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Choose Champion Build:
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Rakan utility (Main)
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Rakan Tank
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Rakan AP
Runes: Utility Rakan

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:

Flash
Ignite
Items
Ability Order Core ability order

Fey Feathers (PASSIVE)
Rakan Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Galio
Galio is quite a difficult matchup for you, he has an AP shield every certain time, he can taunt you, and dash into you, same as counter-roam you after level 6
So this will be your way of playing against Galio:
Build yourself Full Tank (check the runes and build upper on the guide) and constantly roam before level 6, after level 6 you won't be able to roam at least Galio is dead because of his R
Other from that, try engaging into the enemy ADC and ignore Galio, when you see he's charging E against you, cast E back to your ADC

Samira
Samira is an ideal ADC to pick with Rakan, she can chain CC your Grand Entrance, and in general Samira needs an engage support to exploit all her potential. In a fight when you use your level 6 combo it will be really easy for her to follow you, thanks to Wild Rush, furthermore, when she throws her Inferno Trigger make sure you peel her with Gleaming Quill and Battle Dance
Synergies

Samira
Samira is an ideal ADC to pick with Rakan, she can chain CC your Grand Entrance, and in general Samira needs an engage support to exploit all her potential. In a fight when you use your level 6 combo it will be really easy for her to follow you, thanks to Wild Rush, furthermore, when she throws her Inferno Trigger make sure you peel her with Gleaming Quill and Battle Dance
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Hello summoner! If you are here is because you are looking forward to learning how to play All this guide information has been checked and proven several times by me, and I will continue updating this guide over the following patches, so whenever you read this you can trust this guide information. I can tell you for sure
this is a great champion to get to know in-depth the support role
since he's mobility will make him as fun as other non support champions
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Note: If you are in champion selection I recommend you just looking at the top part of the guide, after the game you can check the entire guide for better results
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PROS
✦High mobility✦ ✦Incredible survivability✦ ✦Flexible ways of playing✦ ✦Teamfight winner✦ ✦Huge peel potential✦
, roaming
or just aim to peel your teamamtes
and sit back waiting for opportunities. Also, if you get unlucky in early-game, you shouldn't worry much about it, since this guy scales perfectly into teamfights and can win them by himself
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CONS
✦Low damage✦ ✦Not that easy to master✦ ✦Teammate dependant✦ ✦Weak if CCed✦ ✦Weak if solo✦ As all champions have that bad part, and |
Knowing how to play
Signals of when to pick
Rakan
✦Immobile enemy midlaner✦
✦Hook enemy support
✦✦Scaling ally ADC
✦✦No engage champions on ally team✦
-If at least 1 of these rules is fulfilled, then picking
1.If the enemy midlaner is immobile then you should really look forward to roaming over there since this means your ganks will be more efficient
Examples of immobile midlaners2.A good sign that indicates you when to pick
since this guy counters this champions thanks to all his dashes
Examples of hook supports3.If you see your ADC
is going to play a scaling champion, then
need your
Examples of late-game ADCs4.If you see your team has no engage, then you should be considering taking
A champion with no engage means a champion that is not likely to start fights, some examples of engage champions are
Signals of when not to pick
Rakan
✦No damage-dealers on ally team✦
✦Hard matchup enemy support
✦✦Out-scaling enemy bot lane✦
✦No teamfight champions on ally team✦
1. Since
build2. I also need to mention that if the enemy support
is a hard matchup for
Hard matchups for Rakan3.
so that you can get some extra early-game kill pressure and try to stomp the enemy bot lane4. This is similar to the 3rd point. As
Ability power or Attack damage?
To know what to build with
and against AD damage you will be looking forward to building Armor
, you can check Armor and Magic resist items on the Items sectionIf death, you can look at the top part of your screen the main damage type that was dealt to you before dying,
Ability power is mainly dominated by champions which damage main source is abilities, mostly mages
, here you have a chart where you can check what champions deal AP damage, in order to know how you should build in-game
Champions which main damage is APAttack damage is mainly dominated by champions main source of damage are basic attacks, like bruisers
, here you have a chart where you can check what champions deal AD damage, in order to know how you should build in-game
Champions which main damage is AD
When should i take each keystone?
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Guardian
✦ When you get matchmaked with an hypercarry ADC ✦ ✦ Against an early-game aggressive botlane
✦✦ If you like having a safe playstyle ✦ ✦ Wanting to tank some damage and still living ✦
While running
to you, since you already have
to survive and continue dealing incredible amounts of damage, also good if you are facing a bot lane which early-game is quite strong, like a
and a
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Matchups against Guardian works best|
Aftershock
✦ When there are no tanks in your team ✦ ✦ If the enemy support counters you ✦ ✦ If your team already has a bunch of damage ✦ ✦ Wanting to scale into late-game ✦
When running
, finishing, since you are going to build full tank you will scale really good into late-game so if your team out-scales the enemy team you can also take |
Matchups against Aftershock works best|
Electrocute
✦ When your team doesn't have much damage ✦ ✦ If the enemy botlane is weak early-game
✦✦ If your ADC
has a strong early-game ✦✦ When you are the only AP user in your team ✦
If you are running
with strong early-game such as
with weak early-game such as |
Matchups against Electrocute works best
when they attack an enemy hit by You can run |
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Furthermore, |
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puts a lot of vision you can run |
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This should be your main shards, 2 AP shards and 1 armor shard, since in the botlane there should always be an AD user. If are you facing a double AD botlane like
shards, and if you are facing a double AP botlane (not very common) like a
shards
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Flash

