level) bonus attack damage.

Untargetable champions count towards Pyke's modified grey health storing.

The maximum amount of additional grey health storing gained possible from all lethality sources is 48-51.6% at 128 lethality. This is reduced to 24-25.8% while there are fewer than two enemy champions nearby.

Gift of the Drowned Ones is 93.75% gold efficient.

1 HP = 2.66 gold. (calculated with Ruby Crystal. 400g / 150 hp = 2.66)

1 AD = 35 gold. (calculate with Long Sword. 350 g / 10 ad = 35 g)

AD/HP (35 / 2.66) = 13.125 (this is to find where AD=HP, meaning 13.125 HP is equal to 1 AD. The equation would be 13.75 [HP] = [AD])

Pyke's passive converts every 14 bonus hp into 1 ad. so if you divide 13.125 by 14, you get 0.9375, meaning each bonus HP you buy is only 93.75% the gold value you get for each AD.

100% efficiency would be 8 AD for every 105 HP.

Mathematical calculations on the passive


Q
Bone Skewer

Only the charged version of Bone Skewer will be intercepted.

This ability will cast from wherever the caster is at the end of the cast time.

Pyke can still use summoner spells besides Flash, Teleport, Hextech Flashtraption, and Mark/Dash while hurling the harpoon but he cannot perform any other action.
W
Ghostwater Dive

When an enemy is alerted, sharks will circle underneath their feet while a sound will be played to them that changes based on health threshold.

The maximum amount of bonus movement speed gained possible from all lethality sources is 193.5% at 128 lethality.

Mathematical calculations on the W


E
Phantom Undertow

The dash distance can be extended to up to 900 units (estimated) when targeting across terrain.

Like most projectiles, the flying Phantom cannot hit targets whose center is behind the position it originates at or beyond the position it catches up to Pyke at, but the spell can hit targets behind its origin as long as their hitbox radius overlaps with the original unit Phantom's 110-radius check at the end of its lifespan.

The maximum increase in stun duration possible from all lethality sources is 1.28 seconds at 128 lethality, with the base duration included for a total of 2.53 seconds.

Mathematical calculations on the E


R
Death from Below

Applies raw damage to executed targets and area damage to targets above the threshold.

Raw damage is a type of damage that ignores all resistances and shields active on target. Invulnerability, (e.g. Divine Judgment) is only way to reduce raw damage, but Spell Shield will also negate its application where applicable. All current champion-sources of raw damage deal in excess of 100% of the target's current health, and so this damage type is often referred to as execution damage.
By default, raw damage will also ignore minimum health threshold and resurrection effects. However, all current interactions between champion-sourced raw damage have been handled to not-kill protected champions. It is worth noting that for Undying Rage and Lamb's Respite, the special-cased behavior to prevent affected champions from being executed will leave them on 1 health rather than the amounts specified by the ability.

The following effects trigger a champion to enter in spell shield against Q and ( only for
Nocturne, Sivir, Fiora, Pantheon* ) too R:

Braum's Unbreakable block Pyke's Q,E
( Pyke's Q,E are projectiles but R is not a projectile)

Dr. Mundo's Goes Where He Pleases block Pyke's Q, E
Fiora's Riposte block Pyke's Q, E, R
Kled's Skaarl the Cowardly Lizard could block Pyke's R in right time
Malzahar's Void Shift block Pyke's Q, E
Morgana's Black Shield block Pyke's Q, E
Nocturne's Shroud of Darkness block Pyke's Q, E, R
Samira's Blade Whirl block Pyke's Q
Sivir's Spell Shield block Pyke's Q, E, R
Yasuo's Wind Wall block Pyke's Q,E (only in the direction of E on wall)
Edge of Night block Pyke's Q , E, R
Banshee's Veil block Pyke's Q , E, R
Pantheon's Aegis Assault block Pyke's E, R
*only if the shield is in the direction Pyke's R or E started*.