. A great way of using
This will be your main summoner with
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build since you may suffer in the early-game and this will help you get off from dives and all-ins |
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This is a very situational summoner, if your ADC
doesn't take |
Note: All the summoner spells that don't appear in this section are simply not viable and you shouldn't use them
| Game start |
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Relic shield 400 Gold |
as they scale with your AP. Not to mention the wave-clear potential this item gives you, you can take out a cannon minion
when it's at half of its full health, which will help you to roam and back in more effective waysOnce this item upgrades to And once you get the final form of this item, |
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Spellthief's edge 400 Gold |
If for some reason you decided to build this, after you upgrade it to |
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Health potion 50 Gold |
You should always buy
item. In the early stages of the game it will grant an incredible amount of sustain
, you don't need to waste it if you did a bad trade, only when you really think its necessary, since you will be only having 2 of this at first
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| First back |
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Boots 300 Gold |
Finally, if you are facing a poke support like |
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Sapphire crystal 350 Gold |
You can buy this item in your first back if you feel you need some extra mana, since this will be giving you 250 mana. After buying this you should build as normal and then continue building |
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Dark seal 350 Gold |
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Kindlegem 800 Gold |
in order to survive in lane, in addition of 10 ability haste
that will make |
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Bandleglass mirror 950 Gold |
and some mana regeneration which is pretty nice.Of course this item is only viable when you are looking forward to building |
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Hextech Alternator 1050 Gold |
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Bami's cinder 1100 Gold |
option, this will make you really tanky since it will give you 300HP
and you will passively deal damage to enemies close to you, which makes it great for clearing waves or dealing some extra damage to an enemy when trading. This item builds into |
| Mythic Items |
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Shurelya's Battlesong 2500 Gold |
, 20 ability haste
and it gives you 5 ability haste
for each legendary item. This item's active is great for teamfights engaging or disengaging, all this for 2500 gold. Remember using this item's active before engaging, and around your teammates, this item will also give you and your allies some ms whenever you |
x Incredible teamfights |
x Useless if caught by CC |
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Moonstone renewer 2500 Gold |
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x Incredible 2v2 |
x Hard to stack passive |
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Imperial mandate 2500 Gold |
in order to spam abilities in a teamfight and that really feels in-game. Since you will get more AP your shields
will be a little bit stronger and you can deal more damage by yourself. If the enemy team has better teamfights than your team and you will look for skirmishes then this is a good item, this item will give you AP for every legendary item you have, which is the main reason why it is so valuable
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x Increased carry potential |
x Quite squishy |
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Turbo Chemtank 2800 Gold |
it grants you
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x Much tankier |
x Bad item components |
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Hextech rocketbelt 3200 Gold |
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x Much tankier |
x Bad item components |
| Boots |
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Boots of swiftness 900 Gold |
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Champions with slow abilities|
Ionian boots of lucidity 950 Gold |
These boots are a very good option if you like spamming abilities, since it will give you 20 Ability haste
, apart from 12 summoner spells ability haste that will let you use |
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Mercury's treads 1100 Gold |
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Additional information about CC|
Mobility boots 1000 Gold |
These boots are awesome, when out of combat this will give you 115 extra points of movement speed which is insane, these boots work great for roaming, splitpushing, or chasing an enemy. I do have to say these boots are completely useless in combat, since they won't grant you any damage or tankiness and they will be giving you only 25 movement speed points, these boots cost 1000 gold so it's a good price to pay |
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Plated steelcaps 1100 Gold |
and the enemy team is full of AD users, or even if there is any on-hit AP champion like a Kayle or AP Twitch since this item will lower the damage from auto-attacks
on a 12%. This item costs 1100 gold so remember to purchase this only when necessary
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Sorcerer's shoes 1100 Gold |
This item is the way to go when building AP
since it will give you some magic penetration that would help you deal some extra damage, also great if you are the only AP user in your team since the enemy team won't be building any magic resist
. I have to say this item cost 1100 gold, so you should only build it only when building an AP build
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| Legendary items |
I will be dividing all these items between Utility, Magic resistance, Armor and AP items.
-Utility will be more effective, but you depend on your team, which is riskier in lower elos.
-Magic resistance and Armor items are things you will want to buy when building full tank, depending on if the enemy team is mainly AP/AD.
-Finally, AP items will increase your damage and the power of your shields/heal
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Ardent censer 2300 Gold |
instead of AP, this makes your shield a bit weaker and you deal some less damage but makes your ADC
stronger, if you are running
too, and you should build it whenever there are at least 3 champions in your team whose its main damage source are auto-attacks
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Chemtech putrifier 2300 Gold |
This item is incredibly good with
, The main job of this 2 items is to apply grievous wounds to enemies in order to stop from healing
You should always build this item on a Utility build, even if the enemy team doesn't heal much, if you are facing a good amount of champions that heal on the enemy team and you are going for a full tank build, then |
Champions that heal|
Morellonomicon 2500 Gold |
which feels nice, but it doesn't give you any AH. When building
, however, unless you are going for a full tank or full AP build, or you just personally prefer the HP more than the AH, you should build |
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Knight's vow 2300 Gold |
so even if you are not getting assists this item will give you a lot of tank potential. With this item passive you can choose any ally, considering you chose your ADC, this will mitigate 15% damage taken by your ADC
and instead you will take it, and if your ADC
is below 50% of his max HP you gain 35% movement speed, you don't really need to use this passive always, but I do recommend it using it when any of your allies are below 50% of their max health, for the extra movement speed. Make sure building this in a full tank build with |
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Redemption 2300 Gold |
and shields
20% more stronger which is pretty nice, also gives you 15 ability haste
letting you spam your abilities more often, same as 200 of health making you tankier. This item is extremely strong for teamfights, and you don't really need to throw it alive, once you are dead you can use it anyways, so you can still heal your allies from heaven >:DRemember this item active gives vision so it's also perfect to seek on an objective
, it also takes 10% of the enemies HP, making it great against tanks. Buy |
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Staff of flowing water 2300 Gold |
for 4 seconds which is insane, this item also gives you some mana regeneration which feels quite good in-game. For 2300 gold that's incredible, consider buying this on an AP
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Vigilant wardstone 1100 Gold |
but it works even better on
and stealth ward
. This works perfect as a fifth item, once you are level 13, and is especially nice in higher elos
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Dead man's plate 2900 Gold |
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Frozen Heart 2500 Gold |
This item is really simmilar to
and Mana, but less health
and a different passive. You should build this item instead of
like
. This is because this item's passive lowers the auto-attack
speed from anyone close to you for 15%, this also makes the damage from auto-attacks decreased if dealt to you
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Zeke's convergence 2400 Gold |
This item is core with
before engaging, this item works especially well with your ADC since he will be dealing extra damage for every auto-attack
. This item main job is to increase your mana, so if you don't like wasting your gold in an item that gives no AP, you can just buy |
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Zhonya's hourglass 2600 Gold |
this item also gives you 10 ability haste so it will help you get your abilities sooner
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Abyssal mask 2700 Gold |
, and if the enemy team are full AP users. Even though this item gives no damage, this item is great for teamfights as all the enemies affected with |
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Banshee's veil 2600 Gold |
which is pretty cool.
that blocks any enemy spell (40 out of combat seconds cooldown) this means this item is great against enemies with 1 outstanding ability.This means its great against |
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Mikael's blessing 2300 Gold |
items in the game, and it fits great to
, +20% shield and heal power, and 15 ability haste
letting you spam more often your abilities.This item active will let you remove some CC once you or an ally of yours get CCed, the same as healing them, this means this item works great against |
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Spirit visage 2900 Gold |
it also gives you 450 health points
which is great in order to tank damage. The best part of this item is its passive, it increases all shields and heals received by 25% this will increase your healing from
I would recommend building |