The following effects trigger a champion to enter in Unstoppable:

Briar's Certain Death block Pyke's Q,E,R
Camille's Hextech Ultimatum block Pyke's Q, E
Corki's Valkyrie block Pyke's Q, E
Hecarim's Onslaught of Shadows block Pyke's Q, E
Illaoi's Leap of Faith block Pyke's Q, E
Jarvan IV's Cataclysm block Pyke's Q, E
K'Sante's Path Maker block Pyke's Q, E
Kalista's Fate's Call block Pyke's Q, E
Malphite's Unstoppable Force block Pyke's Q, E
Nocturne's Paranoia block Pyke's Q, E (recast)
Olaf's Ragnarok block Pyke's Q, E
Ornn's Bellows Breath block Pyke's Q, E
Rammus's Soaring Slam block Pyke's Q, E
Rek'Sai's Void Rush block Pyke's Q, E
Sett's The Show Stopper block Pyke's Q, R (suppress him if pyke is in air)
Shyvana's Dragon's Descent block Pyke's Q, E
Tahm Kench's Devour block Pyke's Q, E
Udyr's Blazing Stampede block Pyke's Q, E
Vex's Shadow Surge block Pyke's Q, E
Vi's Cease and Desist block Pyke's Q, E
Viego's Heartbreaker block Pyke's Q, E
Warwick's Infinite Duress block Pyke's Q, E
Yone's Soul Unbound block Pyke's Q, E (recast)

The following effects trigger a champion to enter in Dodge but this effect DOESNT WORK on Pyke's Death from Below:

Jax's Counter Strike blocks basic attacks Pyke
Nilah's Jubilant Veil blocks basic attacks Pyke
Shen's Spirit's Refuge blocks basic attacks Pyke

The following effects trigger a champion to enter in Invulnerability:

Ekko's Chronobreak nullify Pyke's R
Kalista's Fate's Call nullify Pyke's R
Kayle's Divine Judgment nullify Pyke's R
Kindred's Lamb's Respite nullify Pyke's R
Lissandra's Frozen Tomb nullify Pyke's R
Taric's Cosmic Radiance nullify Pyke's R
Tryndamere's Undying Rage nullify Pyke's R
Xin Zhao's Crescent Guard nullify Pyke's R (only invulnerable to champions a certain distance away)
Pantheon's Aegis Assault nullify Pyke's E, R (only invulnerable to non-turret damage coming from a specific direction)

The following effects trigger a champion to enter in Untargetable:

Camille's Hextech Ultimatum Dodges Pyke's Q, E, R
Elise's Cocoon / Rappel Dodges Pyke's Q,E,R (rappel)
Evelynn's Last Caress Dodges Pyke's Q, E, R
Fizz's Playful / Trickster Dodges Pyke's Q, E, R
Galio's Hero's Entrance Dodges Pyke's Q, E, R
Gwen's Hallowed Mist Dodges Pyke's Q, R ( E depend )
Kayn's Umbral Trespass Dodges Pyke's R
Lissandra's Frozen Tomb Dodges Pyke's R
Maokai's Twisted Advance Dodges Pyke's Q, E, R
Master Yi's Alpha Strike Dodges Pyke's Q, E, R
Rek'Sai's Void Rush Dodges Pyke's Q, E, R
Shaco's Deceive Dodges Pyke's Q, E, R at the right time
Shaco's Hallucinate Dodges Pyke's Q, E, R at the right time
Sylas's Hijack Dodges Pyke's Q, E, R (stealing correct ult )
Xayah's Featherstorm Dodges Pyke's Q, E, R
Vladimir's Sanguine Pool Dodges Pyke's Q, E, R
Viego's Sovereign's Domination Dodge Pyke's Q, E, R at the right time
Zed's Death Mark Dodges Pyke's Q, E, R
Bard's Tempered Fate Dodges Pyke's R (Q,E)
Ekko's Chronobreak Dodges Pyke's R (Q,E)
Zhonya's Hourglass Dodges Pyke's R (Q,E)
Duskblade of Draktharr Dodges Pyke's Q, E, R
Mordekaiser's Realm of Death could dodge/block Pyke's R if used in right time on another Pyke's teammate

Death from Below cannot execute clones. They are always dealt 50% physical damage.