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Cosmic drive 3000 Gold |
and if you get to 85 AP before building this item you will get an extra 20 AH and 10 to 30 extra movement speed. As many other AH items this works great, making you able to spam abilities sooner and the movement speed will make you better on roaming, enganging or escaping.Since you will need at least 85 AP before building this item, you should build this as 6th item on a utility build or as 5th item on an AP build |
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Demonic embrace 3000 Gold |
and 10 magic resist
, making your trades better. This item also works great against tanks, as when you hit them with an ability
they will burn for a percentage % of their maximum HP
. In general, this is a great item, if you are looking to be tankier in-game without losing any damage feel free to build it
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Horizon focus 3000 Gold |
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Lich bane 3000 Gold |
stronger whenever you cast an ability, so you will be using this with your main combo, especially a good second item so you can build it instead of |
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Rabadon's deathcap 3600 Gold |
incredibly stronger, and of course you will deal much more damage.Also, a very good item if you are the only AP user in your team, since the enemy team will build full armor, and you will be the main damage dealer on your team |
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Rylai's crystal scepter 3000 Gold |
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Void staff 2700 Gold |
. Of course this comes good with other anti-tanks items like A good strength about this item is the whole item composition, since |
Note: All the items that don't appear in this section are simply not viable and you shouldn't buy them
Passive.
that scales with your AP (90%). For each ability or basic attack
you hit on an enemy champion, your shield cooldown
will be loweredGreat for sustain and will save you some health
if you make use of it before an all-in. If you go full AP, this shield can get you as high as 1000 points of shield, making you really hard to kill, items like
Q. Flings a magical feather that deals magic damage. Striking a champion or epic monster
with
W.Dashes to a location, knocking up nearby enemies on arrival. Great synergy with
Remember this will be your main ability to engage/disengage from a fight, you can also dash over enemies with
E. Flies to an allied champion granting them a shield
. Can be re-cast for free for a short duration. Great ability for peeling and dodging abilities, also great against hook champions like Whenever you want to get off from an engage after throwing your
R. Gains movement speed, charming and dealing magic damage to enemies touched. Use you R when you want to all-in, or in teamfights along with your You can also use your
Main combo in lane phase
>
>
>
>
Note:
stands for auto attackIn this combo you will
, then hit This will be your main combo with
your ADC and heal
both of you apart from obviously dealing damage to your enemy ADC/support.It is just brilliant how this combo heals, shields, CC, and damage
This combo fits perfectly with both
Combo stats
Combo video demonstration
Main combo in lane with
Aftershock
>
>
>
>
>
This combo is pretty similar to your main combo when running
and magic resist
letting you over-extend that extra auto-attack
Combo stats
Main combo level 6
>
>
>
>
>
>
In this combo you will first cast
, This combo is great in teamfights, and you should look forward to saving its cooldowns
whenever you think there could be a teamfight in the future, mainly when there is an objective about to spawn
. This combo is viable with all
Combo stats
In this section I will introduce one or more tricks for EVERY one of
), some of these tricks are hard to pull when you are starting, but once you get to master him without this tricks you'll be able to learn and apply this tricks into your own game|
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This combo is very situational, its main use is to finish off an enemy of yours which is escaping, mainly when your
since you can usually catch any enemy with this 2 abilities
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This combo has a great engage potential, you can use it after casting
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This combo will make it easier for you to get into a fight, you can also use it once in lane just to get in a better position, if after your second ally there are enemies you can use your ult and chase them to death. I have to say this trick is also viable without re-casting
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this combo is great in a 2v2 fight, in when you want to shield
your ally and damage your opponents at the same time, with this even if you don't get to touch your ally the shield
will still proc and you can combine this with
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This combo is great for engaging a teamfight, usually you add
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, Roaming is a really good advantage about