If the target is in a zombie state or does not enter the death state, Death from Below does not grant Your Cut nor the recast.

The following effects trigger a champion to enter a Zombie State:

If an enemy champion dies inside the X during Death from Below's cast time, Pyke will be shown as having received an assist in the kill feed, but this will not trigger takedown effects.

Death from Below cannot be interrupted; Pyke will always appear at the target location if enemy champions are caught inside the X even if he is moved (e.g. by being displaced) during the cast time.

The only exception is if he is being suppressed (e.g. by Nether Grasp, in which case he will not blink.

The following effects trigger a champion to Suppress:

The maximum execution threshold increase gained possible from all lethality sources
is 193.5 health at 128 lethality.

Mathematical calculations on the R



Updates



Patch

Tips on skin of Pyke's X

Choosing the right skin in League of Legends can indeed make a difference in the gameplay experience, as each skin can alter the visuals and sometimes even the animations of abilities. This can impact the way Pyke's ultimate ability, Death from Below, is perceived and potentially enhance certain synergies with specific champions.

In this section, I will provide insights and recommendations on which skin to use for Pyke based on different scenarios and team compositions. Certain skins may have better visual cues for his abilities, making it easier to execute combos effectively. Additionally, some skins might have thematic synergies with champions like Yone, Yasuo, Diana, Orianna and others, potentially enhancing the overall experience and performance during the game.

Consider factors like skin animations, particle effects, and thematic ties when choosing the best skin for Pyke in specific situations. Having a deeper understanding of how each skin can impact your gameplay can lead to more satisfying and successful matches.

The next section will delve into the various skins available for Pyke, highlighting their unique features and potential benefits in different game scenarios.
Vote for X
x 6/10 for pentakill
( killing 1 for 1 )
x 5.5 / 10 for more kills in the X
Tips
This is Pyke's basic Death from Below appearance, without any skin. While functional, its visual impact is modest, lacking the grandeur desired for achieving pentakills or multi-kills. Embracing a captivating skin enhances the ability's allure, elevating its lethal potential and dark allure. Opt for a skin whenever possible to fully unleash Pyke's true prowess, though if unavailable, the default appearance will suffice.
Vote for X
x 10/10 for pentakill
( killing 1 for 1 )
x 7/10 for kills in same X
Tips
I recommend using this skin in ranked games or whenever you want to perform at your best. The meticulous design of the blade's tip enhances the effectiveness of your grabs, making it easier to catch enemies. Moreover, the ultimate ability becomes a deadly tool for executing enemies from maximum range, even under their tower, before swiftly escaping. This skin's potential is immense, and it remains a solid choice even if there are champions like Diana, Yasuo, Yone etc. Embrace its power and make the most of it in your matches!

Vote for X
x 7/10 for pentakill
( killing 1 for 1 )
x 6.5/10 for kills in same X
Tips
The Blood Moon Pyke , with its modest design, offers a unique gaming experience for challenge seekers. The dark-toned blade adds an eerie touch to the Death from Below ability, making it perfect for those seeking a more subtle atmosphere. While it may appear unassuming, this skin proves to be an excellent choice for determined players. In competitive ranks, its presence is subtly menacing, improving grab accuracy and empowering long-range executions with the R. Embrace the essence of the Blood Moon and enchant the Rift with its understated style as you turn enemies into silent victims with your lethal prowess.

Vote for X
x 7.5/10 for pentakill
( killing 1 for 1 )
x 7.5/10 for kills in same X
Tips
PsyOps Pyke skin offers a futuristic and cybernetic theme. Equipped with advanced technology, this skin is designed to elevate your in-game experience. The sleek and sharp visuals enhance the Dead Man's Trigger ability, making it a visual treat as you wreak havoc on the battlefield. Embrace the enhanced power of PsyOps Pyke and immerse yourself in a futuristic killing spree, dominating the enemy team with ruthless efficiency.

Vote for X
x 8/10 for pentakill
( killing 1 for 1 )
x 8/10 for kills in same X
Tips
PROJECT: Pyke , a skin with great potential for try-hard players and lethal assassins. Its slightly elongated X sides enhance precision, while the booming central part aids in securing multiple kills. Additionally, the skin's unique particle effects can disorient opponents, making it a formidable choice. With its futuristic theme and sleek animations, PROJECT: Pyke immerses you in a cybernetic killing spree, earning a more than favorable rating. Embrace the cutting-edge technology and dominate the battlefield with ruthless efficiency.

Vote for X
x 7.5/10 for pentakill
( killing 1 for 1 )
x 10/10 for kills in same X
Tips
Sentinel Pyke , an excellent choice for both try-hard players and skilled assassins. Its thunderous central part empowers multiple kills within the X. Ideal for matchups with champions like Yasuo, Yone, Diana, Orianna , and more, as it facilitates securing kills on multiple enemies, potentially leading to pentakills. The skin's visual impact is striking, immersing you in a sentinel's quest for justice. Embrace the power of the Sentinel, dominate the battlefield, and leave your enemies in awe of your lethal prowess. Unleash the might of justice with every precise strike.

Vote for X
x 10/10 for pentakill
( killing 1 for 1 )
x 10/10 for kills in same X
Tips

Ashen Knight Pyke , a skin with immense potential for try-hard players and multi-kills. Its thunderous central part empowers deadly executions within the X. The broken segment design adds a challenging yet satisfying element, rewarding precise strikes. With its "Dark Souls"-inspired theme and mythical status, Ashen Knight Pyke offers marvelous effects and immerses you in a dark and epic adventure. Embrace the power of the knight, dominate the battlefield, and let the awe-inspiring visuals strike fear into your enemies' hearts. Unleash the might of the Ashen Knight with every calculated move.

Vote for X
x 8-/10 for pentakill
( killing 1 for 1 )
x 7+/10 for kills in same X
Tips
Empyrean Pyke , while aesthetically captivating, may not be the most gameplay-friendly skin. Its unique X formation in the ultimate adds challenge and satisfaction when mastered. However, the Q effects make it difficult to predict successful grabs, leading to potential confusion. The R execution can also pose a challenge. Choose this skin for its visual appeal, but be prepared for gameplay intricacies. Embrace the celestial aura as you navigate through the difficulty and showcase your Pyke prowess.

Vote for X
x 8+/10 for pentakill
( killing 1 for 1 )
x 9-/10 for kills in same X
Tips
Soul Fighter Pyke , a recently released skin, possesses great potential for try-hard players and multi-kills, with its thunderous central part amplifying the thrill. The X formed by broken segments adds complexity, rewarding mastery with satisfying precision strikes. Similar to Sand Wraith Pyke , its efficiency shines through as it complements Pyke's gameplay mechanics. Embrace the spirit of the Soul Fighter, dominating the battlefield with deadly grace. Immerse yourself in the skin's allure, channeling its power for ruthless eliminations. Unleash the might of the Soul Fighter, leaving enemies in awe of your lethal prowess.

Vote for X
x 9+/10 for pentakill
( killing 1 for 1 )
x 9/10 for kills in same X
Tips
Prestige Soul Fighter Pyke , an incredibly exceptional skin with immense potential for both try-hard players and multi-kills. Its thunderous central part intensifies the thrill of executions. The broken segments in the X add complexity, offering a rewarding challenge for skilled players. The skin's impressive effects and sounds enhance the experience, rivaling the greatness of Ashen Knight Pyke . Embrace the prestige and immerse yourself in the skin's allure, channeling its power for unparalleled dominance on the battlefield. Unleash the might of the Prestige Soul Fighter, leaving enemies awestruck by your lethal prowess.
Skill Order

As a support, one of your primary responsibilities is to provide vision control for your team. Proper warding can make a significant difference in the outcome of the game, and as a Pyke player, you can leverage vision to set up deadly plays and secure crucial picks.