, but be careful, you don't have to roam whenever you like, if you see a roaming opportunity, 2 laws must be fulfilled (Check Roaming section)Don't over-extend early fights, your only source of damage is your
after being cast, so after you hit your
damage
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+ Great Peel to ADC + Unkillable + Level 3 Huge powerspike + Good wave clear + Incredible roaming potential With
and
ready for your ADC to last-hit them |
- Low kill potential - Weak at level 1 and 2 - Enemy plates are hard to take - Very high cooldowns - Low damage
, once you hit your normal combo you won't be able to hit it until 20 seconds already had been passed. As you aren't likely to kill the enemy botlane, you won't really take any plate from the enemy turret, that's why I don't take |
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, herald
or even nashor at minute 20. You should also be looking forward to flanking toplane, as it is a wider lane and it's easier to get your toplaner a free kill that will get him on a pretty big advantage over the enemy toplaner. Whenever there is a teamfight you will look forward to being there (more info. about teamfights at the "Teamfights" section)Once in mid-game you should already have
Dont forget about your experience!!
This happens a lot of times as a support,
you start helping all your team, leashing camps for your jungle and then you realize you are 2 levels behind the enemy support.
You can fix this problem by once finishing flanking toplane or helping a teammate get a kill, staying over the lane helping to push the wave, in order to get the experience to continuing snowballing.You should always help to push the wave once finished helping a lane
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+ Great teamfighting + Good disengaging and escape + Level 6 and 11 powerspike + Good flankig potential + Incredible 2v1 With |
- Bad 1v1 - Experience may cause problems - Mid/Top dependant - Still high cooldowns
- Low damage
so after throwing your:
is counter-roaming you, but this will only happen in high elos
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on small fights, only when there is a 3v3 or bigger fight, as its quite valuable and has a very big cooldown. Once late-game reached your ability
cooldowns
should be much lower and you will be able to throw your main combo twice in a single teamfight, this makes At this point of the game, you also have access to
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+ Great teamfighting + Cooldowns
get lowered+ Level 16 Powerspike + Incredible mobility with
+ Huge escape potential In late-game with |
- Ally dependent - Weak if your combo gets dodged - Can get one-shot if caught alone - Weak against hard CC - Still low damage |
Teamfights are
for Teamfights, if you see there is a Dragon
spawning soon.Around the third or fourth+ dragon, you should wait for the Dragon to spawn in 1 minute 20 seconds, then
then you should help your team with it. You should be in every teamfight of the game as your team is likely to win the teamfights when you are helpingEven though, if you see your team is fighting an impossible teamfight, For example, a 5v2 teamfight or 4v2 teamfight, then don't help them, I know it sounds cruel but is their fault if they make bad decisions and you don't have to follow every call from them if it's completely useless. And if you get spam-pinged, just mute them. |
HOW TO WIN A TEAMFIGHT
With
ITEM ACTIVES
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Example of a simple and good teamfight
Roaming is one of
Also, a great way to not get surprised by a fed enemy when laning phase is over!
When roaming with
Rakan
and autoattacking
the melee minions so your ADC can lasthit them
Celerity:So when you make use of
Waterwalking:It also gives you more AP when in the river, which makes your shields stronger and of course you deal more damage, great for objectives
Relentless hunter:
You should take this runes whenever you feel like you are not likley to kill the enemy botlane, mainly when there is a peel support
that synergizes with the ADC, for example if you are faing against an This also works with other difficult to kill botlanes like the following:
Vayne +
Lulu
Twitch +
Yuumi
Ezreal +
Soraka
Mobility boots:The only con of this item is that when you are in a fight it gets completely useless as it will be granting you only 25 solid movement speed. In a situation where you are constantly fighting in botlane and the enemy team has a lot of slows like an
Shurelya's Battlesong:
its pretty big, but you may use it once in the 2v1 situation for more damage and movement speed, so the enemy midlaner can't escape.
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Splitpushing is a very good way of making use of the great mobility of Okay okay,
you can take down the Why should I splitpush? Well, splitpushing is a way of taking out turrets, making the enemy team lose experience and gold from minions, and most importantly, they will lose time, and you can make use of that time in order to fight for an objective
or force a 4v5 teamfight
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Of course you are not doing all the splitpushing job by yourself, if you want to splitpush you need to have the tools, there will be some items/runes helping you making this faster and cleaner, of course this will cost you gold and you will be sacrificing other items in order to buy these ones, so make use of them. Furthermore, I will explain some of the best runes/items in order to splitpush: |
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Items/Runes to take in order to splitpush
Lich bane(Damage + Mobility)
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your next auto-attack will deal more damage
, this also works with turrets, so it won't only helping you clearing out the wave but also the turret which is insane
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Nashor tooth(Damage)
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, but i if you really like playing with that extra auto-attack speed, i need to tell you this item is quite good when we talk about splitpush, as you will constantly be autoing the wave, and cleaning it faster, this will also give you 100 AP which gives you even more wave-clear potential
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Vigilant wardstone(Mobility + Vision)
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from the jungle
and predict an enemy flanks, in that way escape before. This will also give you a 10% movement speed buff which makes it easier for you to escape and get into the lane faster, it also gives you an additional 45 ability haste
which is really good to spam abilities
and clear the minion wave faster.
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Demolish(Damage)
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Note:
When should i build in order to splitpush?
There are 2 indicators that you will need to follow so you can know when you should build splitpush items or runes, you can get to know them before the game starts so you can change your runes before it starts
As simple as that, if you see the enemy champions are very slow then you should start thinking in splitpush since they will last ages to get to you and most important they won't be able to catch you, this is an example of a slow team composition:
are commonly fast champions so don't bother much if the enemy jungler is fast but not their other teammates
In a short definition, bruisers are champions with an exceptional 1v1, a good example of this are
normally have a very good splitpush, and if you don't see any of this in your team then you can take the responsibility, and splitpush by yourself
All Bruisers/Splitpushers
Alistar, Difficulty:4/5
when you get to In lane against
(along with your ADC) when you get this power spikeRemember Against |
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Ashe, Difficulty:4/5 Yes,
is quite annoying, she will constantly poke you and slow you, to stop the slow you will buy And against an Just play as usual, if you see the opportunity to kill her, do it, as she is a squishy champion |
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Bard, Difficulty:1/5 Get Just play as usual, just dont get behind minions at |
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Blitzcrank, Difficulty:2/5 Just build and play as usual, but remember saving your
in order to dodge When engaging, focus the enemy ADC
and ignore him completely
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Brand, Difficulty:3/5
When you are facing a brand run |
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Braum, Difficulty:2/5
When you proc Build Just play as usual and dont focus him as he is really tanky |
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Galio, Difficulty:5/5 So this will be your way of playing against Build yourself Full Tank
(check the runes and build upper on the guide) and constantly roam before level 6, after level 6 you won't be able to roam at least Other from that, try engaging into the enemy ADC
and ignore
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Janna, Difficulty:1/5
and you out-roam her so much, whenever you see she gets out of lane, follow her and zone her, also when you see she's in a bad position you can engage on her as she is really squishyBuild as usual, she won't cause you much problems, also play as usual, counter-roaming her Also when you get to a teamfight focus her, because she may cause problems if she throws a good |
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Karma, Difficulty:3/5
with You should build as usual, but on the rune section you should run |
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Leona, Difficulty:2/5
is close enough to you, same with
, and play safe if you are waiting for cooldownsAgainst |
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Lulu, Difficulty:3/5 Not much to talk about
in lane phase. Against Build as usual, but in the rune section you should choose as secondary
In teamfights, focus |
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Lux, Difficulty:1/5
is close to you. You can also dodge In your first back, buy |
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Malphite, Difficulty:4/5
and not Against |
|