Skill Order for Maximum Survivability:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W

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Skill Order for Aggressive Dominance:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W

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Lethality and Pen. Armor


Duskblade of Draktharr

Serylda's
Grudge

Youmuu's Ghostblade
Before delving into the gameplay, let's explore some fundamental concepts for the role of an assassin support like Pyke. Understanding lethality and armor penetration is crucial. Lethality is a scaling effect tied to the player's level, enhancing damage output against opponents with low armor. It proves effective against tanky enemies or those building armor, allowing Pyke to deal substantial damage where it might otherwise be lacking.

Lethality
Lethality

Exactly! The formula for calculating flat armor penetration is as follows: Flat Armor Penetration = Lethality × (0.6 + 0.4 × level ÷ 18). At level one, you will always have at least 60 percent of the fixed armor penetration provided by the item. As you level up, you gain a portion of the second equation (0.4 multiplied by your level and divided by 18) in addition to the initial 60 percent. This stat accumulates additively, meaning it stacks up with other sources of armor penetration. However, it cannot reduce a target's armor below zero.

Pen. Armor
Pen. Armor
Lethality is the sister stat of bonus armor penetration and is applied to the target after clearing bonus armor penetration.
In a scenario where you would have 20 flat armor penetration from lethality and 30 bonus armor penetration, the target would lose 30 of their armor, before losing the fixed amount of 20. At 200 armor, for example, the target would be reduced to 140 from bonus armor penetration and then to 120 from flat armor penetration.
(200 - 30% bonus armor pen) - 20 flat armor pen = (200-60)-20 = 140-20 = 120

Last considerations
Tips
Absolutely, Lethality is an essential stat for assassin champions aiming to snowball in the early game. It provides a significant damage boost, especially during the early levels, allowing assassins like Pyke to punish opponents in the bottom lane with low base armor. AD champions such as Senna, Draven,
Jhin, and Varus can also benefit greatly from lethality if they manage to survive the laning phase.

However, it's essential to recognize that lethality becomes less effective against champions who stack a lot of armor. In such cases, building items with bonus armor penetration is more efficient as it allows you to bypass a significant portion of the opponent's armor. As the game progresses and enemies build more armor, considering armor penetration items over pure lethality becomes vital for maintaining your impact in team fights and against tankier opponents. Balancing lethality and armor penetration is key for adapting your build to different situations and maximizing your damage output as an assassin support like Pyke.
Items in Gameplay