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Maokai, Difficulty:5/5 Against |
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Morgana, Difficulty:3/5
for dodging this skillshot (same with Build as usual, in the rune section go |
|

|
Nami, Difficulty:2/5 Against |
|

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Nautilus, Difficulty:2/5 Your only problem against
and he cast this ability you will Against
when wanting to trade
|
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Neeko, Difficulty:3/5
Against |
|

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Pantheon, Difficulty:2/5 Against
as you get a nice powerspike
|
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Pyke, Difficulty:1/5
on dodging
because he can execute you with Against
and play as usual |
|

Rell, Difficulty:5/5
Against this champion you should roam a lot, and when engaging, you should focus the enemy ADC
as Against
(check the build section upwards)and in rune section go |
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Senna, Difficulty:2/5
because it will root him too. At level 6 you are much powerful than her, so make use of this to all-in her with your Against |
|

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Seraphine, Difficulty:3/5 Your lane against Against
source of her long range
|
|

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Sett, Difficulty:3/5 If you are facing an enemy
and if you see Against |
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Shaco, Difficulty:2/5
against him you can take Against |
|

Sona, Difficulty:2/5
after trades with When engaging, you can focus her, as she is pretty immobile and has low health so you may be able to kill her When you are playing against |
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Soraka, Difficulty:3/5
and you are not likely to kill him. That's why you will be looking for kills in midlaneWhen engaging, always focus her, as if you don't kill her the first one, she will be healing
her allies and you won't be able to kill anyoneAgainst a
she will be granting, in the rune section you can take |
|

Swain, Difficulty:3/5
shouldn't cause you much problems, just be aware of don't getting rooted, if you get rooted its possible for you to get one-shoted. You can focus
Against |
|

|
Tahm kench, Difficulty:3/5 On a normal meta
so you can make use of this.Against |
|

|
Taric, Difficulty:3/5 Your matchup against
and not him. If Other from that, roam a lot, since he can heal with his Against
and will cause you problems in 5v5 teamfights
|
|

Thresh, Difficulty:1/5
and as he will be knocked up by your Against |
|

|
Twitch, Difficulty:4/5 Playing against a
is quite hard for Against |
|

|
Vel'koz, Difficulty:3/5 Your matchup against When engaging, focus him, as his major weakness is his low mobility and low health Against him, play safer than usual as he has an incredible long-range Against |
|

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Xerath, Difficulty:3/5 As a counter-play, when engaging, focus Against |
|

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Yuumi, Difficulty:2/5 What do i have to say about this?
and buff he's ally ADC
, she can poke you with As she is a peel support, you should roam as much as possible Against
, in the rune section you can run |
|

Zilean, Difficulty:2/5
you should look roaming midlaneAgainst |
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Zyra, Difficulty:3/5
and she has an incredible damage if she gets you miss-positioned, so play safer than normal and keep a long distance to her, so her abilities will get out of range and won't hit you at allWhen engaging, you can focus her, as she is really immobile, and really squishy Against |
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List of matchups and synergies (ADCs)
Information about wards:
Totem ward
Starting on the ward you start with, called "Totem Ward"
and is pretty similar to the "Stealth Ward". Once you get Totem Ward stats |
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Control ward
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This is the This ward also reveals other stealth wards
also reveals invisible champions like Control Ward stats |
|
Stealth ward
This is the
item: Stealth Ward stats |
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Ghost poro
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This is the Once you reach 10 stacks you gain 10 more AP, for a total of 30 AP This rune also increases the lifespan of your |
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Note: You don't necessarily have to put these wards in all situations, don't risk your life just for a ward since it's not worth it.
If you haven't bought any control ward because of a bad
Defensive situations:
In this situations you dont have priority on your lane, generally caused as source of a very bad trade. When this happens you should place defensive wards
, in order to avoid getting ganked and then dived by the enemy jungler. Here is an example of a defensive situation on the blue side, and where you should ward:

Here is an example of a defensive situation on the red side, and where you should ward:

Common situations:
This are common situations were no one has a clear advantage.
You can apply these placements in any of both sides
Here is an example of a common situation, and where you should ward:

Aggressive situations:
This are offensive situations where you have priority on the lane, this is the perfect situation mainly because you can help your jungle with the crab or dragon.
This is also a good situation for roaming
Here is an example of an aggressive situation on the blue side, and where you should ward:

Here is an example of an aggressive situation on the red side, and where you should ward:

Objectives situations:
This are Objectives situations,
here i explain where you should ward when an objective is about to be foughtBefore placing all this wards
you should make sure your jungler
is available to take this objective and ping him for assistance, if he acceeds, then you should place the wardsHere is an example of a drake
situation on the blue side, and where you should ward:
Here is an example of a drake
situation on the red side, and where you should ward:
Here is an example of a baron nashor
situation on the blue side, and where you should ward:
Here is an example of a baron nashor
situation on the red side, and where you should ward:
This guide cost me around 40 hours, so I would really appreciate an upvote or a good comment that would just take you a couple of seconds, but you don't necessarily have to do this if you don't want to
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I need to clear out that this guide will get you the best results with |
Rakan is a great and fun champ to play and if you get to master it, your winrate and fun will be highly increased.
If you are reading this and you are a Mobafire moderator or administrator, I would appreciate any type of review in order to improve this guide
Finishing the guide I encourage you to play him and wish you good luck with your games, I also have guides for Neeko, Anivia, and Seraphine support if you want to check them go to my profile. uwu
Watch this stream!! https://www.twitch.tv/3mmydoesthings






















































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