Duskblade of Draktharr
Duskblade of Draktharr

Spoiler: Click to view


Youmuu's Ghostblade
Youmuu's Ghostblade

Spoiler: Click to view


Eclipse
Eclipse

Spoiler: Click to view



-OR-



-OR-



-OR-



Mobility boots > Movement speed
Spoiler: Click to view


Mercury's Treads > Tenacity
Spoiler: Click to view


Boots of Swiftness > Counter Slow
Spoiler: Click to view


Ionian Boots of Lucidity > For CDR
Spoiler: Click to view


Death's Dance
Death's Dance

Spoiler: Click to view

Axiom Arc
Axiom Arc

Spoiler: Click to view


Serpent's Fang
Serpent's Fang

Spoiler: Click to view

Prowler's Claw
Prowler's Claw

Spoiler: Click to view


Edge of Night
Edge of Night

Spoiler: Click to view


Umbral Glaive
Umbral Glaive

Spoiler: Click to view


Wit's End
Wit's End

Spoiler: Click to view


Randuin's Omen
Randuin's Omen

Spoiler: Click to view


Maw of Malmortius
Maw of Malmortius

Spoiler: Click to view


Chempunk Chainsword
Chempunk Chainsword

Spoiler: Click to view


Lord Dominik's Regards
Lord Dominik's Regards

Spoiler: Click to view


Ravenous Hydra
Ravenous Hydra

Spoiler: Click to view

NEW ITEM SEASON 13
Spear of Shojin > More AD = Less CoolDown

Spoiler: Click to view

Avoid item to Build


Titanic Hydra
Titanic Hydra

Spoiler: Click to view


Sterak's Gage
Sterak's Gage

Spoiler: Click to view


The Collector
The Collector

Spoiler: Click to view

Runes




DOMINATION
Hail of Blades
Hail of Blades is undeniably the key rune for Pyke, offering unparalleled benefits due to its unique hit-and-run playstyle. When combined with Bone Skewer (E), this rune allows Pyke to quickly engage and disengage in fights. After landing a hook, Pyke can unleash all three Hail of Blades-enhanced auto-attacks in rapid succession, significantly increasing his burst damage and catch potential. This burst of damage is especially effective during the early game, making Hail of Blades the go-to choice for Pyke players looking to dominate the laning phase.
Cheap Shot
Cheap Shot: With Phantom Undertow (Q) at his disposal, Cheap Shot becomes an excellent choice for Pyke. The stun effect of Phantom Undertow activates Cheap Shot, dealing bonus true damage to the target. This added damage can make a difference in securing kills or poking down opponents, enhancing Pyke's overall threat as an assassin support.

Explanation of Sudden Impact

Ghost Poro
For a vision-centric support like Pyke, the Ghost Poro rune offers invaluable advantages in maintaining map awareness and control. With this rune, every ward that expires leaves behind a
Ghost Poro, granting Pyke and his team additional vision points on the map for an extended duration. The potential of Ghost Poro goes far beyond just placing wards; it empowers Pyke to become a master of vision and deception, making him a formidable force in both skirmishes and team fights.

The increased vision provided by Ghost Poro significantly enhances Pyke's ability to spot enemy movement and gather crucial information about their positions and intentions. This is particularly important when it comes to tracking the enemy jungler, as Pyke can use the Ghost Poros to establish control in the river and enemy jungle entrances. By having a well-covered map, Pyke and his team gain the upper hand in predicting the enemy's next moves, setting up counterganks, and securing objectives like Dragon and Baron .

Furthermore, Ghost Poro's extended vision duration allows Pyke to plan and execute safer and more effective roams. As Pyke ventures away from the bot lane to make plays in other lanes or assist his jungler, the Ghost Poros he's left behind act as a security net, alerting him to potential ambushes or incoming enemy rotations. This heightened map awareness not only safeguards Pyke but also grants him opportunities to make game-changing plays for his team.

In terms of macro-level vision strategy, Ghost Poro empowers Pyke to establish dominance over key areas of the map. By placing strategic wards in high-traffic zones, river crossings, and objective areas, Pyke can gain control of vital vision points, limiting the enemy's options and making them vulnerable to his lurking presence. Additionally, Ghost Poro complements Pyke's hit-and-run style, as he can quickly set up vision in enemy territory and disappear into the shadows, leaving the enemy guessing about his whereabouts and intentions.

Overall, Ghost Poro is a potent tool that plays to Pyke's strengths as an assassin support. It not only grants him an edge in tracking enemy movements and planning effective roams but also allows him to dictate the flow of the game by controlling vision. With Ghost Poro, Pyke becomes a master of the unseen, using his enhanced vision control to strike from unexpected angles, secure objectives, and set up game-winning plays for his team. Embracing the power of Ghost Poro, Pyke can turn the tides of battle in his favor and lead his team to victory on the Rift.

Explanation of Zombie Ward

Treasure Hunter
As an assassin support, Pyke heavily relies on snowballing and obtaining gold advantages.
Treasure Hunter plays a pivotal role in this, providing extra gold for each unique takedown or assist on different enemy champions. The incentive to roam and secure kills aligns perfectly with Pyke's playstyle, making this rune a top choice for him. This additional gold enables Pyke to reach his item power spikes faster, ultimately increasing his effectiveness in the game. Compared to
Ultimate Hunter, which reduces the cooldown of his ultimate, the potential for increased gold income is more advantageous for Pyke's overall performance and impact in matches.

INSPIRATION
Magical Footwear
Magical Footwear: Magical Footwear provides Pyke with a cost-effective and time-saving option for obtaining boots. After an average of 11 minutes or after securing 2 assists or 1 kill and 1 assist, or 2 kills, players gain free boots. Not only does this grant movement speed, but it also offers a discount on the chosen boot purchase, be it Mercury's Treads, Mobility Boots, or others tailored to the situation. This cost reduction saves Pyke 300 gold, which, when combined with Treasure Hunter, amounts to a significant 750 gold saved. It enables Pyke to reach his core items faster, enhancing his early game impact and roaming potential.
Future's Market
Future's Market: Future's Market is an invaluable tool for Pyke during the early and mid-game stages. By allowing him to go into debt and purchase items before having sufficient gold, Pyke gains a considerable advantage. This flexibility enables him to quickly obtain essential items, like a simple 10-attack damage sword, that can provide a crucial edge in skirmishes or crucial moments.
Utilizing Future's Market optimally requires careful recall timing to ensure Pyke can always take advantage of the debt option. Constantly monitoring remaining gold and strategically recalling will maximize the benefits of this rune and accelerate Pyke's itemization and power spikes.

Secondary Rune Alternative: Resolve


Secondary Rune Alternative: Precision




Combos and Mechanics

First Combo - x 3? ?

Spoiler: Click to view


Second Combo - x 3? ?

Spoiler: Click to view


Third Combo - x 3? ?

Spoiler: Click to view


Fourth Combo To Kill - ? ?

Spoiler: Click to view


Fifth Combo To Chase - x 3 )

Spoiler: Click to view


Sixth Combo - x 3 x #?? ?

Spoiler: Click to view

Tips

As a Pyke player, it's essential to know how to deal with champions that have abilities like invulnerability, untargetability, suppression, spell shields, sustains and dashes, which can counter Pyke's kit. While it may seem daunting, mastering the art of adaptation and survival is crucial to succeeding with Pyke.

When facing champions with invulnerability or untargetability effects, patience is key. Remember that these effects have a duration and will eventually wear off. Instead of going all-in immediately, focus on staying alive during this time. Play a more cautious style, using your mobility to dodge skill shots and avoid getting caught. Once the invulnerability or untargetability wears off, seize the opportunity to strike back and secure a kill.

Learning the timing and audio cues of these abilities can greatly improve your ability to respond effectively. For example, when an enemy uses Zhonya's Hourglass, watch for the stasis effect to end, and quickly follow up with your ultimate to secure a kill.

Champions with dashes can be tricky to deal with as they can easily dodge Pyke's abilities. To counter this, try to bait out their dashes before going all-in. Feign an engagement and force them to use their dash defensively. Once their dash is on cooldown, capitalize on the opportunity and go for the kill.

Regarding champions with sustain abilities, focus on short, bursty trades rather than prolonged engagements. Sustaining champions can outlast Pyke in prolonged fights, so it's better to strike quickly and retreat. Use your combo to deal significant damage, then disengage before they can heal back up. Keep in mind that your ultimate ignores shields but not healing, so target champions with low health and avoid wasting your ultimate on high-health sustainers.

Overall, learning to adapt and adjust your playstyle based on the enemy team composition and their abilities is crucial for mastering Pyke. By honing your survival skills and choosing the right moments to strike, you can become a formidable force on the Rift, regardless of counters or unfavorable matchups.

The most serious counters in fact for Pyke (without contradicting myself with those lists that I have listed in the samples section) are the dashes and sustains (not shield-type, only the cures, since the R passes through any shield
(except Sivir etc.)).

Let's start with the first one, the dash. There are several champions who abuse the dash to dodge Pyke's attacks.
Here is a list, I hope exhaustive, of all the champions who give dash their skills:

Click to see Dash List


Let's continue talking about sustain now, that is only about the cures that are able with the right timing
to make you fail your X
( Death from Below). Here is a list, I hope exhaustive,
of all the champions who give sustain (cure or lifesteal) their skills:

Click to see Sustain List